Player Matchup

Hercules
Hercules
DubCepticon
Hercules
Level 158
God Stats
2W - 5L
1,202 SR
Queue Stats
86W - 127L
1,461 Elo+
Party 1
Loki
Loki
ElarepaEdulC
Loki
Level 140
God Stats
13W - 13L
1,693 SR
Queue Stats
541W - 500L
1,561 Elo+
Party 1
Ra
Ra
Jellyman906
Ra
Level 46
God Stats
2W - 0L
1,652 SR
Queue Stats
22W - 20L
1,575 Elo+
Party 1
Sol
Sol
UL sgr 32
Sol
Level 152
God Stats
7W - 5L
1,625 SR
Queue Stats
274W - 252L
1,521 Elo+
Party 1
Bastet
Bastet
rachet369
Bastet
Level 154
God Stats
3W - 2L
1,712 SR
Queue Stats
190W - 216L
1,501 Elo+
Party 1
Team Averages
Level 130
1,577 SR
1,524 Elo+

VS

Team Averages
Level 100
1,474 SR
1,478 Elo+
Cliodhna
Cliodhna
Aidenplayz452
Cliodhna
Level 19
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 25L
1,337 Elo+
Party 2
Hercules
Hercules
Hatian Sin
Hercules
Level 129
God Stats
4W - 9L
1,404 SR
Queue Stats
450W - 481L
1,432 Elo+
Solo
Apollo
Apollo
JudgeAnarchy
Apollo
Level 145
God Stats
26W - 32L
1,524 SR
Queue Stats
992W - 1,102L
1,368 Elo+
Solo
Jormungandr
Jormungandr
PrettiPlush
Jormungandr
Level 97
God Stats
29W - 18L
1,595 SR
Queue Stats
260W - 218L
1,637 Elo+
Party 2
Chang'e
Chang'e
redox885set
Chang'e
Level 108
God Stats
9W - 7L
1,532 SR
Queue Stats
584W - 542L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DubCepticon
Hercules
14
1 / 5 / 6
9,145
398
4,953
19,678
16,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 5 / 1
13,049
567
17,369
17,339
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 6
11,781
512
15,081
17,973
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 3
11,927
519
17,850
14,148
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
rachet369
Bastet
20
10 / 2 / 1
13,389
582
20,552
19,121
7,602
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aidenplayz452
Cliodhna
10
0 / 13 / 1
7,426
323
6,717
15,253
3,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Hatian Sin
Hercules
17
3 / 2 / 1
9,995
435
5,450
26,170
23,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
16
5 / 4 / 3
10,405
452
8,584
16,722
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
PrettiPlush
Jormungandr
16
5 / 6 / 9
10,714
466
17,728
25,109
24,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
redox885set
Chang'e
19
8 / 3 / 9
12,767
555
18,094
18,672
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
28
Kills
21
21
Deaths
28
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aidenplayz452
Cliodhna
0
13
1
0.04
W
Hercules
DubCepticon
Hercules
1
5
6
0.8
W
11
5
1
2.3
L
Hercules
Hatian Sin
Hercules
3
2
1
1.75
W
2
4
6
1.25
L
Apollo
5
4
3
1.63
L
Jormungandr
PrettiPlush
Jormungandr
5
6
9
1.58
W
4
5
3
1.1
W
Bastet
rachet369
Bastet
10
2
1
5.25
L
Chang'e
redox885set
Chang'e
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,805
Damage
56,573
88,259
Taken
101,926
44,105
Mitigated
65,210
33,084
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aidenplayz452
Cliodhna
6,717
202
0
492
15,253
3,918
0
381
14,786
0
32,410
W
Hercules
DubCepticon
Hercules
4,953
1,258
0
5,013
19,678
16,618
0
9,280
10,072
0
27,489
W
17,369
6,829
0
5,355
17,339
6,978
0
7,363
9,712
0
107,892
L
Hercules
Hatian Sin
Hercules
5,450
2,289
0
11,600
26,170
23,470
723
4,425
21,487
0
50,214
W
15,081
821
1,583
9,422
17,973
7,505
0
9,578
8,007
87,075
0
L
Apollo
8,584
3,765
0
4,001
16,722
5,731
1,065
4,749
11,917
0
59,280
L
Jormungandr
PrettiPlush
Jormungandr
17,728
3,458
429
3,325
25,109
24,953
319
9,701
14,735
62,770
0
W
17,850
5,580
0
4,734
14,148
5,402
1,488
7,630
6,424
75,296
9,311
W
Bastet
rachet369
Bastet
20,552
4,818
0
6,977
19,121
7,602
2,050
1,188
17,873
0
98,038
L
Chang'e
redox885set
Chang'e
18,094
1,535
3,643
9,017
18,672
7,138
438
11,534
6,727
72,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,291
Gold Earned
51,307
634
Minions Killed
473
0
Camps Cleared
0
2,134,610
Distance Traveled
2,148,901
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,426
323
58
3
0
382,768
0
W
Hercules
9,145
398
41
2
0
413,796
5
W
Loki
13,049
567
163
7
0
491,278
2
L
Hercules
9,995
435
111
5
0
465,571
0
W
Ra
11,781
512
149
6
0
461,658
1
L
Apollo
10,405
452
95
4
0
457,660
10
L
Jormungandr
10,714
466
88
4
0
399,142
2
W
Sol
11,927
519
117
5
0
368,343
1
W
Bastet
13,389
582
164
7
0
399,535
0
L
Chang'e
12,767
555
121
5
0
443,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role