Player Matchup

Horus
Horus
ChrisRedfield03
Horus
Level 87
God Stats
2W - 1L
1,806 SR
Queue Stats
69W - 71L
1,459 Elo+
Party 2
Charybdis
Charybdis
HypnotixStare
Charybdis
Level 116
God Stats
2W - 3L
1,299 SR
Queue Stats
108W - 132L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Imusih
Aphrodite
Level 99
God Stats
26W - 18L
1,590 SR
Queue Stats
56W - 62L
1,432 Elo+
Party 2
Team Averages
Level 101
1,565 SR
1,439 Elo+

VS

Team Averages
Level 108
1,538 SR
1,503 Elo+
Achilles
Achilles
Drakoryuu
Achilles
Level 143
God Stats
8W - 7L
1,590 SR
Queue Stats
678W - 689L
1,451 Elo+
Party 1
Hel
Hel
Duckwarrior12
Hel
Level 94
God Stats
5W - 7L
1,554 SR
Queue Stats
360W - 348L
1,612 Elo+
Solo
Bastet
Bastet
tehdy_bear
Bastet
Level 86
God Stats
23W - 29L
1,471 SR
Queue Stats
241W - 227L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 7
12,202
642
9,176
28,165
16,916
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
HypnotixStare
Charybdis
16
3 / 11 / 9
12,513
659
15,148
18,863
4,347
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Imusih
Aphrodite
19
7 / 6 / 6
13,985
736
28,374
21,218
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drakoryuu
Achilles
17
4 / 7 / 15
12,808
674
12,589
27,693
25,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 5 / 13
14,465
761
22,052
20,461
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
tehdy_bear
Bastet
18
13 / 2 / 11
14,574
767
25,626
16,953
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
14
Kills
26
26
Deaths
14
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
Achilles
Drakoryuu
Achilles
4
7
15
1.64
W
9
5
13
3.1
L
Charybdis
HypnotixStare
Charybdis
3
11
9
0.68
L
Aphrodite
Imusih
Aphrodite
7
6
6
1.67
W
Bastet
tehdy_bear
Bastet
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,698
Damage
60,267
68,246
Taken
65,107
30,733
Mitigated
42,063
23,938
Healing
30,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,176
4,516
1,714
3,376
28,165
16,916
0
7,727
20,438
0
25,936
W
Achilles
Drakoryuu
Achilles
12,589
4,032
0
7,544
27,693
25,853
365
11,979
15,714
0
39,498
W
22,052
850
8,521
9,974
20,461
7,627
90
10,749
9,712
65,524
0
L
Charybdis
HypnotixStare
Charybdis
15,148
7,368
0
1,450
18,863
4,347
618
6,638
12,225
0
46,065
L
Aphrodite
Imusih
Aphrodite
28,374
1,031
7,880
9,518
21,218
9,470
621
8,276
12,942
66,252
0
W
Bastet
tehdy_bear
Bastet
25,626
6,225
0
4,112
16,953
8,583
1,478
6,568
10,385
0
60,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
41,847
211
Minions Killed
225
8
Camps Cleared
10
932,467
Distance Traveled
1,051,944
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,202
642
34
2
2
316,894
1
W
Achilles
12,808
674
55
3
2
324,972
0
W
Hel
14,465
761
106
6
4
342,399
1
L
Charybdis
12,513
659
74
4
5
273,291
0
L
Aphrodite
13,985
736
103
5
1
342,282
1
W
Bastet
14,574
767
64
3
4
384,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role