Player Matchup

Arachne
Arachne
Lucifer420_69
Arachne
Level 84
God Stats
6W - 3L
1,600 SR
Queue Stats
387W - 501L
1,312 Elo+
Party 2
Neith
Neith
OhMagikk
Neith
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,389 Elo+
Solo
Horus
Horus
Sukaiurufu-shin
Horus
Level 41
God Stats
4W - 5L
1,333 SR
Queue Stats
156W - 147L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
alamortician
Nu Wa
Level 28
God Stats
2W - 6L
1,392 SR
Queue Stats
93W - 131L
1,238 Elo+
Party 3
Bellona
Bellona
lighting_juston
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,085 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,304 Elo+

VS

Team Averages
Level 89
1,449 SR
1,362 Elo+
Ares
Ares
BillyDaFilthy-
Ares
Level 104
God Stats
8W - 5L
1,611 SR
Queue Stats
306W - 355L
1,362 Elo+
Solo
Artemis
Artemis
EveOfTheEnd
Artemis
Level 112
God Stats
2W - 2L
1,391 SR
Queue Stats
159W - 172L
1,392 Elo+
Solo
Arachne
Arachne
xX GNUTZ 305 Xx
Arachne
Level 62
God Stats
15W - 9L
1,599 SR
Queue Stats
72W - 108L
1,325 Elo+
Party 1
Odin
Odin
xX JEWBUR305 Xx
Odin
Level 85
God Stats
139W - 129L
1,507 SR
Queue Stats
441W - 494L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
Level 84
God Stats
1W - 4L
1,134 SR
Queue Stats
417W - 471L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
8 / 7 / 5
10,392
520
19,422
22,045
8,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
OhMagikk
Neith
11
1 / 4 / 7
7,358
368
8,049
8,254
2,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
4 / 5 / 10
9,654
483
8,372
23,280
19,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 14 / 3
7,045
352
5,870
18,407
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 8 / 6
8,877
444
10,325
15,879
16,414
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 16
10,420
521
13,337
17,734
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
EveOfTheEnd
Artemis
17
5 / 2 / 13
10,626
531
11,538
12,254
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
12 / 3 / 10
11,379
569
13,880
17,790
12,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 12
10,732
537
15,068
18,326
14,821
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
16
11 / 5 / 11
11,097
555
17,591
13,196
5,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
15
Kills
38
38
Deaths
15
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
Artemis
EveOfTheEnd
Artemis
5
2
13
5.75
L
Arachne
8
7
5
1.5
L
Neith
OhMagikk
Neith
1
4
7
1.13
L
4
5
10
1.8
L
0
14
3
0.11
L
2
8
6
0.63
W
12
3
10
5.67
W
5
3
12
3.67
W
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,038
Damage
71,414
87,865
Taken
79,300
51,684
Mitigated
56,509
18,119
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,337
653
0
3,184
17,734
19,068
189
1,098
16,636
35,398
0
W
Artemis
EveOfTheEnd
Artemis
11,538
5,812
0
6,379
12,254
4,663
3,687
847
11,407
0
73,928
L
Arachne
19,422
15,852
0
4,870
22,045
8,952
0
4,912
17,133
0
45,481
L
Neith
OhMagikk
Neith
8,049
3,712
0
1,252
8,254
2,410
138
1,127
7,127
0
35,695
L
8,372
4,289
3,858
5,236
23,280
19,212
34
5,974
17,306
0
26,430
L
5,870
3,165
0
2,244
18,407
4,696
376
2,800
15,607
30,749
0
L
10,325
3,311
0
659
15,879
16,414
340
3,036
12,843
0
38,006
W
13,880
9,340
1,091
8,374
17,790
12,431
3,415
1,366
16,424
0
78,237
W
15,068
2,130
387
2,951
18,326
14,821
1,041
492
17,834
8,930
56,099
W
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
17,591
7,609
0
2,557
13,196
5,526
3,112
2,067
11,129
0
67,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
54,254
269
Minions Killed
497
0
Camps Cleared
0
1,578,259
Distance Traveled
1,871,968
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,420
521
40
2
0
383,526
6
W
Artemis
10,626
531
122
6
0
307,545
0
L
Arachne
10,392
520
65
3
0
372,664
0
L
Neith
7,358
368
48
2
0
263,246
2
L
Horus
9,654
483
33
2
0
369,964
0
L
Nu Wa
7,045
352
58
3
0
266,866
0
L
Bellona
8,877
444
65
3
0
305,519
1
W
Arachne
11,379
569
122
6
0
427,959
0
W
Odin
10,732
537
118
6
0
405,289
2
W
Ah Muzen Cab
11,097
555
95
5
0
347,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role