Player Matchup

Kukulkan
Kukulkan
KingArleqin174
Kukulkan
Level 63
God Stats
6W - 3L
1,789 SR
Queue Stats
122W - 156L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoCafeLate
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,452 Elo+
Solo
Hercules
Hercules
NoOneEsCp
Hercules
Level 40
God Stats
2W - 3L
1,486 SR
Queue Stats
70W - 65L
1,516 Elo+
Party 1
Team Averages
Level 64
1,592 SR
1,464 Elo+

VS

Team Averages
Level 92
1,471 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
Feohektor11
Ah Muzen Cab
Level 79
God Stats
12W - 15L
1,406 SR
Queue Stats
533W - 713L
1,355 Elo+
Solo
Discordia
Discordia
PeterPlof
Discordia
Level 99
God Stats
29W - 25L
1,508 SR
Queue Stats
308W - 339L
1,526 Elo+
Solo
Tyr
Tyr
Weronwolf
Tyr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 3 / 1
10,564
621
10,987
9,934
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
NoCafeLate
Ah Muzen Cab
6
0 / 2 / 1
8,315
489
0
2,676
751
Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
NoOneEsCp
Hercules
14
1 / 6 / 5
9,904
583
11,403
26,189
31,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Feohektor11
Ah Muzen Cab
15
0 / 2 / 7
10,493
617
10,735
12,656
5,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
PeterPlof
Discordia
17
8 / 1 / 2
11,931
702
16,614
8,527
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 5
11,476
675
7,090
14,580
15,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Feohektor11
Ah Muzen Cab
0
2
7
1.75
L
Kukulkan
4
3
1
1.5
L
Ah Muzen Cab
NoCafeLate
Ah Muzen Cab
0
2
1
0.25
L
Hercules
NoOneEsCp
Hercules
1
6
5
0.58
W
Discordia
PeterPlof
Discordia
8
1
2
9
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,390
Damage
34,439
38,799
Taken
35,763
35,945
Mitigated
24,357
7,169
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Feohektor11
Ah Muzen Cab
10,735
4,446
78
4,621
12,656
5,181
1,792
4,172
8,128
0
41,765
L
Kukulkan
10,987
738
0
0
9,934
3,829
0
5,628
4,178
49,137
0
L
Ah Muzen Cab
NoCafeLate
Ah Muzen Cab
0
0
0
43
2,676
751
0
2,483
193
0
282
L
Hercules
NoOneEsCp
Hercules
11,403
3,305
0
7,126
26,189
31,365
0
8,558
17,097
654
19,485
W
Discordia
PeterPlof
Discordia
16,614
266
217
1,930
8,527
3,228
648
2,290
6,063
61,549
0
W
7,090
1,869
0
2,898
14,580
15,948
1,276
4,864
9,354
21
33,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
33,900
124
Minions Killed
216
0
Camps Cleared
14
628,983
Distance Traveled
1,021,165
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,493
617
78
5
4
321,778
1
L
Kukulkan
10,564
621
95
6
0
298,394
3
L
Ah Muzen Cab
8,315
489
2
0
0
11,412
0
L
Hercules
9,904
583
27
2
0
319,177
2
W
Discordia
11,931
702
84
5
8
343,856
4
W
Tyr
11,476
675
54
3
2
355,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role