Player Matchup

Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DeltaKhaos
Artio
Level 23
God Stats
1W - 0L
1,514 SR
Queue Stats
17W - 9L
1,565 Elo+
Party 2
Jing Wei
Jing Wei
JRob1
Jing Wei
Level 128
God Stats
2W - 1L
1,518 SR
Queue Stats
33W - 36L
1,472 Elo+
Party 2
Freya
Freya
MissingLaoBoi
Freya
Level 147
God Stats
14W - 11L
1,485 SR
Queue Stats
230W - 195L
1,562 Elo+
Party 1
Thanatos
Thanatos
lilcrazylaoboy
Thanatos
Level 129
God Stats
18W - 11L
1,596 SR
Queue Stats
248W - 232L
1,561 Elo+
Party 1
Team Averages
Level 115
1,523 SR
1,532 Elo+

VS

Team Averages
Level 85
1,598 SR
1,522 Elo+
Zeus
Zeus
BigManSnacks
Zeus
Level 101
God Stats
5W - 6L
1,581 SR
Queue Stats
368W - 384L
1,521 Elo+
Party 3
Ao Kuang
Ao Kuang
BundySZN
Ao Kuang
Level 84
God Stats
5W - 9L
1,471 SR
Queue Stats
265W - 276L
1,558 Elo+
Party 3
Bacchus
Bacchus
IlPattyOG7lI
Bacchus
Level 27
God Stats
2W - 1L
1,704 SR
Queue Stats
38W - 43L
1,452 Elo+
Party 3
Nike
Nike
Vurqil
Nike
Level 107
God Stats
7W - 4L
1,732 SR
Queue Stats
195W - 209L
1,526 Elo+
Party 3
Hachiman
Hachiman
zekromzy
Hachiman
Level 105
God Stats
9W - 9L
1,501 SR
Queue Stats
296W - 287L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
7 / 3 / 3
7,035
640
5,170
8,428
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
10
4 / 1 / 1
6,653
605
3,294
9,192
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
JRob1
Jing Wei
9
1 / 3 / 2
5,390
490
3,361
6,038
1,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 2
6,660
605
2,991
8,694
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
3 / 2 / 2
7,391
672
7,382
9,235
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,074
643
4,472
5,165
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
BundySZN
Ao Kuang
11
4 / 5 / 2
6,540
595
7,315
9,952
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
IlPattyOG7lI
Bacchus
7
0 / 2 / 2
4,884
444
1,410
6,218
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Vurqil
Nike
10
2 / 5 / 1
6,170
561
4,743
9,394
2,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
zekromzy
Hachiman
10
4 / 1 / 1
6,156
560
8,672
5,947
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
17
Kills
13
13
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
3
3
2.83
L
3
4
1
0.88
L
Ao Kuang
BundySZN
Ao Kuang
4
5
2
1
W
Artio
4
1
1
4.5
L
Bacchus
IlPattyOG7lI
Bacchus
0
2
2
0.5
W
Jing Wei
JRob1
Jing Wei
1
3
2
0.67
W
2
4
2
0.75
L
Nike
Vurqil
Nike
2
5
1
0.5
W
Thanatos
3
2
2
2
L
Hachiman
zekromzy
Hachiman
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
26,612
41,587
Taken
36,676
17,273
Mitigated
12,410
21,408
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,170
1,470
0
2,430
8,428
2,649
0
1,035
7,329
0
27,779
L
4,472
345
0
500
5,165
1,142
0
665
4,500
41,108
0
L
Ao Kuang
BundySZN
Ao Kuang
7,315
2,796
0
1,662
9,952
2,813
0
2,395
7,475
34,208
0
W
Artio
3,294
435
778
3,834
9,192
5,644
0
1,721
7,471
23,658
0
L
Bacchus
IlPattyOG7lI
Bacchus
1,410
199
0
411
6,218
3,771
0
1,162
5,056
8,007
0
W
Jing Wei
JRob1
Jing Wei
3,361
2,533
512
1,624
6,038
1,354
144
1,399
4,595
0
21,640
W
2,991
1,010
0
2,984
8,694
3,070
0
5,668
2,758
35,099
0
L
Nike
Vurqil
Nike
4,743
1,159
0
2,185
9,394
2,857
0
586
8,353
0
24,408
W
Thanatos
7,382
2,495
0
9,246
9,235
4,556
74
2,998
6,237
0
44,244
L
Hachiman
zekromzy
Hachiman
8,672
3,094
0
2,162
5,947
1,827
0
1,477
4,470
0
43,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
30,824
304
Minions Killed
292
0
Camps Cleared
0
1,096,447
Distance Traveled
1,011,238
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,035
640
65
6
0
253,149
3
L
Zeus
7,074
643
95
9
0
185,786
1
L
Ao Kuang
6,540
595
57
5
0
223,866
0
W
Artio
6,653
605
41
4
0
227,413
2
L
Bacchus
4,884
444
13
1
0
174,369
0
W
Jing Wei
5,390
490
36
3
0
197,260
5
W
Freya
6,660
605
69
6
0
207,254
4
L
Nike
6,170
561
49
4
0
227,322
1
W
Thanatos
7,391
672
93
8
0
211,371
3
L
Hachiman
6,156
560
78
7
0
199,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role