Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chs88
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,547 Elo+
Solo
Eset
Eset
Michjon
Eset
Level 160
God Stats
0W - 3L
1,546 SR
Queue Stats
397W - 375L
1,560 Elo+
Party 1
Scylla
Scylla
Suphi
Scylla
Level 129
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 1L
1,781 Elo+
Solo
Chiron
Chiron
The0121FlowFarda
Chiron
Level 115
God Stats
5W - 5L
1,508 SR
Queue Stats
561W - 550L
1,543 Elo+
Solo
Da Ji
Da Ji
mederlah
Da Ji
Level 160
God Stats
43W - 50L
1,527 SR
Queue Stats
1,244W - 1,229L
1,458 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,578 Elo+

VS

Team Averages
Level 82
1,526 SR
1,508 Elo+
Jing Wei
Jing Wei
Grimm123
Jing Wei
Level 89
God Stats
2W - 1L
1,463 SR
Queue Stats
152W - 151L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
HEKKIR
Kumbhakarna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 99L
1,565 Elo+
Solo
Artemis
Artemis
Lablador
Artemis
Level 125
God Stats
4W - 3L
1,538 SR
Queue Stats
207W - 202L
1,475 Elo+
Solo
Thor
Thor
ShadoniX
Thor
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 107L
1,467 Elo+
Solo
Nu Wa
Nu Wa
krestov
Nu Wa
Level 73
God Stats
3W - 1L
1,627 SR
Queue Stats
160W - 151L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chs88
Ah Muzen Cab
20
13 / 4 / 15
15,096
795
31,972
25,422
11,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Michjon
Eset
20
10 / 4 / 19
14,627
770
16,660
18,376
8,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Suphi
Scylla
20
4 / 5 / 16
12,953
682
15,495
15,294
6,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 5 / 16
13,501
711
16,639
19,482
8,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
mederlah
Da Ji
20
11 / 9 / 19
14,218
748
21,542
18,753
9,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Grimm123
Jing Wei
20
5 / 7 / 10
13,742
723
13,305
18,040
7,455
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
HEKKIR
Kumbhakarna
20
5 / 8 / 16
13,279
699
9,051
32,516
44,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Lablador
Artemis
20
9 / 8 / 10
14,948
787
27,357
23,971
10,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
20
6 / 11 / 11
14,301
753
11,911
20,971
9,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
krestov
Nu Wa
19
2 / 10 / 17
12,768
672
23,227
18,812
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
91
44
Kills
27
27
Deaths
44
85
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chs88
Ah Muzen Cab
13
4
15
5.13
W
Jing Wei
Grimm123
Jing Wei
5
7
10
1.43
W
Kumbhakarna
HEKKIR
Kumbhakarna
5
8
16
1.63
W
Artemis
Lablador
Artemis
9
8
10
1.75
L
Eset
Michjon
Eset
10
4
19
4.88
W
Thor
6
11
11
1.05
L
Scylla
Suphi
Scylla
4
5
16
2.4
L
6
5
16
2.8
W
Nu Wa
krestov
Nu Wa
2
10
17
1.05
L
Da Ji
mederlah
Da Ji
11
9
19
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,308
Damage
84,851
97,327
Taken
114,310
43,550
Mitigated
78,185
33,879
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chs88
Ah Muzen Cab
31,972
6,796
1,284
8,501
25,422
11,421
1,484
9,140
16,282
0
74,944
W
Jing Wei
Grimm123
Jing Wei
13,305
9,651
169
752
18,040
7,455
1,846
4,600
13,304
0
42,305
W
Kumbhakarna
HEKKIR
Kumbhakarna
9,051
999
1,566
4,642
32,516
44,602
408
7,166
24,956
21,471
0
W
Artemis
Lablador
Artemis
27,357
10,323
2,401
7,270
23,971
10,819
2,314
8,101
15,722
0
64,341
L
Eset
Michjon
Eset
16,660
200
2,395
4,305
18,376
8,805
1,284
5,226
13,150
41,017
0
W
Thor
11,911
2,444
1,343
1,326
20,971
9,882
777
6,499
14,224
0
25,026
L
Scylla
Suphi
Scylla
15,495
962
1,182
3,415
15,294
6,032
592
5,673
9,621
46,057
0
L
16,639
4,737
4,696
5,586
19,482
8,139
2,086
5,622
13,860
0
41,260
W
Nu Wa
krestov
Nu Wa
23,227
2,788
1,816
4,325
18,812
5,427
701
4,721
13,949
34,851
0
L
Da Ji
mederlah
Da Ji
21,542
4,569
1,470
1,045
18,753
9,153
0
6,617
12,136
0
25,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,395
Gold Earned
69,038
252
Minions Killed
264
0
Camps Cleared
0
1,582,618
Distance Traveled
1,503,836
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,096
795
75
4
0
363,658
1
W
Jing Wei
13,742
723
79
4
0
311,612
1
W
Kumbhakarna
13,279
699
38
2
0
338,769
5
W
Artemis
14,948
787
75
4
0
301,174
3
L
Eset
14,627
770
50
3
0
322,181
0
W
Thor
14,301
753
39
2
0
245,177
1
L
Scylla
12,953
682
68
4
0
323,964
2
L
Chiron
13,501
711
53
3
0
325,724
2
W
Nu Wa
12,768
672
33
2
0
307,104
1
L
Da Ji
14,218
748
6
0
0
247,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role