Player Matchup

Chang'e
Chang'e
Black Airlines
Chang'e
Level 159
God Stats
8W - 12L
1,454 SR
Queue Stats
335W - 293L
1,616 Elo+
Party 2
Chaac
Chaac
Its King Kinch
Chaac
Level 129
God Stats
102W - 77L
1,655 SR
Queue Stats
241W - 195L
1,625 Elo+
Party 2
Atlas
Atlas
skyrimomg
Atlas
Level 80
God Stats
0W - 2L
1,750 SR
Queue Stats
13W - 14L
1,502 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,581 Elo+

VS

Team Averages
Level 73
1,505 SR
1,504 Elo+
Raijin
Raijin
AnonymousFapper
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,537 Elo+
Party 1
Camazotz
Camazotz
RareAspects
Camazotz
Level 122
God Stats
18W - 25L
1,467 SR
Queue Stats
646W - 709L
1,450 Elo+
Solo
Ares
Ares
jokuh
Ares
Level 63
God Stats
19W - 14L
1,548 SR
Queue Stats
44W - 42L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
11,284
594
9,732
13,338
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 4
11,070
583
19,706
17,707
18,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
skyrimomg
Atlas
13
0 / 6 / 5
10,138
534
8,597
12,751
10,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
11,415
601
13,625
13,339
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
RareAspects
Camazotz
17
8 / 1 / 3
12,799
674
14,769
20,251
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
jokuh
Ares
15
1 / 0 / 9
11,268
593
9,067
14,128
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
11
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
4
4
3
1.38
L
3
2
4
2.5
W
Camazotz
RareAspects
Camazotz
8
1
3
9.5
W
Ares
jokuh
Ares
1
0
9
5.5
L
Atlas
skyrimomg
Atlas
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
37,461
43,796
Taken
47,718
35,863
Mitigated
39,106
14,960
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,625
1,475
106
3,295
13,339
6,396
0
4,810
8,529
46,339
0
L
9,732
38
3,314
6,088
13,338
7,263
130
7,186
4,839
33,131
0
L
19,706
2,191
0
3,304
17,707
18,530
189
7,494
8,982
0
59,991
W
Camazotz
RareAspects
Camazotz
14,769
3,626
0
12,542
20,251
15,769
1,245
7,768
12,483
0
58,013
W
Ares
jokuh
Ares
9,067
446
0
4,209
14,128
16,941
0
6,578
7,550
24,877
0
L
Atlas
skyrimomg
Atlas
8,597
1,725
1,040
1,214
12,751
10,070
0
6,366
5,100
23,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
35,482
189
Minions Killed
197
8
Camps Cleared
8
1,021,914
Distance Traveled
1,085,002
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,415
601
108
6
4
303,480
12
L
Chang'e
11,284
594
65
3
3
332,418
6
L
Chaac
11,070
583
94
5
4
373,439
2
W
Camazotz
12,799
674
69
4
2
393,802
4
W
Ares
11,268
593
20
1
2
387,720
5
L
Atlas
10,138
534
30
2
1
316,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role