Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
gtrlek
Medusa
Level 105
God Stats
12W - 6L
1,661 SR
Queue Stats
83W - 110L
1,414 Elo+
Solo
Sylvanus
Sylvanus
iFuZ_GoNix
Sylvanus
Level 42
God Stats
33W - 36L
1,432 SR
Queue Stats
81W - 93L
1,465 Elo+
Solo
Team Averages
Level 63
1,531 SR
1,460 Elo+

VS

Team Averages
Level 65
1,318 SR
1,341 Elo+
Horus
Horus
BlackRainbowHUN
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,322 Elo+
Solo
Geb
Geb
DIO_ZaWarudo115
Geb
Level 37
God Stats
1W - 3L
1,176 SR
Queue Stats
64W - 122L
1,297 Elo+
Solo
Hel
Hel
Mandigor_86
Hel
Level 122
God Stats
7W - 17L
1,280 SR
Queue Stats
410W - 536L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 11
9,107
701
17,786
7,542
3,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
gtrlek
Medusa
14
10 / 0 / 5
10,235
787
21,915
12,441
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
iFuZ_GoNix
Sylvanus
13
1 / 0 / 14
8,693
669
8,107
22,607
10,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
7,043
542
6,497
22,789
20,086
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 3 / 0
7,865
605
12,891
17,982
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 0
7,527
579
12,144
13,791
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
11
9.5
L
0
9
0
0
L
0
3
0
0
L
0
3
0
0
W
Medusa
gtrlek
Medusa
10
0
5
12.5
W
Sylvanus
iFuZ_GoNix
Sylvanus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
31,532
42,590
Taken
54,562
19,313
Mitigated
39,169
29,140
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,786
6,536
628
995
7,542
3,140
775
4,858
2,684
38,668
0
L
6,497
3,377
485
1,385
22,789
20,086
0
11,680
11,109
0
15,193
L
12,891
582
0
1,043
17,982
14,731
0
9,193
8,789
30,219
0
L
12,144
1,239
7,450
7,313
13,791
4,352
0
6,373
7,418
39,247
0
W
Medusa
gtrlek
Medusa
21,915
10,675
799
2,749
12,441
5,785
1,377
7,893
4,548
0
51,527
W
Sylvanus
iFuZ_GoNix
Sylvanus
8,107
2,925
10,366
13,603
22,607
10,388
356
12,569
10,038
23,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
22,435
165
Minions Killed
139
5
Camps Cleared
3
651,925
Distance Traveled
679,151
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,107
701
49
4
2
229,803
0
L
Horus
7,043
542
15
1
2
186,478
0
L
Geb
7,865
605
32
2
1
249,335
0
L
Hel
7,527
579
92
7
0
243,338
0
W
Medusa
10,235
787
82
6
3
218,430
3
W
Sylvanus
8,693
669
34
3
0
203,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role