Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Conceptioon
Thoth
Gold I
Level 143
God Stats
0W - 2L
1,642 SR
Queue Stats
19W - 12L
1,832 MMR
Solo
Anhur
Anhur
Platinum II
ΑgniEu
Anhur
Platinum II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
2,069 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,547 SR
1,800 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,752 SR
2,091 MMR
Osiris
Osiris
Grandmaster
AgniKo
Osiris
Grandmaster
Level 62
God Stats
9W - 1L
2,017 SR
Queue Stats
71W - 16L
3,046 MMR
Solo
Odin
Odin
Platinum V
GhostArcher12
Odin
Platinum V
Level 125
God Stats
24W - 16L
1,629 SR
Queue Stats
75W - 76L
1,569 MMR
Solo
Agni
Agni
Gold II
Nеmos
Agni
Gold II
Level 148
God Stats
11W - 9L
1,609 SR
Queue Stats
20W - 21L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 4 / 0
7,080
644
4,843
12,132
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 2
6,918
629
8,876
8,572
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
ΑgniEu
Anhur
11
1 / 2 / 2
7,289
663
6,839
8,377
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SobekGebSolGilgameshFenrir

VS

Bans
AchillesCerberusAh Muzen CabCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AgniKo
Osiris
12
3 / 1 / 7
7,924
720
12,822
13,075
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 4
8,177
743
4,019
6,751
5,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Nеmos
Agni
12
2 / 1 / 7
7,684
699
9,176
8,161
2,784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
0
0.5
W
Osiris
AgniKo
Osiris
3
1
7
6.5
L
0
5
2
0.2
W
6
1
4
8
W
Agni
Nеmos
Agni
2
1
7
5.5
L
Anhur
ΑgniEu
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
26,017
29,081
Taken
27,987
18,030
Mitigated
17,237
6,504
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,843
516
1,307
3,060
12,132
10,882
0
5,474
5,986
12,492
0
W
Osiris
AgniKo
Osiris
12,822
1,896
0
4,115
13,075
9,010
0
5,278
6,922
0
25,116
L
8,876
93
0
920
8,572
3,676
0
1,547
6,423
30,388
0
W
4,019
710
0
1,074
6,751
5,443
66
2,891
3,483
0
8,461
W
Agni
Nеmos
Agni
9,176
1,436
0
3,179
8,161
2,784
260
4,922
2,895
37,324
0
L
Anhur
ΑgniEu
Anhur
6,839
3,734
0
1,217
8,377
3,472
0
2,440
5,259
0
20,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,287
Gold Earned
23,785
113
Minions Killed
123
4
Camps Cleared
5
639,067
Distance Traveled
699,607
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,080
644
17
2
0
220,149
4
W
Osiris
7,924
720
16
1
2
244,473
2
L
Thoth
6,918
629
56
5
2
214,843
2
W
Odin
8,177
743
29
3
1
236,802
7
W
Agni
7,684
699
78
7
2
218,332
3
L
Anhur
7,289
663
40
4
2
204,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role