Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
Crf-Machine
Hercules
Gold II
Level 154
God Stats
1W - 5L
1,586 SR
Queue Stats
256W - 256L
1,528 MMR
Solo
Chernobog
Chernobog
Bronze V
DJMaxyo
Chernobog
Bronze V
Level 105
God Stats
0W - 2L
1,439 SR
Queue Stats
1W - 15L
933 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Epic-skiLLz182
Nu Wa
Gold IV
Level 160
God Stats
10W - 8L
1,592 SR
Queue Stats
40W - 43L
1,303 MMR
Solo
Sylvanus
Sylvanus
Bronze III
jose_matu_12
Sylvanus
Bronze III
Level 83
God Stats
0W - 1L
1,953 SR
Queue Stats
1W - 8L
1,235 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,614 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,571 SR
1,146 MMR
Loki
Loki
Platinum V
CaptainLoad1729
Loki
Platinum V
Level 117
God Stats
6W - 3L
1,608 SR
Queue Stats
85W - 70L
1,750 MMR
Solo
Ganesha
Ganesha
Silver II
CaptainotterMBE
Ganesha
Silver II
Level 155
God Stats
11W - 22L
1,461 SR
Queue Stats
208W - 216L
960 MMR
Solo
Discordia
Discordia
Gold V
Esp1naca
Discordia
Gold V
Level 140
God Stats
5W - 5L
1,533 SR
Queue Stats
51W - 51L
1,446 MMR
Solo
Izanami
Izanami
Silver II
Glennnheg
Izanami
Silver II
Level 106
God Stats
52W - 44L
1,566 SR
Queue Stats
198W - 201L
1,140 MMR
Solo
Achilles
Achilles
Bronze I
NuKe-_ShArK_-91
Achilles
Bronze I
Level 105
God Stats
11W - 5L
1,684 SR
Queue Stats
178W - 201L
431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 10 / 3
8,492
425
7,468
18,993
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Crf-Machine
Hercules
13
1 / 3 / 1
8,399
420
12,754
20,311
14,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
DJMaxyo
Chernobog
15
0 / 5 / 0
8,611
431
4,740
15,268
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 1
9,380
469
12,365
12,918
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
jose_matu_12
Sylvanus
12
0 / 7 / 1
7,827
391
6,046
18,856
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
BastetXbalanqueSet

VS

Bans
CliodhnaMorgan Le FayArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 10
11,914
596
14,731
13,658
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 0 / 21
9,726
486
9,876
18,584
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Esp1naca
Discordia
16
7 / 1 / 11
10,300
515
17,627
8,433
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Glennnheg
Izanami
17
3 / 0 / 7
10,838
542
9,215
9,517
3,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
5 / 0 / 8
10,466
523
14,023
17,362
19,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
4
Kills
27
27
Deaths
4
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
10
3
0.15
W
12
3
10
5.67
W
0
0
21
10.5
L
Hercules
Crf-Machine
Hercules
1
3
1
0.5
L
Chernobog
DJMaxyo
Chernobog
0
5
0
0
L
3
2
1
1.75
W
Discordia
Esp1naca
Discordia
7
1
11
12.5
W
Izanami
Glennnheg
Izanami
3
0
7
6.5
W
Achilles
5
0
8
9
L
Sylvanus
jose_matu_12
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
65,472
86,346
Taken
67,554
48,993
Mitigated
53,452
30,820
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,468
2,745
0
5,391
18,993
7,300
0
5,536
13,164
0
54,483
W
14,731
5,036
0
5,233
13,658
5,250
116
3,032
10,451
0
88,892
W
9,876
421
1,147
4,307
18,584
21,646
33
5,770
12,563
32,325
0
L
Hercules
Crf-Machine
Hercules
12,754
3,541
0
5,486
20,311
14,489
44
5,794
13,336
5,187
45,611
L
Chernobog
DJMaxyo
Chernobog
4,740
2,921
308
4,535
15,268
4,143
0
4,769
10,260
0
59,633
L
12,365
3,524
174
3,066
12,918
4,425
673
4,454
7,912
82,822
0
W
Discordia
Esp1naca
Discordia
17,627
690
351
1,888
8,433
3,111
1,037
3,466
4,836
72,582
0
W
Izanami
Glennnheg
Izanami
9,215
5,784
0
4,217
9,517
3,672
2,512
3,579
5,699
0
92,499
W
Achilles
14,023
1,805
0
7,434
17,362
19,773
266
3,133
14,018
12,968
54,214
L
Sylvanus
jose_matu_12
Sylvanus
6,046
843
4,474
7,386
18,856
18,636
133
8,043
10,340
18,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
53,244
496
Minions Killed
580
0
Camps Cleared
0
1,841,624
Distance Traveled
1,974,204
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,492
425
100
5
0
396,286
5
W
Loki
11,914
596
133
7
0
445,029
1
W
Ganesha
9,726
486
2
0
0
397,568
2
L
Hercules
8,399
420
100
5
0
401,756
2
L
Chernobog
8,611
431
128
6
0
358,269
6
L
Nu Wa
9,380
469
140
7
0
344,316
4
W
Discordia
10,300
515
142
7
0
359,669
9
W
Izanami
10,838
542
196
10
0
412,569
7
W
Achilles
10,466
523
107
5
0
359,369
0
L
Sylvanus
7,827
391
28
1
0
340,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role