Player Matchup

Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Lulux82
Anubis
Level 27
God Stats
1W - 6L
1,506 SR
Queue Stats
4W - 16L
1,268 Elo+
Party 3
Bellona
Bellona
Omaninfr
Bellona
Level 41
God Stats
16W - 13L
1,453 SR
Queue Stats
86W - 107L
1,397 Elo+
Solo
Bacchus
Bacchus
Tw1nki
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,561 Elo+
Party 1
Ullr
Ullr
mettimus
Ullr
Level 104
God Stats
1W - 2L
1,588 SR
Queue Stats
85W - 87L
1,534 Elo+
Party 1
Team Averages
Level 51
1,509 SR
1,452 Elo+

VS

Team Averages
Level 67
1,568 SR
1,477 Elo+
Sun Wukong
Sun Wukong
CallMeEnvy
Sun Wukong
Level 32
God Stats
3W - 3L
1,677 SR
Queue Stats
176W - 209L
1,364 Elo+
Solo
Freya
Freya
Phayop
Freya
Level 64
God Stats
7W - 3L
1,633 SR
Queue Stats
169W - 171L
1,540 Elo+
Party 2
Janus
Janus
PrøxyPushBckdoor
Janus
Level 143
God Stats
72W - 94L
1,484 SR
Queue Stats
96W - 125L
1,472 Elo+
Solo
Cabrakan
Cabrakan
SadSackS0up
Cabrakan
Level 49
God Stats
5W - 7L
1,408 SR
Queue Stats
155W - 157L
1,520 Elo+
Party 2
Apollo
Apollo
ScantsL04
Apollo
Level 47
God Stats
7W - 2L
1,638 SR
Queue Stats
137W - 142L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
6 / 3 / 3
10,049
529
10,152
12,836
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Lulux82
Anubis
14
3 / 6 / 2
8,768
461
11,678
12,778
6,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Omaninfr
Bellona
13
0 / 6 / 2
7,990
421
8,342
14,026
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tw1nki
Bacchus
11
2 / 6 / 7
8,304
437
6,067
15,046
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
5 / 6 / 3
9,542
502
13,204
15,774
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMeEnvy
Sun Wukong
17
5 / 2 / 5
10,697
563
13,030
18,678
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Phayop
Freya
17
7 / 2 / 9
10,284
541
9,902
14,462
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 8
11,224
591
13,149
11,969
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SadSackS0up
Cabrakan
14
4 / 5 / 10
9,266
488
7,177
12,600
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
ScantsL04
Apollo
17
6 / 2 / 2
10,489
552
8,290
14,218
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
16
Kills
27
27
Deaths
16
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
3
3
2.5
W
Sun Wukong
CallMeEnvy
Sun Wukong
5
2
5
3.75
L
Anubis
Lulux82
Anubis
3
6
2
0.67
L
Bellona
Omaninfr
Bellona
0
6
2
0.17
W
Freya
Phayop
Freya
7
2
9
5.75
W
5
5
8
1.8
W
Cabrakan
SadSackS0up
Cabrakan
4
5
10
1.8
W
Apollo
ScantsL04
Apollo
6
2
2
3.5
L
Bacchus
Tw1nki
Bacchus
2
6
7
0.92
L
Ullr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
51,548
70,460
Taken
71,927
37,186
Mitigated
38,144
17,406
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,152
3,882
0
4,308
12,836
5,713
0
3,753
8,779
0
63,725
W
Sun Wukong
CallMeEnvy
Sun Wukong
13,030
2,174
0
6,702
18,678
12,270
15
4,015
14,663
3,318
63,963
L
Anubis
Lulux82
Anubis
11,678
121
0
4,303
12,778
6,421
284
7,257
5,231
51,473
0
L
Bellona
Omaninfr
Bellona
8,342
1,676
366
4,090
14,026
6,259
0
2,875
10,283
0
40,422
W
Freya
Phayop
Freya
9,902
3,269
0
6,848
14,462
4,875
122
2,617
11,845
75,274
0
W
13,149
1,826
119
2,114
11,969
3,491
30
3,294
8,675
86,795
0
W
Cabrakan
SadSackS0up
Cabrakan
7,177
1,534
322
1,574
12,600
12,956
0
4,050
8,550
12,593
0
W
Apollo
ScantsL04
Apollo
8,290
4,539
0
2,483
14,218
4,552
0
3,769
10,449
0
80,018
L
Bacchus
Tw1nki
Bacchus
6,067
629
537
1,615
15,046
13,431
90
8,465
6,376
25,616
0
L
Ullr
13,204
6,000
0
2,187
15,774
5,362
0
8,388
7,211
0
58,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
51,960
420
Minions Killed
523
0
Camps Cleared
0
1,779,142
Distance Traveled
1,921,820
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,049
529
103
5
0
383,129
11
W
Sun Wukong
10,697
563
126
7
0
395,854
4
L
Anubis
8,768
461
82
4
0
312,642
0
L
Bellona
7,990
421
91
5
0
356,926
7
W
Freya
10,284
541
91
5
0
361,441
2
W
Janus
11,224
591
165
9
0
410,540
7
W
Cabrakan
9,266
488
13
1
0
351,305
5
W
Apollo
10,489
552
128
7
0
402,680
0
L
Bacchus
8,304
437
29
2
0
387,954
1
L
Ullr
9,542
502
115
6
0
338,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role