Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Pluto Is Best
King Arthur
Level 148
God Stats
28W - 24L
1,472 SR
Queue Stats
297W - 311L
1,443 Elo+
Party 2
Susano
Susano
Spine Fuzz
Susano
Level 122
God Stats
1W - 6L
1,275 SR
Queue Stats
490W - 533L
1,386 Elo+
Solo
Khepri
Khepri
havus
Khepri
Level 94
God Stats
14W - 17L
1,504 SR
Queue Stats
107W - 151L
1,360 Elo+
Party 2
Rama
Rama
unfixingpower15
Rama
Level 140
God Stats
1W - 6L
1,138 SR
Queue Stats
498W - 505L
1,575 Elo+
Party 2
Team Averages
Level 132
1,378 SR
1,453 Elo+

VS

Team Averages
Level 112
1,620 SR
1,663 Elo+
Anubis
Anubis
GNOMECHOMPSKI69
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,684 Elo+
Party 1
Sobek
Sobek
Tbar Jr
Sobek
Level 155
God Stats
1W - 1L
1,511 SR
Queue Stats
93W - 63L
1,659 Elo+
Party 1
Hel
Hel
XStone71
Hel
Level 158
God Stats
1W - 1L
1,714 SR
Queue Stats
104W - 74L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
dark knight775
Hun Batz
Level 119
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 1
Artemis
Artemis
yert38
Artemis
Level 29
God Stats
5W - 0L
1,655 SR
Queue Stats
6W - 1L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 4
9,153
572
11,039
7,154
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Pluto Is Best
King Arthur
12
0 / 9 / 1
7,223
451
5,977
17,918
12,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Spine Fuzz
Susano
10
0 / 4 / 1
6,344
397
4,622
8,271
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
havus
Khepri
10
0 / 4 / 5
6,742
421
2,196
10,476
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 5 / 1
9,315
582
11,733
14,506
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
9,198
575
1,478
7,605
3,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Tbar Jr
Sobek
13
5 / 2 / 7
9,316
582
8,157
19,266
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 4
10,741
671
15,580
14,069
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
7 / 2 / 4
9,914
620
7,736
11,593
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
yert38
Artemis
12
1 / 5 / 4
7,902
494
9,592
10,537
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
24
24
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
4
2
W
1
0
1
1.5
L
King Arthur
Pluto Is Best
King Arthur
0
9
1
0.06
L
Susano
Spine Fuzz
Susano
0
4
1
0.13
W
Sobek
Tbar Jr
Sobek
5
2
7
4.25
W
10
1
4
12
W
Hun Batz
7
2
4
4.5
L
Khepri
havus
Khepri
0
4
5
0.63
L
8
5
1
1.7
W
Artemis
yert38
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
42,543
58,325
Taken
63,070
31,502
Mitigated
44,668
14,893
Healing
33,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,039
1,069
0
2,136
7,154
2,494
268
3,653
3,453
68,515
0
W
1,478
55
0
4,296
7,605
3,213
569
3,160
4,193
73,157
0
L
King Arthur
Pluto Is Best
King Arthur
5,977
196
0
3,193
17,918
12,189
0
10,677
6,262
0
43,009
L
Susano
Spine Fuzz
Susano
4,622
568
0
2,404
8,271
2,486
0
2,701
5,481
0
29,264
W
Sobek
Tbar Jr
Sobek
8,157
568
365
6,836
19,266
24,027
126
3,279
15,725
27,217
0
W
15,580
1,037
3,846
10,395
14,069
9,709
1,109
2,506
11,325
71,342
0
W
Hun Batz
7,736
3,061
0
4,956
11,593
5,194
1,266
1,670
9,779
0
71,211
L
Khepri
havus
Khepri
2,196
343
120
2,007
10,476
8,972
10
3,200
7,202
11,849
0
L
11,733
8,162
0
5,033
14,506
5,361
0
3,794
10,712
0
59,009
W
Artemis
yert38
Artemis
9,592
4,777
0
2,458
10,537
2,525
628
1,586
8,813
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
47,071
428
Minions Killed
528
0
Camps Cleared
0
1,432,049
Distance Traveled
1,536,533
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,153
572
147
9
0
284,234
5
W
Anubis
9,198
575
142
9
0
299,026
8
L
King Arthur
7,223
451
92
6
0
248,612
0
L
Susano
6,344
397
62
4
0
307,564
3
W
Sobek
9,316
582
29
2
0
305,242
3
W
Hel
10,741
671
143
9
0
315,385
0
W
Hun Batz
9,914
620
143
9
0
342,944
3
L
Khepri
6,742
421
15
1
0
315,629
1
L
Rama
9,315
582
112
7
0
276,010
0
W
Artemis
7,902
494
71
4
0
273,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role