Player Matchup

Artio
Artio
Evildance3
Artio
Level 86
God Stats
6W - 6L
1,535 SR
Queue Stats
25W - 25L
1,499 Elo+
Solo
Mulan
Mulan
FireFoXDVR
Mulan
Level 96
God Stats
9W - 13L
1,550 SR
Queue Stats
449W - 597L
1,402 Elo+
Solo
Danzaburou
Danzaburou
LoMiRo84300
Danzaburou
Level 69
God Stats
3W - 3L
1,555 SR
Queue Stats
14W - 35L
1,270 Elo+
Solo
Ra
Ra
XxGangsTer-ZaixX
Ra
Level 123
God Stats
16W - 10L
1,624 SR
Queue Stats
428W - 437L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
mad_breizh
Tsukuyomi
Level 101
God Stats
14W - 11L
1,522 SR
Queue Stats
263W - 284L
1,379 Elo+
Solo
Team Averages
Level 95
1,557 SR
1,392 Elo+

VS

Team Averages
Level 84
1,368 SR
1,380 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Marcokamu_07
Achilles
Level 61
God Stats
5W - 7L
1,381 SR
Queue Stats
202W - 225L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
Sirgod_Paz10
Ratatoskr
Level 86
God Stats
16W - 17L
1,302 SR
Queue Stats
196W - 214L
1,362 Elo+
Solo
Ra
Ra
ZRaptorX99
Ra
Level 60
God Stats
4W - 2L
1,484 SR
Queue Stats
152W - 162L
1,346 Elo+
Solo
Atlas
Atlas
celticdeath1
Atlas
Level 69
God Stats
1W - 4L
1,175 SR
Queue Stats
2W - 8L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 1 / 2
4,996
384
3,685
6,918
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
12
0 / 2 / 0
6,701
515
5,260
10,488
6,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LoMiRo84300
Danzaburou
9
0 / 3 / 2
5,602
431
2,677
7,679
1,598
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
6,187
476
8,886
8,816
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
mad_breizh
Tsukuyomi
9
3 / 4 / 1
6,337
487
4,948
8,952
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 2 / 3
7,051
542
7,548
8,318
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Marcokamu_07
Achilles
14
2 / 1 / 0
8,253
635
6,926
7,700
6,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Sirgod_Paz10
Ratatoskr
13
5 / 0 / 7
7,530
579
4,851
7,991
2,811
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 2 / 6
7,870
605
5,571
9,285
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 8
6,362
489
5,347
9,106
6,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
3
2.25
L
Artio
0
1
2
1
L
Mulan
0
2
0
0
L
Danzaburou
LoMiRo84300
Danzaburou
0
3
2
0.33
W
Achilles
Marcokamu_07
Achilles
2
1
0
2
W
Ratatoskr
Sirgod_Paz10
Ratatoskr
5
0
7
8.5
L
2
5
2
0.6
W
4
2
6
3.5
W
1
1
8
5
L
Tsukuyomi
mad_breizh
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
30,243
42,853
Taken
42,400
16,689
Mitigated
21,245
13,273
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,548
2,802
0
1,762
8,318
2,387
2,396
2,571
5,633
0
38,985
L
Artio
3,685
289
407
3,533
6,918
2,799
100
1,646
5,266
13,631
0
L
Mulan
5,260
768
0
3,921
10,488
6,895
0
1,681
8,733
0
37,792
L
Danzaburou
LoMiRo84300
Danzaburou
2,677
897
113
1,565
7,679
1,598
150
695
6,938
0
24,866
W
Achilles
Marcokamu_07
Achilles
6,926
1,936
0
988
7,700
6,589
0
0
7,700
5,959
43,549
W
Ratatoskr
Sirgod_Paz10
Ratatoskr
4,851
908
0
3,010
7,991
2,811
408
2,398
5,397
0
33,855
L
8,886
614
18
1,706
8,816
2,790
39
4,689
3,923
32,031
0
W
5,571
605
1,541
3,015
9,285
3,266
1,907
3,689
5,320
48,165
0
W
5,347
1,975
872
1,526
9,106
6,192
130
3,173
5,779
15,234
0
L
Tsukuyomi
mad_breizh
Tsukuyomi
4,948
872
0
2,010
8,952
2,607
0
2,498
6,320
0
25,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
37,066
256
Minions Killed
360
0
Camps Cleared
0
1,176,741
Distance Traveled
1,356,157
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,051
542
70
5
0
241,204
0
L
Artio
4,996
384
13
1
0
192,412
0
L
Mulan
6,701
515
105
8
0
243,631
0
L
Danzaburou
5,602
431
37
3
0
238,626
3
W
Achilles
8,253
635
109
8
0
269,419
1
W
Ratatoskr
7,530
579
64
5
0
325,140
1
L
Ra
6,187
476
57
4
0
252,594
5
W
Ra
7,870
605
92
7
0
270,086
6
W
Atlas
6,362
489
25
2
0
250,308
2
L
Tsukuyomi
6,337
487
44
3
0
249,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role