Player Matchup

Thoth
Thoth
CraftierData664
Thoth
Level 46
God Stats
2W - 1L
1,805 SR
Queue Stats
116W - 78L
1,612 Elo+
Solo
Ymir
Ymir
bucolic-lesson0
Ymir
Level 22
God Stats
0W - 3L
1,534 SR
Queue Stats
19W - 17L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
elite-_-Demons
Cliodhna
Level 109
God Stats
13W - 7L
1,687 SR
Queue Stats
96W - 78L
1,550 Elo+
Party 1
Ullr
Ullr
flyingpiggy211
Ullr
Level 37
God Stats
1W - 9L
1,435 SR
Queue Stats
10W - 15L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
vikingkingDylan
Sun Wukong
Level 60
God Stats
0W - 1L
1,582 SR
Queue Stats
20W - 26L
1,432 Elo+
Party 2
Team Averages
Level 55
1,609 SR
1,506 Elo+

VS

Team Averages
Level 99
1,495 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DismayGodzilla
Jormungandr
Level 122
God Stats
17W - 4L
1,695 SR
Queue Stats
94W - 78L
1,619 Elo+
Party 3
Achilles
Achilles
GreenGammaGhost
Achilles
Level 107
God Stats
5W - 8L
1,354 SR
Queue Stats
240W - 240L
1,510 Elo+
Party 3
Aphrodite
Aphrodite
Totally_A_Freak
Aphrodite
Level 16
God Stats
2W - 5L
1,325 SR
Queue Stats
5W - 8L
1,318 Elo+
Party 3
Sol
Sol
xKuroKenshIx
Sol
Level 123
God Stats
8W - 9L
1,598 SR
Queue Stats
483W - 466L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,706
485
14,965
10,649
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 3
7,927
396
2,812
15,462
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
16
3 / 6 / 4
9,848
492
9,678
16,396
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
8,569
428
3,143
9,646
3,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
vikingkingDylan
Sun Wukong
16
3 / 4 / 0
10,276
514
6,187
13,800
7,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 2 / 4
11,237
562
11,643
10,407
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
DismayGodzilla
Jormungandr
19
8 / 3 / 8
11,706
585
15,047
16,947
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
18
7 / 0 / 3
11,456
573
10,092
12,382
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Totally_A_Freak
Aphrodite
13
0 / 2 / 5
8,524
426
1,837
6,613
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 6
9,874
494
7,425
16,114
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
25
25
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
4
4.5
L
5
6
1
0.92
W
Jormungandr
DismayGodzilla
Jormungandr
8
3
8
4
W
Achilles
7
0
3
8.5
W
Aphrodite
Totally_A_Freak
Aphrodite
0
2
5
1.25
L
0
4
3
0.38
L
Cliodhna
3
6
4
0.83
L
0
5
1
0.1
L
Sun Wukong
vikingkingDylan
Sun Wukong
3
4
0
0.75
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
46,044
65,953
Taken
62,463
32,577
Mitigated
36,249
13,585
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,643
3,571
0
4,757
10,407
4,833
906
363
10,044
0
84,764
L
14,965
117
0
250
10,649
3,461
0
5,476
4,984
73,299
0
W
Jormungandr
DismayGodzilla
Jormungandr
15,047
4,049
0
3,711
16,947
8,348
491
5,723
11,224
94,406
0
W
Achilles
10,092
2,212
0
3,847
12,382
11,303
60
1,673
10,709
9,233
59,166
W
Aphrodite
Totally_A_Freak
Aphrodite
1,837
49
3,483
3,165
6,613
5,968
30
2,469
4,144
9,233
0
L
2,812
238
474
3,561
15,462
12,320
0
6,469
8,899
30,076
0
L
Cliodhna
9,678
524
0
4,600
16,396
6,059
0
8,616
7,632
0
74,146
L
3,143
1,183
0
1,156
9,646
3,279
1,346
1,567
8,079
0
46,972
L
Sun Wukong
vikingkingDylan
Sun Wukong
6,187
1,114
0
3,544
13,800
7,458
804
2,677
10,675
0
51,624
W
7,425
1,714
0
7,306
16,114
5,797
637
7,549
8,565
68,004
7,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
52,797
504
Minions Killed
561
0
Camps Cleared
0
1,832,459
Distance Traveled
1,865,909
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,237
562
140
7
0
358,877
4
L
Thoth
9,706
485
131
7
0
353,402
3
W
Jormungandr
11,706
585
140
7
0
384,503
2
W
Achilles
11,456
573
141
7
0
398,682
0
W
Aphrodite
8,524
426
8
0
0
363,303
0
L
Ymir
7,927
396
37
2
0
349,727
6
L
Cliodhna
9,848
492
110
6
0
408,648
3
L
Ullr
8,569
428
109
5
0
339,478
1
L
Sun Wukong
10,276
514
117
6
0
381,204
1
W
Sol
9,874
494
132
7
0
360,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role