Player Matchup

Fenrir
Fenrir
FaKe_iKy
Fenrir
Level 101
God Stats
1W - 0L
1,542 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
OFDT_Niyang
Ah Puch
Level 126
God Stats
3W - 1L
1,210 SR
Queue Stats
199W - 181L
1,421 Elo+
Party 2
Sol
Sol
OFDT_gpunker
Sol
Level 48
God Stats
1W - 2L
1,358 SR
Queue Stats
26W - 32L
1,388 Elo+
Party 2
Tiamat
Tiamat
OFDT_lecouzito
Tiamat
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,410 Elo+
Party 2
Persephone
Persephone
illochema
Persephone
Level 109
God Stats
1W - 0L
1,340 SR
Queue Stats
21W - 8L
1,609 Elo+
Party 1
Team Averages
Level 96
1,390 SR
1,456 Elo+

VS

Team Averages
Level 81
1,421 SR
1,392 Elo+
Ganesha
Ganesha
BrobaII
Ganesha
Level 156
God Stats
6W - 3L
1,558 SR
Queue Stats
88W - 97L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kikmaps768
Cu Chulainn
Level 69
God Stats
1W - 1L
1,466 SR
Queue Stats
31W - 39L
1,406 Elo+
Solo
Apollo
Apollo
LisaMira
Apollo
Level 57
God Stats
3W - 9L
1,366 SR
Queue Stats
386W - 435L
1,434 Elo+
Solo
Skadi
Skadi
Raraavis1111
Skadi
Level 93
God Stats
4W - 4L
1,498 SR
Queue Stats
350W - 354L
1,361 Elo+
Solo
Loki
Loki
SuPeRsmite007
Loki
Level 29
God Stats
0W - 3L
1,219 SR
Queue Stats
86W - 101L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaKe_iKy
Fenrir
16
7 / 6 / 12
11,298
753
6,028
12,251
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
OFDT_Niyang
Ah Puch
20
4 / 4 / 20
12,254
817
18,025
14,093
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 3 / 17
12,238
816
17,429
10,336
3,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 4 / 12
12,240
816
12,820
17,134
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
illochema
Persephone
18
7 / 3 / 14
12,174
812
10,833
9,755
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrobaII
Ganesha
18
0 / 8 / 11
9,126
608
7,298
19,427
21,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Kikmaps768
Cu Chulainn
20
4 / 6 / 4
10,632
709
10,246
18,793
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
LisaMira
Apollo
16
6 / 9 / 4
10,430
695
11,149
15,583
4,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 7 / 5
11,202
747
14,163
13,481
4,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
6,727
448
871
3,535
1,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
33
Kills
16
20
Deaths
34
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrobaII
Ganesha
0
8
11
0.69
W
Fenrir
FaKe_iKy
Fenrir
7
6
12
2.17
L
Cu Chulainn
Kikmaps768
Cu Chulainn
4
6
4
1
L
Apollo
LisaMira
Apollo
6
9
4
0.89
W
Ah Puch
OFDT_Niyang
Ah Puch
4
4
20
3.5
W
6
3
17
4.83
W
9
4
12
3.75
L
6
7
5
1.21
L
0
4
0
0
W
Persephone
illochema
Persephone
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,135
Damage
43,727
63,569
Taken
70,819
31,910
Mitigated
39,794
25,413
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrobaII
Ganesha
7,298
402
1,058
3,069
19,427
21,281
0
15,677
2,195
20,216
0
W
Fenrir
FaKe_iKy
Fenrir
6,028
543
1,908
2,167
12,251
5,035
206
1,262
10,917
0
11,876
L
Cu Chulainn
Kikmaps768
Cu Chulainn
10,246
984
1,190
5,023
18,793
8,282
0
14,131
4,015
5,168
21,459
L
Apollo
LisaMira
Apollo
11,149
7,046
950
2,370
15,583
4,572
0
12,959
2,131
0
13,306
W
Ah Puch
OFDT_Niyang
Ah Puch
18,025
610
1,146
4,712
14,093
6,840
596
1,464
12,550
44,193
0
W
17,429
4,278
591
2,663
10,336
3,863
2,958
2,333
7,855
40,829
0
W
12,820
2,331
2,231
7,782
17,134
11,901
1,161
2,344
14,439
22,490
0
L
14,163
4,807
615
949
13,481
4,434
0
10,753
2,242
0
35,926
L
871
87
336
205
3,535
1,225
0
2,267
1,129
0
2,526
W
Persephone
illochema
Persephone
10,833
685
988
1,225
9,755
4,271
701
1,563
8,052
26,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,204
Gold Earned
48,117
164
Minions Killed
119
0
Camps Cleared
0
1,380,710
Distance Traveled
932,752
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,126
608
0
0
0
222,758
0
W
Fenrir
11,298
753
10
1
0
274,591
0
L
Cu Chulainn
10,632
709
37
2
0
261,144
1
L
Apollo
10,430
695
11
1
0
193,083
0
W
Ah Puch
12,254
817
59
4
0
279,533
0
W
Sol
12,238
816
50
3
0
277,624
1
W
Tiamat
12,240
816
17
1
0
259,368
0
L
Skadi
11,202
747
67
4
0
211,387
0
L
Loki
6,727
448
4
0
0
44,380
1
W
Persephone
12,174
812
28
2
0
289,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role