Player Matchup

Artemis
Artemis
Shindonevic
Artemis
Level 139
God Stats
8W - 9L
1,500 SR
Queue Stats
667W - 834L
1,269 Elo+
Solo
Chang'e
Chang'e
Snowfox115
Chang'e
Level 68
God Stats
15W - 14L
1,500 SR
Queue Stats
41W - 58L
1,368 Elo+
Solo
Achilles
Achilles
ThyArtofRuins
Achilles
Level 63
God Stats
0W - 2L
1,484 SR
Queue Stats
134W - 177L
1,388 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,341 Elo+

VS

Team Averages
Level 73
1,675 SR
1,808 Elo+
Fenrir
Fenrir
CalmestSenpai
Fenrir
Level 104
God Stats
3W - 0L
1,799 SR
Queue Stats
14W - 3L
1,769 Elo+
Party 1
Atlas
Atlas
KRAZYiFuSiOnZ
Atlas
Level 99
God Stats
7W - 0L
1,727 SR
Queue Stats
15W - 2L
1,875 Elo+
Party 1
Olorun
Olorun
PegMeHarderDaddy
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Shindonevic
Artemis
8
0 / 2 / 0
6,567
547
3,097
4,627
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Snowfox115
Chang'e
12
2 / 7 / 3
8,041
670
7,591
11,472
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ThyArtofRuins
Achilles
12
3 / 5 / 2
8,437
703
7,194
18,568
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
9,686
807
7,659
10,358
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 11
9,301
775
6,163
8,562
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 3 / 5
9,735
811
14,169
9,056
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
1
1
11
6.5
W
7
3
5
3.17
L
Artemis
Shindonevic
Artemis
0
2
0
0
L
Chang'e
Snowfox115
Chang'e
2
7
3
0.5
L
Achilles
ThyArtofRuins
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
27,991
34,667
Taken
27,976
19,315
Mitigated
16,717
6,424
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,659
2,570
0
4,009
10,358
6,792
124
2,355
7,589
0
22,850
W
6,163
2,324
0
2,190
8,562
6,505
656
2,528
5,930
22,552
0
W
14,169
9,750
351
2,372
9,056
3,420
2,111
3,149
5,510
53,500
0
L
Artemis
Shindonevic
Artemis
3,097
847
0
406
4,627
1,537
0
3,083
1,544
0
12,725
L
Chang'e
Snowfox115
Chang'e
7,591
296
1,029
2,216
11,472
3,953
0
7,527
3,945
32,264
0
L
Achilles
ThyArtofRuins
Achilles
7,194
2,162
69
2,704
18,568
13,825
0
11,052
7,516
412
16,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
28,722
98
Minions Killed
124
6
Camps Cleared
6
578,519
Distance Traveled
639,465
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,686
807
31
3
2
219,051
0
W
Atlas
9,301
775
28
2
0
212,045
1
W
Olorun
9,735
811
65
5
4
208,369
3
L
Artemis
6,567
547
22
2
3
186,912
0
L
Chang'e
8,041
670
53
4
2
193,014
2
L
Achilles
8,437
703
23
2
1
198,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role