Player Matchup

Cthulhu
Cthulhu
AsianJaguar2
Cthulhu
Level 96
God Stats
5W - 4L
1,599 SR
Queue Stats
84W - 79L
1,391 Elo+
Party 1
Hercules
Hercules
ilikeyacutg9018
Hercules
Level 22
God Stats
8W - 8L
1,415 SR
Queue Stats
43W - 42L
1,480 Elo+
Party 1
Poseidon
Poseidon
xEpicxBladesx
Poseidon
Level 135
God Stats
1W - 1L
1,486 SR
Queue Stats
104W - 100L
1,470 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,447 Elo+

VS

Team Averages
Level 86
1,517 SR
1,466 Elo+
Neith
Neith
IndigoSol47
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
Micoo 2013
Cthulhu
Level 145
God Stats
26W - 11L
1,629 SR
Queue Stats
491W - 369L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
Mr Amazoe
Sun Wukong
Level 85
God Stats
6W - 4L
1,423 SR
Queue Stats
46W - 64L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsianJaguar2
Cthulhu
17
5 / 3 / 12
12,841
611
21,320
27,413
27,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
3 / 4 / 11
11,916
567
7,821
21,573
20,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
xEpicxBladesx
Poseidon
17
10 / 4 / 7
13,776
656
23,260
16,062
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
12,816
610
22,272
20,577
11,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Micoo 2013
Cthulhu
17
1 / 5 / 10
13,430
640
15,276
23,933
20,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Mr Amazoe
Sun Wukong
18
7 / 5 / 4
14,675
699
17,533
22,150
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
11
11
Deaths
18
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AsianJaguar2
Cthulhu
5
3
12
3.67
W
3
8
5
0.69
W
Cthulhu
Micoo 2013
Cthulhu
1
5
10
1.2
W
Sun Wukong
Mr Amazoe
Sun Wukong
7
5
4
1.8
L
Hercules
3
4
11
2.13
L
Poseidon
xEpicxBladesx
Poseidon
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
55,081
65,048
Taken
66,660
54,427
Mitigated
47,566
21,952
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AsianJaguar2
Cthulhu
21,320
1,285
1,005
12,894
27,413
27,638
115
6,268
20,903
53,543
0
W
22,272
10,404
1,137
4,903
20,577
11,348
1,182
16,556
3,409
0
59,850
W
Cthulhu
Micoo 2013
Cthulhu
15,276
855
2,012
7,590
23,933
20,707
271
14,517
8,670
48,065
0
W
Sun Wukong
Mr Amazoe
Sun Wukong
17,533
4,512
0
7,998
22,150
15,511
817
12,330
9,272
26
53,552
L
Hercules
7,821
1,777
0
5,409
21,573
20,608
0
3,396
17,614
0
17,346
L
Poseidon
xEpicxBladesx
Poseidon
23,260
2,122
0
2,644
16,062
6,181
276
6,368
9,272
72,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
40,921
203
Minions Killed
222
7
Camps Cleared
8
1,066,942
Distance Traveled
1,125,849
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,841
611
65
3
0
393,914
1
W
Neith
12,816
610
106
5
1
326,815
2
W
Cthulhu
13,430
640
56
3
3
395,818
4
W
Sun Wukong
14,675
699
60
3
4
403,216
5
L
Hercules
11,916
567
21
1
2
328,484
1
L
Poseidon
13,776
656
117
6
5
344,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role