Player Matchup

Charybdis
Charybdis
Desu Mation
Charybdis
Level 148
God Stats
0W - 1L
1,613 SR
Queue Stats
13W - 16L
1,508 Elo+
Solo
Terra
Terra
Dragonslayerzavi
Terra
Level 115
God Stats
12W - 12L
1,679 SR
Queue Stats
363W - 373L
1,632 Elo+
Solo
Atlas
Atlas
KRAZYiFuSiOnZ
Atlas
Level 99
God Stats
2W - 4L
1,843 SR
Queue Stats
15W - 8L
1,725 Elo+
Party 1
Poseidon
Poseidon
Mr Mexican7611
Poseidon
Level 98
God Stats
4W - 5L
1,524 SR
Queue Stats
151W - 115L
1,527 Elo+
Solo
Kukulkan
Kukulkan
PegMeHarderDaddy
Kukulkan
Level 15
God Stats
0W - 1L
1,760 SR
Queue Stats
13W - 4L
1,827 Elo+
Party 1
Team Averages
Level 95
1,684 SR
1,644 Elo+

VS

Team Averages
Level 130
1,637 SR
1,606 Elo+
Charybdis
Charybdis
I UIlr I
Charybdis
Level 160
God Stats
15W - 17L
1,710 SR
Queue Stats
777W - 499L
1,731 Elo+
Solo
Sol
Sol
SCHLAGE12
Sol
Level 113
God Stats
3W - 2L
1,597 SR
Queue Stats
109W - 101L
1,453 Elo+
Solo
Terra
Terra
Too_juicy_af
Terra
Level 82
God Stats
2W - 3L
1,571 SR
Queue Stats
76W - 37L
1,653 Elo+
Party 2
Olorun
Olorun
ZoeDOPE
Olorun
Level 137
God Stats
15W - 17L
1,508 SR
Queue Stats
462W - 411L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
deejay109
Tsukuyomi
Level 160
God Stats
1W - 0L
1,797 SR
Queue Stats
72W - 47L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Desu Mation
Charybdis
11
2 / 3 / 2
6,349
1,270
4,578
9,861
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 0
4,930
986
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 5
6,289
1,258
2,537
6,145
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
10
1 / 7 / 3
5,792
1,158
5,922
8,838
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
6,313
1,263
6,421
5,947
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I UIlr I
Charybdis
12
8 / 2 / 3
7,797
1,559
11,576
5,282
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 0 / 3
6,234
1,247
2,828
2,961
936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 6
6,285
1,257
4,593
6,594
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
ZoeDOPE
Olorun
12
1 / 0 / 5
6,383
1,277
1,880
2,264
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
deejay109
Tsukuyomi
12
2 / 1 / 9
6,562
1,312
7,995
5,837
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
5
Kills
13
13
Deaths
5
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Desu Mation
Charybdis
2
3
2
1
L
0
0
0
0
W
Charybdis
I UIlr I
Charybdis
8
2
3
4.75
L
0
1
5
2.5
L
Poseidon
1
7
3
0.36
L
2
2
3
1.75
W
1
0
3
2.5
W
1
2
6
2
W
Olorun
ZoeDOPE
Olorun
1
0
5
3.5
W
Tsukuyomi
deejay109
Tsukuyomi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
28,872
30,791
Taken
22,938
14,534
Mitigated
8,876
786
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Desu Mation
Charybdis
4,578
1,893
0
70
9,861
4,157
0
3,827
5,879
0
16,836
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
I UIlr I
Charybdis
11,576
7,557
0
1,212
5,282
1,835
0
3,664
1,618
0
18,257
L
2,537
761
0
366
6,145
5,340
0
2,344
3,643
6,940
0
L
Poseidon
5,922
1,114
0
0
8,838
2,745
0
1,307
7,393
9,805
0
L
6,421
1,013
0
350
5,947
2,292
0
1,823
4,022
19,799
0
W
2,828
339
0
665
2,961
936
0
1,682
1,279
16,506
0
W
4,593
407
121
1,193
6,594
2,662
0
4,691
1,903
14,486
0
W
Olorun
ZoeDOPE
Olorun
1,880
418
72
492
2,264
834
0
1,808
456
11,990
0
W
Tsukuyomi
deejay109
Tsukuyomi
7,995
2,408
0
490
5,837
2,609
0
3,035
2,802
0
14,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
33,261
82
Minions Killed
99
3
Camps Cleared
9
406,557
Distance Traveled
547,195
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,349
1,270
33
7
1
93,560
0
L
Terra
4,930
986
0
0
0
5,473
0
W
Charybdis
7,797
1,559
12
2
0
95,477
1
L
Atlas
6,289
1,258
15
3
1
106,369
0
L
Poseidon
5,792
1,158
4
1
1
92,484
0
L
Kukulkan
6,313
1,263
30
6
0
108,671
1
W
Sol
6,234
1,247
35
7
3
114,120
0
W
Terra
6,285
1,257
21
4
2
109,327
0
W
Olorun
6,383
1,277
20
4
3
113,297
0
W
Tsukuyomi
6,562
1,312
11
2
1
114,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role