Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JustZeroHP
Persephone
Level 63
God Stats
2W - 3L
1,572 SR
Queue Stats
43W - 37L
1,570 Elo+
Solo
King Arthur
King Arthur
SigmaWix
King Arthur
Level 47
God Stats
6W - 13L
1,336 SR
Queue Stats
40W - 50L
1,556 Elo+
Solo
Hun Batz
Hun Batz
crossfire995
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 100L
1,559 Elo+
Solo
Ra
Ra
rouless10
Ra
Level 32
God Stats
2W - 1L
1,761 SR
Queue Stats
81W - 70L
1,487 Elo+
Solo
Team Averages
Level 63
1,534 SR
1,534 Elo+

VS

Team Averages
Level 74
1,586 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Appollonis
Neith
Level 20
God Stats
7W - 6L
1,467 SR
Queue Stats
25W - 28L
1,456 Elo+
Party 2
Athena
Athena
Dern4444
Athena
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 57L
1,565 Elo+
Party 2
Cliodhna
Cliodhna
pripri1
Cliodhna
Level 117
God Stats
5W - 0L
1,717 SR
Queue Stats
124W - 94L
1,649 Elo+
Party 1
Merlin
Merlin
quartercast
Merlin
Level 28
God Stats
16W - 3L
1,744 SR
Queue Stats
100W - 58L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 5 / 1
6,643
443
7,446
11,197
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
JustZeroHP
Persephone
14
1 / 1 / 0
8,391
559
2,366
6,336
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SigmaWix
King Arthur
12
1 / 4 / 0
7,173
478
3,310
9,018
5,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
crossfire995
Hun Batz
12
0 / 6 / 2
7,110
474
2,946
12,713
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
7,399
493
4,876
9,576
2,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 6
9,530
635
7,805
11,012
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
13
3 / 0 / 8
7,714
514
7,033
6,542
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Dern4444
Athena
12
2 / 1 / 9
7,726
515
5,680
12,703
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
pripri1
Cliodhna
15
7 / 1 / 7
9,054
604
7,742
8,681
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
14
3 / 0 / 6
8,638
576
3,040
4,258
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
21
21
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
1
0.3
W
Sol
 
Sol
6
2
6
4.5
W
Neith
3
0
8
7
W
Athena
Dern4444
Athena
2
1
9
6.5
L
Persephone
JustZeroHP
Persephone
1
1
0
1
L
King Arthur
SigmaWix
King Arthur
1
4
0
0.25
L
Hun Batz
crossfire995
Hun Batz
0
6
2
0.17
W
Cliodhna
pripri1
Cliodhna
7
1
7
10.5
W
Merlin
3
0
6
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
31,300
48,840
Taken
43,196
16,054
Mitigated
20,029
11,274
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,446
4,785
0
3,111
11,197
2,665
707
3,492
7,705
0
30,945
W
Sol
 
Sol
7,805
3,503
0
6,168
11,012
3,126
1,631
1,803
9,167
60,426
0
W
Neith
7,033
2,905
0
4,046
6,542
2,423
385
1,678
4,864
0
41,205
W
Athena
Dern4444
Athena
5,680
1,006
0
3,282
12,703
9,821
0
3,367
9,336
36,160
0
L
Persephone
JustZeroHP
Persephone
2,366
360
0
1,564
6,336
1,766
0
1,602
4,733
55,758
0
L
King Arthur
SigmaWix
King Arthur
3,310
312
0
1,900
9,018
5,453
0
4,966
4,052
0
33,638
L
Hun Batz
crossfire995
Hun Batz
2,946
1,573
0
672
12,713
3,735
0
3,379
9,334
0
48,259
W
Cliodhna
pripri1
Cliodhna
7,742
1,287
0
274
8,681
3,179
0
2,313
6,288
0
59,344
W
Merlin
3,040
56
0
1,753
4,258
1,480
676
958
3,284
54,758
0
L
4,876
700
2,029
1,998
9,576
2,435
483
3,454
6,122
36,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
42,662
405
Minions Killed
454
0
Camps Cleared
0
1,360,902
Distance Traveled
1,463,131
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,643
443
57
4
0
249,142
5
W
Sol
9,530
635
113
8
0
274,933
2
W
Neith
7,714
514
82
5
0
289,583
0
W
Athena
7,726
515
51
3
0
287,532
0
L
Persephone
8,391
559
128
9
0
281,926
6
L
King Arthur
7,173
478
64
4
0
284,838
2
L
Hun Batz
7,110
474
89
6
0
282,552
5
W
Cliodhna
9,054
604
98
7
0
335,943
2
W
Merlin
8,638
576
110
7
0
275,140
4
L
Ra
7,399
493
67
4
0
262,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role