Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
giv080708
Terra
Level 129
God Stats
1W - 2L
1,190 SR
Queue Stats
125W - 124L
1,418 Elo+
Solo
Artio
Artio
pudtrivium
Artio
Level 153
God Stats
4W - 9L
1,229 SR
Queue Stats
1,101W - 1,135L
1,592 Elo+
Solo
Team Averages
Level 146
1,384 SR
1,502 Elo+

VS

Team Averages
Level 119
1,507 SR
1,453 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ForCamelot
Horus
Level 160
God Stats
2W - 4L
1,658 SR
Queue Stats
205W - 214L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
Hielth
Ratatoskr
Level 160
God Stats
7W - 12L
1,437 SR
Queue Stats
1,357W - 1,242L
1,599 Elo+
Solo
Bacchus
Bacchus
Lopezino274
Bacchus
Level 24
God Stats
0W - 2L
1,275 SR
Queue Stats
22W - 42L
1,227 Elo+
Solo
Anubis
Anubis
Raraavis1111
Anubis
Level 93
God Stats
6W - 6L
1,667 SR
Queue Stats
350W - 354L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
9 / 2 / 8
10,718
893
25,192
12,230
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
16
6 / 2 / 8
9,881
823
12,117
11,574
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
16
1 / 1 / 15
9,192
766
9,794
19,393
23,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
giv080708
Terra
16
1 / 0 / 16
9,254
771
6,076
16,260
9,619
Artio
16
2 / 1 / 16
9,127
761
8,654
19,592
19,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 1
8,891
741
20,649
12,871
7,324
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
14
1 / 3 / 5
7,626
636
6,589
15,051
17,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Hielth
Ratatoskr
13
0 / 3 / 6
7,348
612
7,314
11,694
8,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lopezino274
Bacchus
12
0 / 6 / 4
7,155
596
7,949
16,501
13,699
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Anubis
14
0 / 5 / 3
7,467
622
8,246
9,208
4,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
19
Kills
6
6
Deaths
19
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
2
8
6.5
W
Ne Zha
 
Ne Zha
6
2
8
5
W
Geb
 
Geb
1
1
15
8.5
L
Skadi
 
Skadi
5
2
1
2.75
L
Horus
1
3
5
1.17
L
Ratatoskr
Hielth
Ratatoskr
0
3
6
1
L
Bacchus
Lopezino274
Bacchus
0
6
4
0.33
L
Anubis
0
5
3
0.3
W
Terra
giv080708
Terra
1
0
16
9
W
Artio
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,833
Damage
50,747
79,049
Taken
65,325
65,511
Mitigated
51,631
42,159
Healing
28,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
25,192
11,045
663
2,429
12,230
5,646
3,159
2,388
9,842
0
50,424
W
Ne Zha
 
Ne Zha
12,117
2,047
1,960
1,474
11,574
6,944
986
2,929
8,645
0
32,612
W
Geb
 
Geb
9,794
1,344
2,920
3,177
19,393
23,495
560
4,114
15,279
18,249
0
L
Skadi
 
Skadi
20,649
7,997
459
1,048
12,871
7,324
248
4,438
8,433
0
44,470
L
Horus
6,589
3,041
10,752
8,020
15,051
17,790
0
7,348
7,703
0
8,328
L
Ratatoskr
Hielth
Ratatoskr
7,314
795
903
1,482
11,694
8,294
0
4,621
7,073
0
10,895
L
Bacchus
Lopezino274
Bacchus
7,949
1,244
0
2,877
16,501
13,699
0
4,751
11,750
14,088
0
L
Anubis
8,246
945
710
2,373
9,208
4,524
112
3,366
5,842
21,130
0
W
Terra
giv080708
Terra
6,076
1,291
8,862
4,940
16,260
9,619
415
4,041
12,219
12,144
0
W
Artio
8,654
539
9,302
6,432
19,592
19,807
328
2,723
16,869
14,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
38,487
135
Minions Killed
111
0
Camps Cleared
0
1,070,769
Distance Traveled
974,050
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,718
893
71
6
0
177,203
0
W
Ne Zha
9,881
823
30
3
0
198,182
0
W
Geb
9,192
766
9
1
0
226,003
3
L
Skadi
8,891
741
41
3
0
181,977
1
L
Horus
7,626
636
3
0
0
204,264
0
L
Ratatoskr
7,348
612
16
1
0
223,933
4
L
Bacchus
7,155
596
13
1
0
193,617
0
L
Anubis
7,467
622
38
3
0
170,259
0
W
Terra
9,254
771
20
2
0
241,941
0
W
Artio
9,127
761
5
0
0
227,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role