Player Matchup

Thanatos
Thanatos
ActuallyNoOne
Thanatos
Level 98
God Stats
22W - 7L
1,825 SR
Queue Stats
416W - 407L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
MaYrAs
Sun Wukong
Level 145
God Stats
6W - 4L
1,631 SR
Queue Stats
271W - 227L
1,572 Elo+
Solo
Sol
Sol
Shannanoginns
Sol
Level 63
God Stats
7W - 15L
1,396 SR
Queue Stats
201W - 261L
1,428 Elo+
Party 2
Skadi
Skadi
ZaayJ
Skadi
Level 29
God Stats
0W - 3L
1,143 SR
Queue Stats
5W - 12L
1,264 Elo+
Party 2
Ymir
Ymir
iKrescendo
Ymir
Level 66
God Stats
18W - 11L
1,692 SR
Queue Stats
248W - 296L
1,428 Elo+
Party 2
Team Averages
Level 80
1,537 SR
1,433 Elo+

VS

Team Averages
Level 68
1,612 SR
1,525 Elo+
Kukulkan
Kukulkan
FuwaAlpaca
Kukulkan
Level 29
God Stats
4W - 3L
1,475 SR
Queue Stats
110W - 81L
1,608 Elo+
Party 1
Achilles
Achilles
GottenApollo560
Achilles
Level 139
God Stats
8W - 6L
1,644 SR
Queue Stats
606W - 544L
1,589 Elo+
Party 1
Ganesha
Ganesha
MaarquisTheBeast
Ganesha
Level 87
God Stats
5W - 2L
1,538 SR
Queue Stats
41W - 41L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
Nyzuke
Danzaburou
Level 44
God Stats
6W - 2L
1,755 SR
Queue Stats
89W - 91L
1,452 Elo+
Solo
Bastet
Bastet
chadthegawd
Bastet
Level 43
God Stats
11W - 5L
1,649 SR
Queue Stats
105W - 80L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ActuallyNoOne
Thanatos
15
9 / 9 / 2
10,006
500
13,377
21,004
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MaYrAs
Sun Wukong
12
0 / 6 / 0
8,184
409
6,692
19,512
14,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 7 / 2
9,126
456
8,604
15,987
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
ZaayJ
Skadi
12
0 / 5 / 1
7,141
357
6,988
8,859
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 2
8,231
412
6,345
22,923
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuwaAlpaca
Kukulkan
19
4 / 4 / 11
12,005
600
13,284
9,662
3,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
20
14 / 0 / 5
13,091
655
25,703
21,726
21,640
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 2 / 21
10,819
541
4,985
13,268
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Nyzuke
Danzaburou
18
7 / 2 / 5
11,652
583
12,785
12,199
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
17
7 / 3 / 8
11,357
568
13,786
15,085
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
11
Kills
32
32
Deaths
11
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ActuallyNoOne
Thanatos
9
9
2
1.11
W
Kukulkan
FuwaAlpaca
Kukulkan
4
4
11
2.38
W
Achilles
14
0
5
16.5
L
Sun Wukong
MaYrAs
Sun Wukong
0
6
0
0
W
0
2
21
5.25
W
Danzaburou
Nyzuke
Danzaburou
7
2
5
4.75
L
1
7
2
0.29
L
Skadi
ZaayJ
Skadi
0
5
1
0.1
W
Bastet
7
3
8
3.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,006
Damage
70,543
88,285
Taken
71,940
54,500
Mitigated
46,969
26,100
Healing
29,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ActuallyNoOne
Thanatos
13,377
4,039
0
12,656
21,004
9,603
0
5,039
15,649
0
53,292
W
Kukulkan
FuwaAlpaca
Kukulkan
13,284
1,744
0
1,880
9,662
3,235
1,015
1,733
7,616
92,544
0
W
Achilles
25,703
8,374
0
9,925
21,726
21,640
1,020
2,603
19,034
11,856
82,867
L
Sun Wukong
MaYrAs
Sun Wukong
6,692
1,309
0
4,158
19,512
14,356
0
2,028
16,190
0
45,503
W
4,985
290
573
4,032
13,268
12,632
306
5,831
7,253
17,678
0
W
Danzaburou
Nyzuke
Danzaburou
12,785
6,824
0
6,360
12,199
4,487
2,094
2,276
9,725
0
92,353
L
8,604
1,952
0
4,861
15,987
4,831
1,938
4,909
10,842
54,574
0
L
Skadi
ZaayJ
Skadi
6,988
2,096
344
442
8,859
2,595
0
2,761
5,929
0
30,372
W
Bastet
13,786
4,493
0
6,356
15,085
4,975
1,934
2,689
12,229
0
73,401
L
6,345
1,133
293
3,346
22,923
23,115
0
6,044
16,676
39,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
58,924
406
Minions Killed
588
0
Camps Cleared
0
1,634,893
Distance Traveled
2,045,960
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,006
500
84
4
0
337,316
7
W
Kukulkan
12,005
600
164
8
0
372,717
2
W
Achilles
13,091
655
163
8
0
463,986
2
L
Sun Wukong
8,184
409
95
5
0
261,208
3
W
Ganesha
10,819
541
1
0
0
368,226
3
W
Danzaburou
11,652
583
146
7
0
351,789
8
L
Sol
9,126
456
105
5
0
334,189
2
L
Skadi
7,141
357
52
3
0
353,008
6
W
Bastet
11,357
568
114
6
0
489,242
7
L
Ymir
8,231
412
70
4
0
349,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role