Player Matchup

Horus
Horus
Bizzkkitts
Horus
Level 57
God Stats
2W - 3L
1,541 SR
Queue Stats
144W - 146L
1,489 Elo+
Solo
Cerberus
Cerberus
CaptWiskers
Cerberus
Level 148
God Stats
2W - 8L
1,191 SR
Queue Stats
336W - 347L
1,463 Elo+
Solo
Discordia
Discordia
CrowPurin
Discordia
Level 115
God Stats
3W - 1L
1,758 SR
Queue Stats
253W - 229L
1,522 Elo+
Solo
Cthulhu
Cthulhu
YmirsBoto
Cthulhu
Level 109
God Stats
4W - 1L
1,507 SR
Queue Stats
127W - 143L
1,586 Elo+
Party 1
Ullr
Ullr
zxvkv
Ullr
Level 99
God Stats
0W - 1L
1,219 SR
Queue Stats
48W - 39L
1,516 Elo+
Party 1
Team Averages
Level 106
1,443 SR
1,515 Elo+

VS

Team Averages
Level 134
1,506 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BaWonkaDonk
Chronos
Level 90
God Stats
2W - 1L
1,318 SR
Queue Stats
82W - 87L
1,487 Elo+
Solo
Ganesha
Ganesha
DaMasterLucifer
Ganesha
Level 155
God Stats
9W - 3L
1,710 SR
Queue Stats
343W - 357L
1,461 Elo+
Solo
Hachiman
Hachiman
camp-and-run
Hachiman
Level 155
God Stats
16W - 16L
1,505 SR
Queue Stats
833W - 858L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 4 / 4
8,583
572
4,281
15,816
14,580
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
CaptWiskers
Cerberus
15
1 / 4 / 7
9,042
603
11,423
27,379
21,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
CrowPurin
Discordia
19
4 / 2 / 4
11,271
751
30,088
6,395
2,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
YmirsBoto
Cthulhu
15
0 / 3 / 4
9,478
632
10,554
16,430
18,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
zxvkv
Ullr
17
5 / 3 / 4
10,327
688
18,634
14,612
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
7 / 1 / 8
12,270
818
12,071
16,128
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
 
Cthulhu
17
2 / 1 / 10
10,675
712
13,589
21,479
17,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
BaWonkaDonk
Chronos
16
2 / 5 / 9
10,125
675
15,252
14,903
6,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
0 / 2 / 15
10,252
683
10,778
27,854
22,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
camp-and-run
Hachiman
19
5 / 1 / 9
11,176
745
18,824
11,452
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
10
Kills
16
16
Deaths
10
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
1
8
11
W
Cthulhu
 
Cthulhu
2
1
10
7
W
Chronos
BaWonkaDonk
Chronos
2
5
9
1.3
L
Horus
0
4
4
0.5
L
Cerberus
CaptWiskers
Cerberus
1
4
7
1.13
L
Discordia
CrowPurin
Discordia
4
2
4
3
W
0
2
15
3.75
L
Cthulhu
YmirsBoto
Cthulhu
0
3
4
0.67
W
Hachiman
camp-and-run
Hachiman
5
1
9
9.5
L
Ullr
zxvkv
Ullr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,980
Damage
70,514
80,632
Taken
91,816
63,569
Mitigated
70,302
42,320
Healing
52,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,071
2,402
11,787
8,019
16,128
17,917
311
10,038
6,090
17,285
0
W
Cthulhu
 
Cthulhu
13,589
79
3,357
10,234
21,479
17,711
300
12,551
8,928
23,874
0
W
Chronos
BaWonkaDonk
Chronos
15,252
6,479
808
2,278
14,903
6,599
1,453
9,155
5,748
31,085
0
L
Horus
4,281
1,725
7,043
5,728
15,816
14,580
76
10,600
5,028
0
8,112
L
Cerberus
CaptWiskers
Cerberus
11,423
334
2,247
10,436
27,379
21,928
56
15,255
11,731
33,682
0
L
Discordia
CrowPurin
Discordia
30,088
951
2,122
465
6,395
2,590
0
4,703
1,599
66,288
0
W
10,778
199
1,064
10,413
27,854
22,322
191
14,562
13,292
26,090
0
L
Cthulhu
YmirsBoto
Cthulhu
10,554
400
4,804
3,301
16,430
18,798
0
10,385
5,685
19,477
0
W
Hachiman
camp-and-run
Hachiman
18,824
9,582
808
3,472
11,452
5,753
3,100
5,759
5,693
0
50,021
L
Ullr
zxvkv
Ullr
18,634
5,737
3,706
2,468
14,612
5,673
64
9,552
4,899
0
27,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
54,498
222
Minions Killed
162
0
Camps Cleared
0
1,485,564
Distance Traveled
1,301,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,270
818
26
2
0
264,973
3
W
Cthulhu
10,675
712
43
3
0
244,620
0
W
Chronos
10,125
675
27
2
0
243,588
0
L
Horus
8,583
572
17
1
0
309,014
1
L
Cerberus
9,042
603
70
5
0
277,239
0
L
Discordia
11,271
751
80
5
0
325,462
1
W
Ganesha
10,252
683
0
0
0
299,307
0
L
Cthulhu
9,478
632
16
1
0
292,920
0
W
Hachiman
11,176
745
66
4
0
248,885
0
L
Ullr
10,327
688
39
3
0
280,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role