Player Matchup

Zeus
Zeus
HALGAN_
Zeus
Level 86
God Stats
3W - 2L
1,230 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo
Mulan
Mulan
Ramya Parehk
Mulan
Level 48
God Stats
18W - 26L
1,970 SR
Queue Stats
340W - 538L
1,327 Elo+
Solo
Neith
Neith
XerxesFaded
Neith
Level 65
God Stats
5W - 4L
1,505 SR
Queue Stats
50W - 65L
1,374 Elo+
Solo
Team Averages
Level 66
1,568 SR
1,318 Elo+

VS

Team Averages
Level 31
1,231 SR
1,195 Elo+
Ymir
Ymir
Aphid___
Ymir
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 13L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
Eros_Z17
Kukulkan
Level 2
God Stats
1W - 5L
1,204 SR
Queue Stats
6W - 12L
1,195 Elo+
Party 1
Neith
Neith
ale661
Neith
Level 3
God Stats
7W - 9L
1,204 SR
Queue Stats
8W - 13L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HALGAN_
Zeus
16
16 / 1 / 13
12,088
863
20,489
9,889
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 18
10,008
715
6,833
16,760
6,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 0 / 20
11,841
846
17,714
8,454
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 10 / 3
8,846
632
7,706
21,163
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Eros_Z17
Kukulkan
12
3 / 10 / 1
9,133
652
8,575
14,651
4,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ale661
Neith
11
1 / 11 / 3
8,090
578
6,918
15,237
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
31
Kills
5
5
Deaths
31
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
3
0.25
L
Kukulkan
Eros_Z17
Kukulkan
3
10
1
0.35
W
Zeus
HALGAN_
Zeus
16
1
13
22.5
W
4
4
18
3.25
W
11
0
20
21
L
Neith
ale661
Neith
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
23,199
35,103
Taken
51,051
13,247
Mitigated
26,686
9,392
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,706
2,729
0
1,825
21,163
17,636
0
7,592
13,169
21,055
0
L
Kukulkan
Eros_Z17
Kukulkan
8,575
1,492
0
760
14,651
4,713
33
6,280
8,024
30,533
0
W
Zeus
HALGAN_
Zeus
20,489
4,454
260
2,298
9,889
3,379
488
4,936
4,953
40,374
0
W
6,833
2,078
499
1,238
16,760
6,794
642
7,030
9,730
0
17,790
W
17,714
6,950
1,008
4,089
8,454
3,074
1,444
4,634
3,820
0
55,056
L
Neith
ale661
Neith
6,918
3,982
0
263
15,237
4,337
0
5,859
9,134
0
26,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
26,069
160
Minions Killed
131
7
Camps Cleared
3
717,737
Distance Traveled
586,836
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,846
632
26
2
0
196,583
0
L
Kukulkan
9,133
652
62
4
2
198,703
0
W
Zeus
12,088
863
57
4
1
233,998
1
W
Mulan
10,008
715
26
2
1
225,281
1
W
Neith
11,841
846
77
6
5
258,458
3
L
Neith
8,090
578
43
3
1
191,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role