Player Matchup

The Morrigan
The Morrigan
GruntKing2nd
The Morrigan
Level 48
God Stats
3W - 6L
1,405 SR
Queue Stats
205W - 228L
1,368 Elo+
Solo
Heimdallr
Heimdallr
III N3O llI
Heimdallr
Level 121
God Stats
17W - 17L
1,571 SR
Queue Stats
1,179W - 1,171L
1,438 Elo+
Solo
Bellona
Bellona
PRIMETIME9NIZZLE
Bellona
Level 54
God Stats
5W - 11L
1,270 SR
Queue Stats
156W - 193L
1,292 Elo+
Solo
Arachne
Arachne
RangatangStaunch
Arachne
Level 147
God Stats
76W - 74L
1,570 SR
Queue Stats
355W - 382L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
zZeuSs99
Gilgamesh
Level 44
God Stats
11W - 9L
1,616 SR
Queue Stats
150W - 187L
1,359 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,389 Elo+

VS

Team Averages
Level 97
1,484 SR
1,420 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BYRNMAH
Heimdallr
Level 43
God Stats
2W - 0L
1,395 SR
Queue Stats
58W - 68L
1,454 Elo+
Solo
Zeus
Zeus
Cadzbah
Zeus
Level 88
God Stats
69W - 78L
1,558 SR
Queue Stats
108W - 131L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
Hectic Kammos
Erlang Shen
Level 106
God Stats
51W - 66L
1,498 SR
Queue Stats
167W - 231L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ahundredbands23
Baron Samedi
Level 99
God Stats
91W - 83L
1,468 SR
Queue Stats
196W - 223L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GruntKing2nd
The Morrigan
13
4 / 6 / 2
9,090
478
7,265
9,925
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
III N3O llI
Heimdallr
17
3 / 3 / 1
10,357
545
11,872
12,055
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 2
8,869
467
7,479
19,316
15,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 0
8,166
430
1,970
11,775
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
zZeuSs99
Gilgamesh
15
3 / 5 / 3
9,133
481
7,281
17,396
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 5 / 1
10,139
534
10,374
15,146
12,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
BYRNMAH
Heimdallr
14
1 / 2 / 1
8,829
465
5,349
10,453
8,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Cadzbah
Zeus
18
5 / 5 / 4
11,297
595
10,896
12,376
4,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Hectic Kammos
Erlang Shen
17
9 / 2 / 2
10,610
558
16,184
15,576
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ahundredbands23
Baron Samedi
15
2 / 1 / 3
9,500
500
3,499
10,390
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
15
Kills
20
20
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
1
0.7
W
Heimdallr
BYRNMAH
Heimdallr
1
2
1
0.75
W
Zeus
Cadzbah
Zeus
5
5
4
1.4
L
The Morrigan
GruntKing2nd
The Morrigan
4
6
2
0.83
W
Erlang Shen
Hectic Kammos
Erlang Shen
9
2
2
5
L
Heimdallr
III N3O llI
Heimdallr
3
3
1
1.17
L
3
3
2
1.33
L
2
3
0
0.67
W
Baron Samedi
ahundredbands23
Baron Samedi
2
1
3
3.5
L
Gilgamesh
zZeuSs99
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,867
Damage
46,302
70,467
Taken
63,941
37,202
Mitigated
44,263
13,612
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,374
1,034
0
5,558
15,146
12,596
1,950
308
14,472
14,786
43,540
W
Heimdallr
BYRNMAH
Heimdallr
5,349
1,179
0
3,073
10,453
8,656
490
1,026
9,369
0
51,542
W
Zeus
Cadzbah
Zeus
10,896
1,729
0
4,601
12,376
4,427
1,761
1,570
10,471
84,617
0
L
The Morrigan
GruntKing2nd
The Morrigan
7,265
748
250
1,070
9,925
3,202
0
1,325
8,600
41,061
1,202
W
Erlang Shen
Hectic Kammos
Erlang Shen
16,184
7,341
0
5,996
15,576
9,735
690
1,285
14,144
0
77,583
L
Heimdallr
III N3O llI
Heimdallr
11,872
5,848
0
2,498
12,055
4,891
1,006
2,265
9,790
0
85,236
L
7,479
2,004
0
5,055
19,316
15,020
26
5,772
13,544
0
40,179
L
1,970
1,041
0
2,549
11,775
4,145
0
2,371
9,404
0
48,989
W
Baron Samedi
ahundredbands23
Baron Samedi
3,499
328
1,013
2,978
10,390
8,849
323
1,646
8,644
52,112
0
L
Gilgamesh
zZeuSs99
Gilgamesh
7,281
1,897
0
2,190
17,396
9,944
0
4,627
12,769
0
37,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
50,375
444
Minions Killed
538
0
Camps Cleared
0
1,649,889
Distance Traveled
1,790,442
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,139
534
102
5
0
323,110
3
W
Heimdallr
8,829
465
86
5
0
324,516
5
W
Zeus
11,297
595
168
9
0
336,368
4
L
The Morrigan
9,090
478
67
4
0
339,074
3
W
Erlang Shen
10,610
558
110
6
0
449,635
1
L
Heimdallr
10,357
545
151
8
0
360,668
2
L
Bellona
8,869
467
74
4
0
397,447
7
L
Arachne
8,166
430
94
5
0
250,561
2
W
Baron Samedi
9,500
500
72
4
0
356,813
8
L
Gilgamesh
9,133
481
58
3
0
302,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role