Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DismayGodzilla
Hercules
Level 122
God Stats
1W - 3L
1,543 SR
Queue Stats
94W - 78L
1,633 Elo+
Party 3
Gilgamesh
Gilgamesh
GreenGammaGhost
Gilgamesh
Level 107
God Stats
62W - 51L
1,582 SR
Queue Stats
240W - 240L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
MeerBogen295160
Kuzenbo
Level 36
God Stats
1W - 2L
1,606 SR
Queue Stats
133W - 147L
1,370 Elo+
Solo
Aphrodite
Aphrodite
Totally_A_Freak
Aphrodite
Level 16
God Stats
2W - 5L
1,342 SR
Queue Stats
5W - 8L
1,335 Elo+
Party 3
Team Averages
Level 82
1,515 SR
1,472 Elo+

VS

Team Averages
Level 88
1,567 SR
1,514 Elo+
Chernobog
Chernobog
Anhur Butt
Chernobog
Level 21
God Stats
5W - 1L
1,795 SR
Queue Stats
76W - 29L
1,715 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DripsWho
Ah Muzen Cab
Level 160
God Stats
25W - 11L
1,794 SR
Queue Stats
319W - 252L
1,631 Elo+
Party 2
Ymir
Ymir
Undefeated Body
Ymir
Level 160
God Stats
7W - 10L
1,421 SR
Queue Stats
530W - 548L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
flyingpiggy211
Gilgamesh
Level 37
God Stats
6W - 6L
1,430 SR
Queue Stats
10W - 15L
1,358 Elo+
Party 1
Ao Kuang
Ao Kuang
vikingkingDylan
Ao Kuang
Level 60
God Stats
2W - 3L
1,396 SR
Queue Stats
20W - 26L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 10 / 3
9,490
452
10,445
15,633
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
18
5 / 2 / 8
10,926
520
12,742
23,056
10,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GreenGammaGhost
Gilgamesh
17
3 / 2 / 6
10,655
507
13,221
16,400
13,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 3
7,218
344
2,800
10,641
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Totally_A_Freak
Aphrodite
15
3 / 3 / 6
8,531
406
4,266
10,753
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Anhur Butt
Chernobog
20
15 / 3 / 5
13,637
649
24,078
19,773
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
DripsWho
Ah Muzen Cab
17
4 / 2 / 3
11,754
560
14,986
14,597
7,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 3 / 11
10,879
518
7,657
20,139
25,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
flyingpiggy211
Gilgamesh
16
0 / 3 / 4
10,412
496
4,978
14,412
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
15
3 / 6 / 4
10,565
503
7,262
16,456
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
17
Kills
23
23
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
10
3
0.75
W
Chernobog
Anhur Butt
Chernobog
15
3
5
5.83
L
Hercules
5
2
8
4.5
W
Ah Muzen Cab
DripsWho
Ah Muzen Cab
4
2
3
2.75
L
Gilgamesh
GreenGammaGhost
Gilgamesh
3
2
6
3
L
0
6
3
0.25
L
Aphrodite
Totally_A_Freak
Aphrodite
3
3
6
2
W
1
3
11
2.17
W
Gilgamesh
flyingpiggy211
Gilgamesh
0
3
4
0.67
W
Ao Kuang
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,474
Damage
58,961
76,483
Taken
85,377
40,075
Mitigated
59,312
23,292
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,445
2,581
50
2,156
15,633
3,309
1,117
2,313
13,320
0
49,686
W
Chernobog
Anhur Butt
Chernobog
24,078
16,758
0
9,698
19,773
9,311
6,381
2,097
17,229
0
128,316
L
Hercules
12,742
3,055
0
7,874
23,056
10,270
401
5,185
17,871
0
86,625
W
Ah Muzen Cab
DripsWho
Ah Muzen Cab
14,986
4,787
0
7,010
14,597
7,301
2,697
491
14,106
0
99,186
L
Gilgamesh
GreenGammaGhost
Gilgamesh
13,221
2,607
0
2,849
16,400
13,323
136
3,819
12,581
7,930
53,040
L
2,800
1,551
41
743
10,641
9,816
0
1,298
9,343
15,241
0
L
Aphrodite
Totally_A_Freak
Aphrodite
4,266
284
5,093
4,486
10,753
3,357
249
2,304
8,449
21,430
0
W
7,657
414
727
3,754
20,139
25,595
193
4,414
15,725
26,564
0
W
Gilgamesh
flyingpiggy211
Gilgamesh
4,978
985
0
441
14,412
9,056
1,373
907
12,351
0
50,151
W
Ao Kuang
7,262
547
112
3,857
16,456
8,049
903
1,256
15,200
54,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,820
Gold Earned
57,247
407
Minions Killed
545
0
Camps Cleared
0
1,616,861
Distance Traveled
1,975,819
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,490
452
94
4
0
328,507
0
W
Chernobog
13,637
649
167
8
0
387,154
3
L
Hercules
10,926
520
155
7
0
402,201
7
W
Ah Muzen Cab
11,754
560
165
8
0
419,270
1
L
Gilgamesh
10,655
507
108
5
0
407,126
1
L
Kuzenbo
7,218
344
21
1
0
180,288
0
L
Aphrodite
8,531
406
29
1
0
298,739
0
W
Ymir
10,879
518
38
2
0
342,176
5
W
Gilgamesh
10,412
496
89
4
0
390,691
0
W
Ao Kuang
10,565
503
86
4
0
436,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role