Player Matchup

Gilgamesh
Gilgamesh
BigLonna
Gilgamesh
Level 129
God Stats
143W - 82L
1,637 SR
Queue Stats
1,605W - 1,183L
1,614 Elo+
Party 2
Achilles
Achilles
DaPack
Achilles
Level 69
God Stats
2W - 2L
1,725 SR
Queue Stats
19W - 18L
1,563 Elo+
Party 2
Zeus
Zeus
jv-4800
Zeus
Level 86
God Stats
23W - 39L
1,297 SR
Queue Stats
263W - 519L
1,306 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,494 Elo+

VS

Team Averages
Level 85
1,577 SR
1,444 Elo+
Cthulhu
Cthulhu
Chaoskampfer
Cthulhu
Level 153
God Stats
16W - 13L
1,651 SR
Queue Stats
215W - 172L
1,599 Elo+
Party 1
Loki
Loki
Holtsy
Loki
Level 48
God Stats
2W - 4L
1,536 SR
Queue Stats
33W - 34L
1,276 Elo+
Party 1
Charybdis
Charybdis
SeniorBuggNutz
Charybdis
Level 55
God Stats
5W - 4L
1,545 SR
Queue Stats
42W - 35L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigLonna
Gilgamesh
13
5 / 2 / 13
8,644
864
10,640
10,372
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
DaPack
Achilles
12
9 / 3 / 8
9,119
912
11,573
9,251
8,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
jv-4800
Zeus
13
6 / 1 / 10
8,886
889
7,840
5,482
1,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaoskampfer
Cthulhu
10
1 / 6 / 4
6,820
682
7,113
13,619
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Holtsy
Loki
10
2 / 8 / 3
7,009
701
3,498
9,574
2,999
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SeniorBuggNutz
Charybdis
11
3 / 6 / 1
7,426
743
5,589
10,492
3,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
6
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigLonna
Gilgamesh
5
2
13
5.75
L
Cthulhu
Chaoskampfer
Cthulhu
1
6
4
0.5
W
Achilles
DaPack
Achilles
9
3
8
4.33
L
Loki
Holtsy
Loki
2
8
3
0.44
L
Charybdis
SeniorBuggNutz
Charybdis
3
6
1
0.58
W
Zeus
jv-4800
Zeus
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
16,200
25,105
Taken
33,685
17,599
Mitigated
12,461
5,871
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigLonna
Gilgamesh
10,640
3,772
482
2,212
10,372
7,229
795
2,748
7,624
0
33,001
L
Cthulhu
Chaoskampfer
Cthulhu
7,113
260
43
1,254
13,619
6,041
144
3,002
10,617
25,766
0
W
Achilles
DaPack
Achilles
11,573
4,435
0
1,735
9,251
8,658
831
2,901
6,350
0
20,527
L
Loki
Holtsy
Loki
3,498
1,268
0
0
9,574
2,999
0
3,033
6,541
0
8,001
L
Charybdis
SeniorBuggNutz
Charybdis
5,589
2,998
0
794
10,492
3,421
55
2,722
7,770
0
17,862
W
Zeus
jv-4800
Zeus
7,840
878
82
1,360
5,482
1,712
494
1,830
3,652
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
21,255
101
Minions Killed
84
5
Camps Cleared
3
588,968
Distance Traveled
497,415
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,644
864
38
4
5
202,334
0
L
Cthulhu
6,820
682
40
4
0
171,242
6
W
Achilles
9,119
912
21
2
0
184,303
0
L
Loki
7,009
701
17
2
0
166,738
2
L
Charybdis
7,426
743
27
3
3
159,435
2
W
Zeus
8,886
889
42
4
0
202,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role