Player Matchup

Ymir
Ymir
BabyChimp66
Ymir
Level 119
God Stats
1W - 1L
1,325 SR
Queue Stats
10W - 13L
1,497 Elo+
Party 1
Ra
Ra
Clutch33
Ra
Level 119
God Stats
1W - 0L
1,804 SR
Queue Stats
28W - 22L
1,583 Elo+
Party 1
Achilles
Achilles
Cynical IcYY
Achilles
Level 124
God Stats
1W - 0L
1,383 SR
Queue Stats
42W - 39L
1,573 Elo+
Party 1
Vamana
Vamana
Ninjawizard1227
Vamana
Level 128
God Stats
1W - 0L
1,645 SR
Queue Stats
19W - 11L
1,609 Elo+
Party 1
Apollo
Apollo
drAg0nn00dl3
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 1
Team Averages
Level 115
1,532 SR
1,551 Elo+

VS

Team Averages
Level 104
1,492 SR
1,540 Elo+
Bastet
Bastet
ChadB0T69
Bastet
Level 126
God Stats
6W - 8L
1,507 SR
Queue Stats
769W - 752L
1,545 Elo+
Solo
Terra
Terra
Gingybreadboy666
Terra
Level 93
God Stats
1W - 13L
1,194 SR
Queue Stats
115W - 119L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThycoolHeNrY
Ah Muzen Cab
Level 121
God Stats
18W - 12L
1,613 SR
Queue Stats
688W - 636L
1,498 Elo+
Solo
Ah Puch
Ah Puch
casprings4
Ah Puch
Level 59
God Stats
8W - 10L
1,516 SR
Queue Stats
272W - 227L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
tomas_mino
Gilgamesh
Level 122
God Stats
13W - 5L
1,632 SR
Queue Stats
329W - 332L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,422
474
6,631
16,959
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 6
12,271
558
16,253
16,746
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Cynical IcYY
Achilles
20
5 / 3 / 6
11,990
545
12,828
19,335
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 3 / 7
11,810
537
15,138
28,309
26,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
7 / 3 / 6
12,676
576
18,492
15,858
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChadB0T69
Bastet
19
9 / 5 / 3
12,052
548
15,059
20,949
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 4
9,138
415
7,227
17,337
16,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ThycoolHeNrY
Ah Muzen Cab
18
4 / 3 / 4
11,472
521
15,636
16,139
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
casprings4
Ah Puch
14
0 / 7 / 8
9,582
436
12,932
16,247
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
tomas_mino
Gilgamesh
17
2 / 4 / 2
10,510
478
12,378
23,060
16,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
23
Kills
16
16
Deaths
23
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Bastet
ChadB0T69
Bastet
9
5
3
2.1
W
5
5
6
1.6
W
Achilles
Cynical IcYY
Achilles
5
3
6
2.67
L
1
4
4
0.75
W
4
3
7
2.5
L
Ah Muzen Cab
ThycoolHeNrY
Ah Muzen Cab
4
3
4
2
L
Ah Puch
casprings4
Ah Puch
0
7
8
0.57
W
Apollo
7
3
6
3.33
L
Gilgamesh
tomas_mino
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,342
Damage
63,232
97,207
Taken
93,732
64,119
Mitigated
51,509
39,515
Healing
28,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,631
1,025
0
3,030
16,959
16,105
337
4,996
11,963
39,220
0
L
Bastet
ChadB0T69
Bastet
15,059
3,481
0
7,422
20,949
7,916
92
5,756
15,011
0
86,013
W
16,253
1,055
1,724
6,470
16,746
6,860
216
6,918
9,828
94,123
0
W
Achilles
Cynical IcYY
Achilles
12,828
5,680
0
7,972
19,335
8,743
2,451
5,904
13,431
0
103,042
L
7,227
502
3,682
4,209
17,337
16,051
0
5,234
11,914
23,968
0
W
15,138
4,343
0
12,826
28,309
26,851
859
6,589
21,720
13,309
61,094
L
Ah Muzen Cab
ThycoolHeNrY
Ah Muzen Cab
15,636
5,105
0
3,819
16,139
5,080
0
2,433
13,688
0
94,476
L
Ah Puch
casprings4
Ah Puch
12,932
575
417
3,736
16,247
6,328
228
7,635
8,330
60,429
2,716
W
Apollo
18,492
9,648
0
7,493
15,858
5,560
2,573
3,688
12,170
0
98,822
L
Gilgamesh
tomas_mino
Gilgamesh
12,378
1,547
0
5,029
23,060
16,134
0
6,102
16,799
13,447
59,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
52,754
723
Minions Killed
544
0
Camps Cleared
0
2,173,997
Distance Traveled
2,112,651
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,422
474
66
3
0
414,184
9
L
Bastet
12,052
548
131
6
0
469,795
2
W
Ra
12,271
558
193
9
0
423,294
0
W
Achilles
11,990
545
176
8
0
457,928
4
L
Terra
9,138
415
24
1
0
450,377
9
W
Vamana
11,810
537
131
6
0
431,388
5
L
Ah Muzen Cab
11,472
521
158
7
0
410,411
5
L
Ah Puch
9,582
436
108
5
0
355,121
7
W
Apollo
12,676
576
157
7
0
447,203
3
L
Gilgamesh
10,510
478
123
6
0
426,947
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role