Player Matchup

Khepri
Khepri
FeastOnThisYeast
Khepri
Level 101
God Stats
16W - 13L
1,510 SR
Queue Stats
262W - 249L
1,598 Elo+
Party 2
Neith
Neith
Nickaplez
Neith
Level 23
God Stats
3W - 10L
1,263 SR
Queue Stats
3W - 10L
1,258 Elo+
Party 1
Ganesha
Ganesha
Snaldo
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,258 Elo+
Party 1
Charybdis
Charybdis
Zabiyume
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,258 Elo+
Party 1
Thor
Thor
missbabey
Thor
Level 6
God Stats
5W - 6L
1,642 SR
Queue Stats
6W - 15L
1,400 Elo+
Party 2
Team Averages
Level 38
1,483 SR
1,354 Elo+

VS

Team Averages
Level 55
1,449 SR
1,435 Elo+
Loki
Loki
CodenameCarrot
Loki
Level 29
God Stats
25W - 25L
1,411 SR
Queue Stats
29W - 37L
1,357 Elo+
Party 3
Chang'e
Chang'e
SlashedSmile
Chang'e
Level 76
God Stats
2W - 3L
1,325 SR
Queue Stats
133W - 152L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
Spudkatt
Nu Wa
Level 40
God Stats
25W - 42L
1,404 SR
Queue Stats
40W - 61L
1,392 Elo+
Party 3
Kukulkan
Kukulkan
VamosIndeed
Kukulkan
Level 86
God Stats
102W - 115L
1,468 SR
Queue Stats
166W - 215L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
XYNATUREXY
Gilgamesh
Level 46
God Stats
12W - 7L
1,639 SR
Queue Stats
92W - 103L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
12,454
958
7,552
26,931
33,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Nickaplez
Neith
18
1 / 7 / 6
10,891
838
8,477
16,738
7,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Snaldo
Ganesha
19
1 / 7 / 10
13,022
1,002
15,628
29,767
44,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Zabiyume
Charybdis
18
7 / 7 / 5
13,091
1,007
20,490
20,086
9,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
18
2 / 5 / 6
11,221
863
3,974
17,624
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

40

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 16
13,927
1,071
20,036
13,477
4,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SlashedSmile
Chang'e
19
1 / 3 / 15
11,941
919
16,238
13,643
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Spudkatt
Nu Wa
19
3 / 2 / 15
12,013
924
16,940
7,376
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
VamosIndeed
Kukulkan
20
8 / 0 / 13
13,552
1,042
30,736
4,417
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XYNATUREXY
Gilgamesh
20
8 / 3 / 11
13,857
1,066
21,659
22,678
22,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
13
Kills
29
29
Deaths
13
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
5
16
3.4
L
2
3
7
1.83
L
Neith
Nickaplez
Neith
1
7
6
0.57
W
Chang'e
SlashedSmile
Chang'e
1
3
15
2.83
L
Ganesha
Snaldo
Ganesha
1
7
10
0.86
W
Nu Wa
Spudkatt
Nu Wa
3
2
15
5.25
W
Kukulkan
VamosIndeed
Kukulkan
8
0
13
14.5
W
Gilgamesh
XYNATUREXY
Gilgamesh
8
3
11
4.5
L
Charybdis
Zabiyume
Charybdis
7
7
5
1.36
L
Thor
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,121
Damage
105,609
111,146
Taken
61,591
103,331
Mitigated
34,225
10,180
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,036
3,351
0
98
13,477
4,338
0
5,440
8,037
0
36,443
L
7,552
611
0
1,276
26,931
33,934
0
17,670
8,621
33,050
0
L
Neith
Nickaplez
Neith
8,477
1,942
805
2,250
16,738
7,632
0
6,607
9,524
0
34,194
W
Chang'e
SlashedSmile
Chang'e
16,238
2,836
3,041
3,796
13,643
4,072
0
5,606
8,037
36,018
0
L
Ganesha
Snaldo
Ganesha
15,628
815
0
1,928
29,767
44,723
0
21,005
7,876
34,676
0
W
Nu Wa
Spudkatt
Nu Wa
16,940
5,551
150
588
7,376
2,473
0
2,461
4,915
41,439
0
W
Kukulkan
VamosIndeed
Kukulkan
30,736
1,281
0
24
4,417
1,319
0
3,149
1,268
62,403
0
W
Gilgamesh
XYNATUREXY
Gilgamesh
21,659
3,806
0
2,733
22,678
22,023
0
6,524
16,154
7,696
33,709
L
Charybdis
Zabiyume
Charybdis
20,490
13,352
0
3,582
20,086
9,074
0
10,979
8,748
0
65,121
L
Thor
3,974
872
0
339
17,624
7,968
0
9,931
7,331
0
14,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,679
Gold Earned
65,290
256
Minions Killed
271
3
Camps Cleared
15
1,187,305
Distance Traveled
1,220,155
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,927
1,071
33
3
2
247,337
0
L
Khepri
12,454
958
42
3
0
245,048
0
L
Neith
10,891
838
65
5
1
219,263
0
W
Chang'e
11,941
919
41
3
6
240,872
1
L
Ganesha
13,022
1,002
0
0
0
237,041
0
W
Nu Wa
12,013
924
61
5
0
210,013
1
W
Kukulkan
13,552
1,042
83
6
0
261,597
0
W
Gilgamesh
13,857
1,066
53
4
7
260,336
0
L
Charybdis
13,091
1,007
119
9
1
223,146
0
L
Thor
11,221
863
30
2
1
262,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role