Player Matchup

Sol
Sol
Jeanke_1989
Sol
Level 94
God Stats
2W - 1L
1,904 SR
Queue Stats
398W - 317L
1,629 Elo+
Party 1
Artemis
Artemis
Mauricethecat
Artemis
Level 69
God Stats
3W - 1L
1,703 SR
Queue Stats
126W - 83L
1,615 Elo+
Party 1
Geb
Geb
Megadiet
Geb
Level 59
God Stats
22W - 7L
1,639 SR
Queue Stats
363W - 252L
1,612 Elo+
Party 1
Team Averages
Level 74
1,749 SR
1,619 Elo+

VS

Team Averages
Level 139
1,423 SR
1,514 Elo+
Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Wolmen27
Mulan
Level 149
God Stats
0W - 2L
1,307 SR
Queue Stats
175W - 173L
1,616 Elo+
Solo
Agni
Agni
xzxRELAXxzx
Agni
Level 128
God Stats
13W - 22L
1,462 SR
Queue Stats
661W - 921L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,223
722
4,306
4,810
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
12
5 / 1 / 3
7,678
768
7,843
4,149
1,141
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 7
7,359
736
2,485
7,462
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 0
6,718
672
6,428
5,298
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Wolmen27
Mulan
9
0 / 4 / 2
6,005
601
2,792
8,409
3,441
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 1
5,975
598
3,266
5,212
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
0
3
W
2
1
5
4.5
W
Artemis
5
1
3
6.5
W
1
1
7
4.5
L
Mulan
Wolmen27
Mulan
0
4
2
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,634
Damage
12,486
16,421
Taken
18,919
7,178
Mitigated
7,116
7,619
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,428
903
0
1,644
5,298
2,245
0
2,767
2,531
0
25,074
W
4,306
2,703
0
2,881
4,810
1,231
1,537
1,455
3,282
21,601
0
W
Artemis
7,843
4,426
0
2,087
4,149
1,141
1,503
826
3,254
0
23,493
W
2,485
451
0
2,651
7,462
4,806
112
1,286
6,014
9,021
0
L
Mulan
Wolmen27
Mulan
2,792
379
491
1,655
8,409
3,441
0
2,346
6,063
0
14,147
L
3,266
206
0
815
5,212
1,430
26
2,222
2,990
17,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
18,698
107
Minions Killed
105
3
Camps Cleared
6
556,123
Distance Traveled
475,662
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,718
672
42
4
2
194,882
2
W
Sol
7,223
722
45
5
2
178,435
2
W
Artemis
7,678
768
53
5
1
177,368
5
W
Geb
7,359
736
9
1
0
200,320
3
L
Mulan
6,005
601
26
3
2
135,660
4
L
Agni
5,975
598
37
4
2
145,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role