Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CombatBrah
Discordia
Level 148
God Stats
48W - 41L
1,571 SR
Queue Stats
282W - 256L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Gris 59
Cernunnos
Level 140
God Stats
3W - 1L
1,667 SR
Queue Stats
186W - 201L
1,526 Elo+
Solo
Athena
Athena
KabaEistee
Athena
Level 75
God Stats
4W - 5L
1,443 SR
Queue Stats
94W - 102L
1,526 Elo+
Solo
Bastet
Bastet
ZombieGxT
Bastet
Level 109
God Stats
13W - 8L
1,703 SR
Queue Stats
80W - 68L
1,641 Elo+
Solo
Team Averages
Level 121
1,577 SR
1,544 Elo+

VS

Team Averages
Level 121
1,480 SR
1,535 Elo+
Fenrir
Fenrir
Chivoz1831
Fenrir
Level 155
God Stats
32W - 26L
1,659 SR
Queue Stats
685W - 647L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
Jakescarface1
Heimdallr
Level 157
God Stats
10W - 16L
1,466 SR
Queue Stats
700W - 683L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
KinkyCrustacean
Zhong Kui
Level 82
God Stats
145W - 121L
1,600 SR
Queue Stats
394W - 360L
1,561 Elo+
Solo
Scylla
Scylla
SleepyChibi
Scylla
Level 77
God Stats
1W - 1L
1,371 SR
Queue Stats
227W - 251L
1,454 Elo+
Solo
Chronos
Chronos
iDontLikeMMR
Chronos
Level 132
God Stats
3W - 7L
1,305 SR
Queue Stats
432W - 430L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 1 / 2
8,544
534
14,696
11,763
9,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
CombatBrah
Discordia
11
0 / 6 / 2
6,793
425
9,163
9,463
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Gris 59
Cernunnos
14
0 / 2 / 1
7,885
493
6,352
10,665
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
KabaEistee
Athena
11
1 / 3 / 3
7,183
449
4,417
13,339
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ZombieGxT
Bastet
15
6 / 3 / 6
8,997
562
12,039
13,425
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chivoz1831
Fenrir
14
6 / 6 / 3
8,661
541
9,452
14,260
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Jakescarface1
Heimdallr
15
2 / 1 / 0
8,487
530
7,742
10,386
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KinkyCrustacean
Zhong Kui
13
3 / 3 / 5
8,867
554
9,681
13,183
9,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
2 / 3 / 9
7,638
477
6,175
7,677
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos
iDontLikeMMR
Chronos
13
2 / 1 / 6
8,374
523
6,872
17,600
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
14
Kills
15
15
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
1
2
8
W
Fenrir
Chivoz1831
Fenrir
6
6
3
1.25
L
Discordia
CombatBrah
Discordia
0
6
2
0.17
L
Cernunnos
Gris 59
Cernunnos
0
2
1
0.25
W
Heimdallr
Jakescarface1
Heimdallr
2
1
0
2
L
Athena
KabaEistee
Athena
1
3
3
0.83
W
Zhong Kui
KinkyCrustacean
Zhong Kui
3
3
5
1.83
W
Scylla
2
3
9
2.17
L
Bastet
ZombieGxT
Bastet
6
3
6
3
W
Chronos
iDontLikeMMR
Chronos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
39,922
58,655
Taken
63,106
34,683
Mitigated
35,032
17,384
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,696
1,347
486
3,832
11,763
9,399
0
7,296
4,467
49,959
0
W
Fenrir
Chivoz1831
Fenrir
9,452
2,259
0
4,958
14,260
5,050
0
4,478
9,579
0
54,539
L
Discordia
CombatBrah
Discordia
9,163
687
0
1,280
9,463
3,469
16
4,062
5,401
45,028
0
L
Cernunnos
Gris 59
Cernunnos
6,352
2,986
0
4,754
10,665
3,477
0
556
10,109
0
61,727
W
Heimdallr
Jakescarface1
Heimdallr
7,742
1,706
0
3,206
10,386
4,131
258
1,188
9,110
0
70,009
L
Athena
KabaEistee
Athena
4,417
736
0
2,056
13,339
13,535
0
6,052
7,287
16,756
0
W
Zhong Kui
KinkyCrustacean
Zhong Kui
9,681
1,387
805
4,140
13,183
9,515
77
8,307
4,225
45,439
0
W
Scylla
6,175
386
0
659
7,677
2,376
49
4,692
2,861
34,233
0
L
Bastet
ZombieGxT
Bastet
12,039
2,809
0
4,976
13,425
4,803
20
4,762
8,663
0
60,008
W
Chronos
iDontLikeMMR
Chronos
6,872
1,292
0
3,528
17,600
13,960
0
8,238
9,055
35,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
42,027
392
Minions Killed
456
0
Camps Cleared
0
1,664,714
Distance Traveled
1,560,596
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,544
534
80
5
0
375,347
3
W
Fenrir
8,661
541
97
6
0
332,166
4
L
Discordia
6,793
425
65
4
0
309,179
5
L
Cernunnos
7,885
493
129
8
0
308,310
4
W
Heimdallr
8,487
530
124
8
0
296,558
2
L
Athena
7,183
449
29
2
0
303,843
3
W
Zhong Kui
8,867
554
95
6
0
287,997
2
W
Scylla
7,638
477
67
4
0
301,694
1
L
Bastet
8,997
562
89
6
0
368,035
1
W
Chronos
8,374
523
73
5
0
342,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role