Player Matchup

Kukulkan
Kukulkan
OMagic_ManO
Kukulkan
Level 46
God Stats
4W - 0L
1,477 SR
Queue Stats
38W - 23L
1,556 Elo+
Party 1
Mulan
Mulan
RubyTheHuntress
Mulan
Level 149
God Stats
8W - 6L
1,678 SR
Queue Stats
204W - 162L
1,667 Elo+
Party 1
Charybdis
Charybdis
SPlDER-CUZ
Charybdis
Level 154
God Stats
26W - 24L
1,594 SR
Queue Stats
327W - 217L
1,657 Elo+
Party 1
Bastet
Bastet
SquidwrdFortnite
Bastet
Level 81
God Stats
8W - 4L
1,703 SR
Queue Stats
143W - 121L
1,605 Elo+
Party 1
Atlas
Atlas
VenaticCone602
Atlas
Level 158
God Stats
5W - 2L
1,495 SR
Queue Stats
231W - 182L
1,669 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,631 Elo+

VS

Team Averages
Level 52
1,541 SR
1,481 Elo+
Nemesis
Nemesis
Deadweightnewb
Nemesis
Level 67
God Stats
6W - 7L
1,567 SR
Queue Stats
281W - 279L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fearfull-Bear
Cu Chulainn
Level 29
God Stats
6W - 3L
1,712 SR
Queue Stats
49W - 46L
1,491 Elo+
Party 2
Chaac
Chaac
GerosMyPetMonkey
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,522 Elo+
Party 2
Chang'e
Chang'e
H0odinni88
Chang'e
Level 109
God Stats
7W - 1L
1,415 SR
Queue Stats
405W - 447L
1,403 Elo+
Solo
Sol
Sol
IrregularAtLife
Sol
Level 38
God Stats
22W - 25L
1,508 SR
Queue Stats
108W - 119L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OMagic_ManO
Kukulkan
10
0 / 2 / 5
6,071
506
1,355
4,871
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
8 / 0 / 1
8,187
682
7,993
6,909
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SPlDER-CUZ
Charybdis
14
5 / 0 / 0
8,244
687
4,026
3,728
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 1
6,435
536
3,892
9,293
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 2
6,659
555
4,023
5,954
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 4
5,754
480
6,559
8,769
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Fearfull-Bear
Cu Chulainn
6
0 / 6 / 0
4,709
392
2,697
9,935
5,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 0
4,517
376
907
5,368
2,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
H0odinni88
Chang'e
10
4 / 3 / 1
6,159
513
6,296
6,172
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,076
506
420
4,974
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
19
Kills
6
6
Deaths
19
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Cu Chulainn
Fearfull-Bear
Cu Chulainn
0
6
0
0
L
0
4
0
0
L
Chang'e
H0odinni88
Chang'e
4
3
1
1.5
L
0
2
0
0
W
Kukulkan
OMagic_ManO
Kukulkan
0
2
5
1.25
W
8
0
1
8.5
W
Charybdis
SPlDER-CUZ
Charybdis
5
0
0
5
W
2
4
1
0.63
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
16,879
30,755
Taken
35,218
14,068
Mitigated
13,963
12,784
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,559
2,883
0
953
8,769
3,019
0
1,977
6,682
0
31,244
L
Cu Chulainn
Fearfull-Bear
Cu Chulainn
2,697
1,158
0
719
9,935
5,951
42
460
8,923
2,465
14,936
L
907
136
0
575
5,368
2,025
33
195
5,026
0
13,074
L
Chang'e
H0odinni88
Chang'e
6,296
343
1,035
2,162
6,172
1,780
0
1,801
4,159
28,041
0
L
420
153
0
1,692
4,974
1,188
0
439
4,478
32,414
3,773
W
Kukulkan
OMagic_ManO
Kukulkan
1,355
225
204
372
4,871
1,344
0
2,099
2,578
25,220
0
W
7,993
2,798
0
3,831
6,909
4,834
0
190
6,719
0
49,262
W
Charybdis
SPlDER-CUZ
Charybdis
4,026
1,619
0
2,898
3,728
1,208
0
123
3,605
0
69,103
W
3,892
1,001
0
3,412
9,293
2,408
0
1,680
7,495
0
35,166
W
4,023
879
346
1,721
5,954
4,274
0
2,282
3,492
22,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
27,215
409
Minions Killed
274
0
Camps Cleared
0
1,192,853
Distance Traveled
1,070,860
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,754
480
57
5
0
247,347
6
L
Cu Chulainn
4,709
392
41
3
0
211,806
1
L
Chaac
4,517
376
26
2
0
189,304
0
L
Chang'e
6,159
513
56
5
0
211,618
1
L
Sol
6,076
506
94
8
0
210,785
5
W
Kukulkan
6,071
506
56
5
0
229,087
0
W
Mulan
8,187
682
105
9
0
244,494
2
W
Charybdis
8,244
687
139
12
0
221,883
3
W
Bastet
6,435
536
74
6
0
264,768
0
W
Atlas
6,659
555
35
3
0
232,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role