Player Matchup

Chaac
Chaac
Repulosgizi
Chaac
Level 107
God Stats
1W - 3L
1,533 SR
Queue Stats
5W - 6L
1,435 Elo+
Solo
Persephone
Persephone
TrollOrSolo
Persephone
Level 123
God Stats
1W - 2L
1,699 SR
Queue Stats
238W - 243L
1,434 Elo+
Solo
Hachiman
Hachiman
electrot440
Hachiman
Level 144
God Stats
4W - 5L
1,599 SR
Queue Stats
44W - 46L
1,440 Elo+
Solo
Team Averages
Level 125
1,611 SR
1,436 Elo+

VS

Team Averages
Level 84
1,485 SR
1,456 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Emvis
Charybdis
Level 66
God Stats
26W - 29L
1,460 SR
Queue Stats
51W - 65L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
Tatutis
Zhong Kui
Level 29
God Stats
1W - 1L
1,494 SR
Queue Stats
18W - 23L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,145
595
10,397
12,692
7,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
TrollOrSolo
Persephone
10
1 / 5 / 0
7,192
599
7,467
7,769
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
electrot440
Hachiman
10
0 / 3 / 1
6,927
577
3,601
7,124
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 0 / 5
8,111
676
9,583
9,335
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Emvis
Charybdis
11
0 / 1 / 8
7,348
612
4,536
6,293
1,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Tatutis
Zhong Kui
12
7 / 1 / 2
8,721
727
9,317
11,121
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
5
6.5
W
Charybdis
Emvis
Charybdis
0
1
8
4
L
1
3
0
0.33
W
Zhong Kui
Tatutis
Zhong Kui
7
1
2
8
L
Persephone
TrollOrSolo
Persephone
1
5
0
0.2
L
Hachiman
electrot440
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
23,436
27,585
Taken
26,749
12,455
Mitigated
16,649
6,551
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,583
2,906
0
1,911
9,335
8,451
0
2,722
6,399
31,007
0
W
Charybdis
Emvis
Charybdis
4,536
2,220
0
980
6,293
1,595
168
1,839
4,334
0
19,449
L
10,397
2,288
0
4,504
12,692
7,601
0
7,764
4,607
0
34,383
W
Zhong Kui
Tatutis
Zhong Kui
9,317
315
0
4,745
11,121
6,603
283
2,730
8,089
24,335
0
L
Persephone
TrollOrSolo
Persephone
7,467
36
0
1,007
7,769
2,478
0
5,252
2,147
15,945
0
L
Hachiman
electrot440
Hachiman
3,601
1,917
0
1,040
7,124
2,376
0
5,524
1,325
0
21,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,264
Gold Earned
24,180
131
Minions Killed
133
5
Camps Cleared
5
579,892
Distance Traveled
643,462
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,111
676
38
3
2
212,626
3
W
Charybdis
7,348
612
49
4
1
206,481
4
L
Chaac
7,145
595
55
5
3
229,895
5
W
Zhong Kui
8,721
727
46
4
2
224,355
0
L
Persephone
7,192
599
22
2
1
175,769
2
L
Hachiman
6,927
577
54
5
1
174,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role