Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Damita_9613
Vulcan
Level 89
God Stats
3W - 2L
1,643 SR
Queue Stats
128W - 152L
1,406 Elo+
Solo
Nu Wa
Nu Wa
VOXVUX
Nu Wa
Level 127
God Stats
6W - 4L
1,553 SR
Queue Stats
195W - 201L
1,413 Elo+
Solo
Vamana
Vamana
covachin
Vamana
Level 123
God Stats
4W - 2L
1,485 SR
Queue Stats
243W - 277L
1,393 Elo+
Solo
Artio
Artio
justinjing
Artio
Level 90
God Stats
7W - 3L
1,647 SR
Queue Stats
884W - 937L
1,462 Elo+
Solo
Team Averages
Level 118
1,566 SR
1,435 Elo+

VS

Team Averages
Level 83
1,476 SR
1,406 Elo+
Thoth
Thoth
ArTuR200212
Thoth
Level 69
God Stats
0W - 1L
1,638 SR
Queue Stats
49W - 61L
1,409 Elo+
Solo
Geb
Geb
Natha12334
Geb
Level 69
God Stats
2W - 1L
1,693 SR
Queue Stats
53W - 52L
1,416 Elo+
Party 1
Anhur
Anhur
Pylakin
Anhur
Level 61
God Stats
1W - 2L
1,533 SR
Queue Stats
125W - 120L
1,419 Elo+
Party 1
Eset
Eset
SiniyDed
Eset
Level 72
God Stats
0W - 6L
1,014 SR
Queue Stats
252W - 250L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
misterzlodei
Tsukuyomi
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 136L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 3 / 18
10,941
842
8,092
15,843
19,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
17
4 / 3 / 11
10,729
825
11,226
7,665
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
VOXVUX
Nu Wa
17
2 / 4 / 14
10,430
802
13,012
8,291
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
covachin
Vamana
19
16 / 4 / 4
12,254
943
19,021
18,004
17,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Artio
15
2 / 5 / 9
9,639
741
5,964
16,892
13,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
9,823
756
10,369
11,421
5,080
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 11
8,585
660
4,349
12,993
13,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Pylakin
Anhur
18
5 / 2 / 9
10,113
778
8,437
10,344
4,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
17
4 / 6 / 7
10,240
788
8,943
11,327
4,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
misterzlodei
Tsukuyomi
15
5 / 10 / 4
9,673
744
12,436
17,961
7,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
24
Kills
17
19
Deaths
24
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
18
3
L
3
4
6
1.5
W
Vulcan
4
3
11
3.17
L
0
2
11
2.75
L
Anhur
Pylakin
Anhur
5
2
9
4.75
L
Eset
4
6
7
1.25
W
Nu Wa
VOXVUX
Nu Wa
2
4
14
2.25
W
Vamana
covachin
Vamana
16
4
4
4.5
W
Artio
2
5
9
1.3
L
Tsukuyomi
misterzlodei
Tsukuyomi
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
44,534
66,695
Taken
64,046
56,794
Mitigated
34,885
23,134
Healing
23,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,092
963
2,235
3,752
15,843
19,365
881
6,234
9,609
20,908
0
L
10,369
626
1,495
3,309
11,421
5,080
287
6,360
5,022
36,170
0
W
Vulcan
11,226
2,986
1,454
1,328
7,665
3,383
1,966
2,345
5,320
27,611
0
L
4,349
349
1,185
2,730
12,993
13,542
108
8,756
3,931
11,313
0
L
Anhur
Pylakin
Anhur
8,437
3,822
2,548
3,777
10,344
4,650
315
5,405
4,797
0
20,836
L
Eset
8,943
1,534
908
2,012
11,327
4,280
56
6,530
4,717
22,111
0
W
Nu Wa
VOXVUX
Nu Wa
13,012
3,594
506
961
8,291
3,577
2,323
3,624
4,667
33,736
0
W
Vamana
covachin
Vamana
19,021
8,317
662
7,853
18,004
17,204
440
5,142
12,862
0
31,520
W
Artio
5,964
1,034
942
3,441
16,892
13,265
391
6,316
10,576
12,781
0
L
Tsukuyomi
misterzlodei
Tsukuyomi
12,436
3,901
1,034
4,061
17,961
7,333
954
10,438
7,285
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
48,434
129
Minions Killed
141
0
Camps Cleared
0
1,167,834
Distance Traveled
1,146,326
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,941
842
0
0
0
242,007
0
L
Thoth
9,823
756
51
4
0
242,208
1
W
Vulcan
10,729
825
36
3
0
278,280
0
L
Geb
8,585
660
16
1
0
249,434
0
L
Anhur
10,113
778
33
3
0
242,298
0
L
Eset
10,240
788
29
2
0
198,890
1
W
Nu Wa
10,430
802
40
3
0
176,742
1
W
Vamana
12,254
943
30
2
0
258,433
1
W
Artio
9,639
741
23
2
0
212,372
2
L
Tsukuyomi
9,673
744
12
1
0
213,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role