Player Matchup

Chaac
Chaac
CowVomit
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EdTrevino96
Morgan Le Fay
Level 125
God Stats
5W - 7L
1,470 SR
Queue Stats
206W - 248L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FinnaBussaNut
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Cthulhu
Cthulhu
GODWARRZZ
Cthulhu
Level 92
God Stats
50W - 54L
1,537 SR
Queue Stats
107W - 129L
1,483 Elo+
Solo
Susano
Susano
iLogurt
Susano
Level 139
God Stats
2W - 2L
1,747 SR
Queue Stats
93W - 56L
1,611 Elo+
Party 1
Team Averages
Level 82
1,508 SR
1,516 Elo+

VS

Team Averages
Level 117
1,642 SR
1,471 Elo+
Guan Yu
Guan Yu
CurrentLeaf2672
Guan Yu
Level 150
God Stats
3W - 5L
1,550 SR
Queue Stats
78W - 67L
1,561 Elo+
Solo
Atlas
Atlas
KekoDeLoco
Atlas
Level 139
God Stats
7W - 3L
1,797 SR
Queue Stats
40W - 49L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
PJSlayer98
Sun Wukong
Level 123
God Stats
1W - 0L
1,671 SR
Queue Stats
20W - 32L
1,474 Elo+
Party 2
Bacchus
Bacchus
desmuson
Bacchus
Level 147
God Stats
1W - 1L
1,694 SR
Queue Stats
39W - 45L
1,523 Elo+
Party 2
Terra
Terra
iTetra
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CowVomit
Chaac
16
0 / 3 / 7
9,842
615
16,648
13,948
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
EdTrevino96
Morgan Le Fay
17
1 / 9 / 2
10,444
653
11,623
15,883
6,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
FinnaBussaNut
Ah Muzen Cab
18
6 / 7 / 1
11,979
749
29,189
18,530
5,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GODWARRZZ
Cthulhu
18
1 / 2 / 4
10,312
645
17,384
16,901
15,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
iLogurt
Susano
17
2 / 7 / 3
10,991
687
15,053
20,241
6,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 16
12,881
805
16,964
29,800
45,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
20
8 / 3 / 14
13,490
843
20,872
24,986
36,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
PJSlayer98
Sun Wukong
18
3 / 2 / 10
11,756
735
12,567
19,337
17,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
desmuson
Bacchus
19
10 / 2 / 14
13,760
860
18,118
25,311
34,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
iTetra
Terra
16
0 / 3 / 18
11,426
714
6,654
24,506
22,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
10
Kills
28
28
Deaths
10
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chaac
CowVomit
Chaac
0
3
7
1.17
W
7
0
16
15
L
Morgan Le Fay
EdTrevino96
Morgan Le Fay
1
9
2
0.22
L
Ah Muzen Cab
FinnaBussaNut
Ah Muzen Cab
6
7
1
0.93
L
Cthulhu
GODWARRZZ
Cthulhu
1
2
4
1.5
W
Atlas
8
3
14
5
W
Sun Wukong
PJSlayer98
Sun Wukong
3
2
10
4
W
Bacchus
desmuson
Bacchus
10
2
14
8.5
L
Susano
iLogurt
Susano
2
7
3
0.5
W
Terra
iTetra
Terra
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,897
Damage
75,175
85,503
Taken
123,940
45,575
Mitigated
156,254
18,857
Healing
54,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CowVomit
Chaac
16,648
857
394
4,790
13,948
11,685
0
5,713
7,672
0
31,873
W
16,964
1,356
15,230
12,000
29,800
45,091
938
8,030
21,631
0
39,719
L
Morgan Le Fay
EdTrevino96
Morgan Le Fay
11,623
1,275
0
993
15,883
6,159
811
6,313
8,749
42,667
0
L
Ah Muzen Cab
FinnaBussaNut
Ah Muzen Cab
29,189
14,455
0
4,526
18,530
5,257
1
12,453
4,951
0
66,078
L
Cthulhu
GODWARRZZ
Cthulhu
17,384
716
2,230
2,258
16,901
15,936
0
7,988
7,735
44,944
0
W
Atlas
20,872
6,964
2,582
3,652
24,986
36,509
498
4,962
19,507
48,311
0
W
Sun Wukong
PJSlayer98
Sun Wukong
12,567
2,185
0
1,354
19,337
17,485
2,449
5,980
12,979
0
47,336
W
Bacchus
desmuson
Bacchus
18,118
1,974
1,462
2,051
25,311
34,696
1,991
5,471
19,468
40,405
0
L
Susano
iLogurt
Susano
15,053
1,433
0
3,666
20,241
6,538
0
10,293
8,566
0
38,203
W
Terra
iTetra
Terra
6,654
1,275
10,482
5,944
24,506
22,473
231
4,825
18,657
13,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
63,313
328
Minions Killed
318
8
Camps Cleared
6
1,425,706
Distance Traveled
1,609,502
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,842
615
43
3
0
304,436
0
W
Guan Yu
12,881
805
57
4
1
367,566
1
L
Morgan Le Fay
10,444
653
72
5
0
225,522
2
L
Ah Muzen Cab
11,979
749
121
8
1
268,571
3
L
Cthulhu
10,312
645
42
3
2
336,762
1
W
Atlas
13,490
843
85
5
1
315,004
4
W
Sun Wukong
11,756
735
91
6
0
304,219
2
W
Bacchus
13,760
860
62
4
3
297,434
0
L
Susano
10,991
687
50
3
5
290,415
0
W
Terra
11,426
714
23
1
1
325,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role