Player Matchup

Ymir
Ymir
Basty2168
Ymir
Level 105
God Stats
0W - 2L
1,460 SR
Queue Stats
8W - 7L
1,561 Elo+
Party 3
Bellona
Bellona
Draugrrrr
Bellona
Level 94
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 4
Cliodhna
Cliodhna
Polah
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,787 Elo+
Party 3
Chernobog
Chernobog
Youdead6
Chernobog
Level 126
God Stats
1W - 5L
1,484 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 4
Team Averages
Level 113
1,481 SR
1,534 Elo+

VS

Team Averages
Level 92
1,533 SR
1,583 Elo+
Nu Wa
Nu Wa
Arctichris
Nu Wa
Level 75
God Stats
18W - 12L
1,556 SR
Queue Stats
42W - 50L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Xeren
Gilgamesh
Level 103
God Stats
7W - 9L
1,611 SR
Queue Stats
43W - 68L
1,404 Elo+
Party 2
Thoth
Thoth
meatboy512
Thoth
Level 96
God Stats
2W - 2L
1,596 SR
Queue Stats
33W - 33L
1,713 Elo+
Party 1
Mulan
Mulan
yoloswag6966696
Mulan
Level 95
God Stats
2W - 2L
1,368 SR
Queue Stats
33W - 33L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 7 / 3
9,190
656
5,611
17,842
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Draugrrrr
Bellona
14
0 / 6 / 1
8,523
609
4,585
14,291
14,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Polah
Cliodhna
16
4 / 6 / 1
9,948
711
9,174
12,610
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Youdead6
Chernobog
16
2 / 6 / 2
9,945
710
6,473
13,100
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
7 / 3 / 8
11,499
821
12,858
7,434
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Xeren
Gilgamesh
16
4 / 1 / 11
10,724
766
9,110
11,729
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
19
11 / 1 / 8
12,855
918
18,043
7,105
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 15
11,129
795
10,186
13,797
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
25
25
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
3
8
3.67
L
Ymir
1
7
3
0.36
L
Bellona
Draugrrrr
Bellona
0
6
1
0.08
L
Cliodhna
Polah
Cliodhna
4
6
1
0.75
W
Gilgamesh
Xeren
Gilgamesh
4
1
11
9.5
L
Chernobog
Youdead6
Chernobog
2
6
2
0.5
W
Thoth
11
1
8
15
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
50,197
57,843
Taken
40,065
44,810
Mitigated
31,731
7,469
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,858
6,421
0
1,121
7,434
5,599
2,447
1,080
6,354
38,410
3,064
L
Ymir
5,611
792
167
1,660
17,842
19,231
0
8,892
8,397
19,016
0
L
Bellona
Draugrrrr
Bellona
4,585
1,203
218
3,476
14,291
14,320
240
8,068
5,741
0
22,991
L
Cliodhna
Polah
Cliodhna
9,174
1,516
0
826
12,610
5,990
0
5,793
6,385
0
33,641
W
Gilgamesh
Xeren
Gilgamesh
9,110
2,583
0
4,412
11,729
9,262
1,749
1,966
9,763
2,974
25,698
L
Chernobog
Youdead6
Chernobog
6,473
3,445
0
1,122
13,100
5,269
2,013
8,850
3,861
0
44,486
W
Thoth
18,043
583
0
1,997
7,105
2,586
1,738
822
6,283
58,026
0
W
10,186
1,968
0
4,480
13,797
14,284
669
2,118
11,679
1,549
25,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
46,207
213
Minions Killed
203
12
Camps Cleared
10
804,365
Distance Traveled
1,004,722
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,499
821
55
4
3
223,520
2
L
Ymir
9,190
656
19
1
0
176,856
0
L
Bellona
8,523
609
36
3
3
186,077
3
L
Cliodhna
9,948
711
72
5
1
224,712
1
W
Gilgamesh
10,724
766
28
2
1
269,100
3
L
Chernobog
9,945
710
86
6
8
216,720
3
W
Thoth
12,855
918
91
7
5
267,551
2
W
Mulan
11,129
795
29
2
1
244,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role