Player Matchup

Bastet
Bastet
danieldexter03
Bastet
Level 68
God Stats
28W - 25L
1,504 SR
Queue Stats
173W - 212L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
francoisstoki
Ah Muzen Cab
Level 102
God Stats
29W - 10L
1,744 SR
Queue Stats
473W - 527L
1,462 Elo+
Solo
Ah Puch
Ah Puch
ll_kayen_ll
Ah Puch
Level 106
God Stats
7W - 3L
1,544 SR
Queue Stats
236W - 219L
1,457 Elo+
Solo
Izanami
Izanami
luffy_jbm_13
Izanami
Level 89
God Stats
6W - 4L
1,534 SR
Queue Stats
54W - 55L
1,336 Elo+
Party 2
Artio
Artio
ugena20
Artio
Level 114
God Stats
5W - 3L
1,583 SR
Queue Stats
52W - 60L
1,422 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,423 Elo+

VS

Team Averages
Level 47
1,544 SR
1,387 Elo+
Neith
Neith
MaarkiiNL
Neith
Level 48
God Stats
6W - 4L
1,882 SR
Queue Stats
198W - 217L
1,375 Elo+
Solo
Ares
Ares
OldPlains356373
Ares
Level 64
God Stats
37W - 48L
1,411 SR
Queue Stats
231W - 292L
1,371 Elo+
Solo
Susano
Susano
TTVkryptonYt
Susano
Level 55
God Stats
2W - 8L
1,247 SR
Queue Stats
229W - 245L
1,437 Elo+
Solo
Sol
Sol
Zacknafein
Sol
Level 42
God Stats
5W - 3L
1,678 SR
Queue Stats
99W - 106L
1,382 Elo+
Party 1
Olorun
Olorun
polgamer007
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,044
604
3,730
5,600
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
francoisstoki
Ah Muzen Cab
12
4 / 2 / 2
7,077
708
7,369
7,310
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ll_kayen_ll
Ah Puch
12
6 / 1 / 0
7,462
746
6,343
3,963
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
luffy_jbm_13
Izanami
10
3 / 0 / 1
5,866
587
3,406
3,563
793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
ugena20
Artio
8
1 / 1 / 3
5,395
540
2,835
7,717
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaarkiiNL
Neith
8
0 / 3 / 3
4,943
494
4,072
6,283
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 3
4,966
497
3,189
7,867
2,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
10
3 / 2 / 0
5,907
591
2,911
6,385
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 5 / 0
5,584
558
2,709
6,290
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
10
0 / 5 / 2
5,444
544
1,969
6,838
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
5
6
Deaths
18
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
MaarkiiNL
Neith
0
3
3
0.5
L
0
3
3
0.5
L
Susano
3
2
0
1.5
L
2
5
0
0.4
W
4
2
3
2.75
W
Ah Muzen Cab
francoisstoki
Ah Muzen Cab
4
2
2
2.5
W
Ah Puch
ll_kayen_ll
Ah Puch
6
1
0
6
W
Izanami
luffy_jbm_13
Izanami
3
0
1
3.5
L
Olorun
0
5
2
0.2
W
Artio
ugena20
Artio
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
14,850
28,153
Taken
33,663
10,007
Mitigated
10,084
11,310
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MaarkiiNL
Neith
4,072
1,419
0
1,429
6,283
1,455
384
2,223
4,028
0
26,628
L
3,189
138
1,040
1,790
7,867
2,380
0
2,403
5,424
12,296
0
L
Susano
2,911
548
0
1,943
6,385
1,836
0
1,080
5,265
0
31,616
L
2,709
1,112
0
786
6,290
1,769
0
3,026
2,930
19,273
2,166
W
3,730
651
0
2,574
5,600
1,379
0
317
5,283
0
24,533
W
Ah Muzen Cab
francoisstoki
Ah Muzen Cab
7,369
2,524
0
3,031
7,310
2,517
348
2,651
4,659
0
42,940
W
Ah Puch
ll_kayen_ll
Ah Puch
6,343
111
0
1,011
3,963
1,284
297
1,446
2,517
39,292
0
W
Izanami
luffy_jbm_13
Izanami
3,406
2,115
0
1,412
3,563
793
804
431
3,132
0
33,358
L
Olorun
1,969
670
90
1,084
6,838
2,644
0
0
6,838
19,270
2,422
W
Artio
ugena20
Artio
2,835
313
375
2,907
7,717
4,034
162
2,537
5,180
12,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
26,844
322
Minions Killed
269
0
Camps Cleared
0
1,040,879
Distance Traveled
982,471
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,943
494
57
6
0
188,670
0
L
Ares
4,966
497
17
2
0
199,172
5
L
Susano
5,907
591
72
7
0
217,684
0
L
Sol
5,584
558
59
6
0
185,338
1
W
Bastet
6,044
604
59
6
0
236,823
0
W
Ah Muzen Cab
7,077
708
83
8
0
183,611
3
W
Ah Puch
7,462
746
84
8
0
200,190
2
W
Izanami
5,866
587
83
8
0
199,955
1
L
Olorun
5,444
544
64
6
0
191,607
0
W
Artio
5,395
540
13
1
0
220,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role