Player Matchup

Nu Wa
Nu Wa
Antidoll
Nu Wa
Level 152
God Stats
29W - 3L
1,772 SR
Queue Stats
468W - 208L
1,837 Elo+
Party 1
Eset
Eset
BRUTALlZE
Eset
Level 107
God Stats
7W - 3L
1,751 SR
Queue Stats
151W - 112L
1,635 Elo+
Party 1
Bastet
Bastet
Genius
Bastet
Level 159
God Stats
7W - 3L
1,559 SR
Queue Stats
727W - 393L
1,799 Elo+
Party 1
Cupid
Cupid
LAZARBEAM
Cupid
Level 160
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 1
Horus
Horus
RomanMythology
Horus
Level 142
God Stats
21W - 10L
1,725 SR
Queue Stats
590W - 324L
1,755 Elo+
Party 1
Team Averages
Level 144
1,715 SR
1,744 Elo+

VS

Team Averages
Level 142
1,571 SR
1,650 Elo+
Mulan
Mulan
HOOTER 1331
Mulan
Level 142
God Stats
1W - 1L
1,593 SR
Queue Stats
43W - 38L
1,683 Elo+
Party 2
Freya
Freya
Sympthian 4K
Freya
Level 107
God Stats
3W - 4L
1,423 SR
Queue Stats
510W - 482L
1,601 Elo+
Solo
Nemesis
Nemesis
TKKhal
Nemesis
Level 159
God Stats
2W - 4L
1,628 SR
Queue Stats
100W - 95L
1,690 Elo+
Party 2
Zhong Kui
Zhong Kui
TheGankSinatraJr
Zhong Kui
Level 160
God Stats
23W - 16L
1,650 SR
Queue Stats
548W - 384L
1,617 Elo+
Solo
Guan Yu
Guan Yu
三分热度v587
Guan Yu
Level 143
God Stats
1W - 2L
1,559 SR
Queue Stats
274W - 262L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Antidoll
Nu Wa
13
3 / 1 / 2
7,572
582
5,886
4,118
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
11
3 / 1 / 6
6,880
529
4,400
7,181
4,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Genius
Bastet
12
4 / 0 / 6
7,198
554
6,553
7,741
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
LAZARBEAM
Cupid
13
5 / 1 / 6
7,827
602
8,981
8,675
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 0 / 4
8,109
624
7,468
8,991
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,044
465
3,764
9,853
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 2
5,889
453
5,339
10,319
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TKKhal
Nemesis
11
3 / 2 / 0
6,829
525
4,005
7,108
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
12
0 / 2 / 1
6,454
496
4,554
9,058
5,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 3
6,364
490
2,564
11,158
5,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
3
3
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Antidoll
Nu Wa
3
1
2
4
W
Eset
3
1
6
6
W
Bastet
Genius
Bastet
4
0
6
7
L
0
5
0
0
W
Cupid
LAZARBEAM
Cupid
5
1
6
8
W
3
0
4
5
L
0
6
2
0.17
L
Nemesis
TKKhal
Nemesis
3
2
0
1.5
L
Zhong Kui
0
2
1
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
20,226
36,706
Taken
47,496
15,765
Mitigated
19,482
17,453
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Antidoll
Nu Wa
5,886
1,354
46
748
4,118
1,108
0
1,835
2,283
53,337
0
W
Eset
4,400
753
510
2,281
7,181
4,106
0
2,037
5,144
23,569
0
W
Bastet
Genius
Bastet
6,553
2,287
0
4,868
7,741
2,243
0
1,101
6,606
0
45,207
L
3,764
567
0
1,912
9,853
4,339
0
334
9,137
405
35,815
W
Cupid
LAZARBEAM
Cupid
8,981
4,795
0
2,504
8,675
2,369
598
4,368
4,307
0
49,466
W
7,468
4,505
1,214
5,282
8,991
5,939
0
552
8,142
0
45,925
L
5,339
1,693
0
3,255
10,319
2,369
0
1,595
8,694
31,985
0
L
Nemesis
TKKhal
Nemesis
4,005
800
0
1,996
7,108
2,067
0
853
6,095
0
36,686
L
Zhong Kui
4,554
440
0
3,882
9,058
5,473
0
3,439
5,296
49,831
0
L
2,564
60
2,753
3,670
11,158
5,234
0
3,515
7,448
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
31,580
439
Minions Killed
370
0
Camps Cleared
0
1,332,692
Distance Traveled
1,314,765
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,572
582
124
10
0
249,027
2
W
Eset
6,880
529
20
2
0
265,065
3
W
Bastet
7,198
554
88
7
0
304,255
4
L
Mulan
6,044
465
77
6
0
240,890
4
W
Cupid
7,827
602
108
8
0
244,998
0
W
Horus
8,109
624
99
8
0
269,347
4
L
Freya
5,889
453
61
5
0
240,539
4
L
Nemesis
6,829
525
85
7
0
308,207
7
L
Zhong Kui
6,454
496
114
9
0
257,671
5
L
Guan Yu
6,364
490
33
3
0
267,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role