Player Matchup

Nike
Nike
Barnes_Chernobyl
Nike
Level 44
God Stats
33W - 45L
1,410 SR
Queue Stats
214W - 294L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
isamees
Baron Samedi
Level 158
God Stats
3W - 1L
1,411 SR
Queue Stats
719W - 765L
1,411 Elo+
Solo
Aphrodite
Aphrodite
notjustademigod
Aphrodite
Level 146
God Stats
6W - 3L
1,557 SR
Queue Stats
408W - 405L
1,495 Elo+
Solo
Team Averages
Level 116
1,460 SR
1,411 Elo+

VS

Team Averages
Level 126
1,428 SR
1,404 Elo+
Atlas
Atlas
MRS_SIN_EATER
Atlas
Level 152
God Stats
2W - 8L
1,393 SR
Queue Stats
586W - 717L
1,358 Elo+
Solo
King Arthur
King Arthur
SCHOLARWRATHMAR
King Arthur
Level 103
God Stats
22W - 29L
1,415 SR
Queue Stats
185W - 219L
1,377 Elo+
Solo
Agni
Agni
Simply Gnashty7
Agni
Level 122
God Stats
3W - 6L
1,475 SR
Queue Stats
117W - 135L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
9,241
770
11,068
11,962
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
isamees
Baron Samedi
12
1 / 2 / 8
7,987
666
11,449
9,880
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
notjustademigod
Aphrodite
12
1 / 2 / 9
8,605
717
6,626
7,934
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,795
733
5,729
12,412
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SCHOLARWRATHMAR
King Arthur
11
1 / 4 / 4
7,519
627
6,272
13,924
10,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 4 / 2
7,379
615
9,861
7,921
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
3
3
3
1.5
L
King Arthur
SCHOLARWRATHMAR
King Arthur
1
4
4
0.75
L
2
4
2
0.75
W
Baron Samedi
isamees
Baron Samedi
1
2
8
2.5
W
Aphrodite
notjustademigod
Aphrodite
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,143
Damage
21,862
29,776
Taken
34,257
20,023
Mitigated
23,634
15,091
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,068
1,388
0
864
11,962
10,128
362
5,650
6,312
0
20,277
L
5,729
2,043
950
4,836
12,412
10,811
0
6,225
5,620
12,793
0
L
King Arthur
SCHOLARWRATHMAR
King Arthur
6,272
805
0
870
13,924
10,133
0
7,711
5,956
0
26,124
L
9,861
644
0
0
7,921
2,690
0
4,642
3,081
26,198
0
W
Baron Samedi
isamees
Baron Samedi
11,449
446
2,509
3,083
9,880
4,191
409
5,563
4,317
32,147
0
W
Aphrodite
notjustademigod
Aphrodite
6,626
747
4,435
4,200
7,934
5,704
721
4,852
3,082
25,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
23,693
132
Minions Killed
105
6
Camps Cleared
4
641,759
Distance Traveled
687,465
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,241
770
16
1
1
231,214
0
L
Atlas
8,795
733
12
1
0
240,536
2
L
King Arthur
7,519
627
49
4
1
231,859
1
L
Agni
7,379
615
44
4
3
215,070
0
W
Baron Samedi
7,987
666
57
5
2
191,677
1
W
Aphrodite
8,605
717
59
5
3
218,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role