Player Matchup

Sol
Sol
Racòón
Sol
Level 149
God Stats
27W - 20L
1,619 SR
Queue Stats
419W - 507L
1,471 Elo+
Solo
Charybdis
Charybdis
Rotonia
Charybdis
Level 127
God Stats
32W - 29L
1,582 SR
Queue Stats
248W - 218L
1,578 Elo+
Party 2
Khepri
Khepri
curvenoodle
Khepri
Level 85
God Stats
20W - 16L
1,585 SR
Queue Stats
321W - 268L
1,642 Elo+
Party 2
Team Averages
Level 120
1,596 SR
1,564 Elo+

VS

Team Averages
Level 43
1,421 SR
1,228 Elo+
Tiamat
Tiamat
DanTheMan1603
Tiamat
Level 47
God Stats
0W - 1L
1,499 SR
Queue Stats
5W - 16L
1,219 Elo+
Party 1
Bellona
Bellona
Naesam
Bellona
Level 42
God Stats
0W - 1L
1,494 SR
Queue Stats
5W - 14L
1,200 Elo+
Party 1
Mulan
Mulan
medlovin
Mulan
Level 39
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,937
745
10,948
8,364
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Rotonia
Charybdis
14
8 / 1 / 8
9,525
794
14,330
7,468
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
2 / 0 / 13
9,195
766
4,668
10,078
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,741
562
5,401
8,035
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Naesam
Bellona
10
1 / 5 / 2
7,509
626
6,260
13,669
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
medlovin
Mulan
11
2 / 5 / 1
7,516
626
6,608
14,944
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Bellona
Naesam
Bellona
1
5
2
0.4
W
6
2
9
5.25
W
Charybdis
Rotonia
Charybdis
8
1
8
12
W
Khepri
2
0
13
8.5
L
Mulan
medlovin
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
18,269
25,910
Taken
36,648
18,486
Mitigated
23,342
11,953
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,401
132
0
1,235
8,035
3,553
0
3,666
4,369
16,772
0
L
Bellona
Naesam
Bellona
6,260
504
0
3,902
13,669
11,222
0
5,701
7,968
3,915
13,794
W
10,948
3,072
0
3,242
8,364
4,038
911
2,001
5,889
35,448
3,384
W
Charybdis
Rotonia
Charybdis
14,330
7,629
0
4,032
7,468
3,429
1,287
2,317
4,414
0
49,384
W
Khepri
4,668
560
385
4,294
10,078
11,019
0
1,696
7,615
8,624
0
L
Mulan
medlovin
Mulan
6,608
1,702
0
3,778
14,944
8,567
126
5,695
9,249
1,330
18,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
21,766
136
Minions Killed
80
7
Camps Cleared
3
641,751
Distance Traveled
618,230
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,741
562
25
2
0
189,855
3
L
Bellona
7,509
626
29
2
0
223,500
5
W
Sol
8,937
745
42
4
2
201,148
0
W
Charybdis
9,525
794
86
7
5
210,162
3
W
Khepri
9,195
766
8
1
0
230,441
1
L
Mulan
7,516
626
26
2
3
204,875
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role