Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Nitroxyde83
Agni
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
274W - 276L
1,390 Elo+
Solo
Mulan
Mulan
Semprecito
Mulan
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 24L
1,365 Elo+
Solo
Nox
Nox
suke420
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 138L
1,467 Elo+
Solo
Team Averages
Level 83
1,456 SR
1,445 Elo+

VS

Team Averages
Level 132
1,428 SR
1,447 Elo+
Guan Yu
Guan Yu
FGGN Manuel
Guan Yu
Level 156
God Stats
1W - 4L
1,427 SR
Queue Stats
150W - 171L
1,490 Elo+
Solo
Ne Zha
Ne Zha
Serbers
Ne Zha
Level 146
God Stats
8W - 8L
1,587 SR
Queue Stats
486W - 482L
1,502 Elo+
Solo
Thor
Thor
Tàng
Thor
Level 112
God Stats
2W - 2L
1,290 SR
Queue Stats
195W - 204L
1,504 Elo+
Solo
Hun Batz
Hun Batz
dockeenan
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 172L
1,321 Elo+
Solo
Set
Set
莱万多夫斯基
Set
Level 160
God Stats
2W - 6L
1,334 SR
Queue Stats
158W - 198L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 2 / 22
13,111
819
22,690
14,020
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
 
Chang'e
19
9 / 3 / 23
11,969
748
17,816
18,204
11,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 6 / 22
12,962
810
20,042
13,235
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
20
6 / 4 / 24
11,940
746
14,519
20,960
16,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
18
4 / 3 / 28
11,612
726
7,030
10,805
4,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FGGN Manuel
Guan Yu
20
5 / 5 / 12
11,956
747
9,344
25,070
36,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Serbers
Ne Zha
20
6 / 8 / 7
12,602
788
23,906
18,976
8,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Tàng
Thor
18
3 / 8 / 7
10,826
677
13,195
22,697
10,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
dockeenan
Hun Batz
17
4 / 11 / 2
11,124
695
9,289
16,371
6,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 11 / 11
10,370
648
5,898
17,364
9,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
57
43
Kills
18
18
Deaths
43
119
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
2
22
12
W
Chang'e
 
Chang'e
9
3
23
6.83
L
Guan Yu
FGGN Manuel
Guan Yu
5
5
12
2.2
W
11
6
22
3.67
W
Mulan
6
4
24
4.5
L
Ne Zha
Serbers
Ne Zha
6
8
7
1.19
L
Thor
Tàng
Thor
3
8
7
0.81
L
Hun Batz
dockeenan
Hun Batz
4
11
2
0.45
W
Nox
4
3
28
6
L
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,097
Damage
61,632
77,224
Taken
100,478
48,659
Mitigated
71,144
39,139
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,690
6,342
2,364
4,591
14,020
5,821
1,468
0
13,968
0
44,947
W
Chang'e
 
Chang'e
17,816
3,054
12,311
9,409
18,204
11,685
1,511
0
17,840
41,244
0
L
Guan Yu
FGGN Manuel
Guan Yu
9,344
410
6,109
8,465
25,070
36,026
698
9,287
15,783
0
23,455
W
20,042
1,322
154
156
13,235
10,275
88
0
13,075
32,601
0
W
Mulan
14,519
1,515
531
3,628
20,960
16,421
407
0
20,602
0
24,150
L
Ne Zha
Serbers
Ne Zha
23,906
2,808
2,441
3,445
18,976
8,911
931
8,165
10,811
0
51,572
L
Thor
Tàng
Thor
13,195
1,312
1,091
2,610
22,697
10,834
71
10,093
12,604
0
30,218
L
Hun Batz
dockeenan
Hun Batz
9,289
737
239
563
16,371
6,016
1,189
8,623
7,748
0
14,045
W
Nox
7,030
804
4,116
1,879
10,805
4,457
1,904
0
10,726
23,528
0
L
5,898
2,005
2,503
1,317
17,364
9,357
545
8,720
8,644
0
13,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,594
Gold Earned
56,878
163
Minions Killed
137
0
Camps Cleared
0
1,478,625
Distance Traveled
1,226,801
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,111
819
30
2
0
325,509
0
W
Chang'e
11,969
748
39
2
0
281,377
4
L
Guan Yu
11,956
747
21
1
0
271,758
1
W
Agni
12,962
810
29
2
0
286,041
1
W
Mulan
11,940
746
24
2
0
299,341
2
L
Ne Zha
12,602
788
25
2
0
255,060
1
L
Thor
10,826
677
61
4
0
257,772
2
L
Hun Batz
11,124
695
14
1
0
245,508
0
W
Nox
11,612
726
41
3
0
286,357
2
L
Set
10,370
648
16
1
0
196,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role