Player Matchup

Charybdis
Charybdis
BranBAM
Charybdis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 141L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CivilMeister
Cu Chulainn
Level 82
God Stats
186W - 158L
1,567 SR
Queue Stats
247W - 231L
1,494 Elo+
Party 1
Anubis
Anubis
DankigMig69
Anubis
Level 85
God Stats
119W - 100L
1,604 SR
Queue Stats
262W - 283L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GeekMagic
Tsukuyomi
Level 62
God Stats
31W - 29L
1,503 SR
Queue Stats
107W - 129L
1,403 Elo+
Party 1
Bacchus
Bacchus
ZenSunTM
Bacchus
Level 68
God Stats
8W - 7L
1,336 SR
Queue Stats
184W - 183L
1,433 Elo+
Solo
Team Averages
Level 73
1,502 SR
1,447 Elo+

VS

Team Averages
Level 80
1,551 SR
1,390 Elo+
Merlin
Merlin
CountDeku
Merlin
Level 138
God Stats
0W - 1L
1,910 SR
Queue Stats
14W - 9L
1,344 Elo+
Party 2
Neith
Neith
DisFakaOvaHea
Neith
Level 108
God Stats
4W - 5L
1,513 SR
Queue Stats
41W - 33L
1,442 Elo+
Solo
Olorun
Olorun
Solaris l Luna
Olorun
Level 89
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 12L
1,347 Elo+
Party 2
Thanatos
Thanatos
Tiger6016
Thanatos
Level 22
God Stats
7W - 10L
1,509 SR
Queue Stats
21W - 26L
1,397 Elo+
Party 3
Gilgamesh
Gilgamesh
stampylongname2
Gilgamesh
Level 41
God Stats
6W - 7L
1,514 SR
Queue Stats
70W - 60L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BranBAM
Charybdis
9
7 / 0 / 4
5,884
588
2,808
4,402
1,078
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
CivilMeister
Cu Chulainn
13
5 / 1 / 3
7,386
739
6,504
4,748
2,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
5 / 0 / 4
6,425
643
2,594
3,129
1,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GeekMagic
Tsukuyomi
8
2 / 0 / 7
5,173
517
3,431
3,542
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ZenSunTM
Bacchus
8
2 / 1 / 11
5,886
589
2,065
5,008
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CountDeku
Merlin
8
0 / 5 / 0
4,489
449
1,744
3,963
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,960
496
1,752
2,419
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 1
5,001
500
650
7,791
2,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Tiger6016
Thanatos
6
0 / 4 / 0
4,198
420
871
5,545
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
stampylongname2
Gilgamesh
6
1 / 7 / 0
4,189
419
2,582
7,009
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
21
Kills
1
2
Deaths
23
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BranBAM
Charybdis
7
0
4
9
W
Cu Chulainn
CivilMeister
Cu Chulainn
5
1
3
6.5
L
Merlin
CountDeku
Merlin
0
5
0
0
W
Anubis
5
0
4
7
L
0
1
0
0
W
Tsukuyomi
GeekMagic
Tsukuyomi
2
0
7
5.5
L
0
6
1
0.08
L
Thanatos
Tiger6016
Thanatos
0
4
0
0
W
Bacchus
ZenSunTM
Bacchus
2
1
11
7.5
L
Gilgamesh
stampylongname2
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
7,599
20,829
Taken
26,727
10,199
Mitigated
6,382
7,787
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BranBAM
Charybdis
2,808
1,289
0
1,824
4,402
1,078
599
667
3,615
0
24,893
W
Cu Chulainn
CivilMeister
Cu Chulainn
6,504
1,505
0
1,504
4,748
2,874
164
650
4,098
5,205
44,471
L
Merlin
CountDeku
Merlin
1,744
0
0
0
3,963
874
0
1,117
2,764
16,603
0
W
Anubis
2,594
132
0
1,328
3,129
1,398
482
584
2,439
34,582
0
L
1,752
348
0
938
2,419
730
0
377
2,042
0
26,439
W
Tsukuyomi
GeekMagic
Tsukuyomi
3,431
543
0
1,544
3,542
730
530
0
3,542
0
19,022
L
650
185
1
1,835
7,791
2,115
0
1,121
6,588
20,095
0
L
Thanatos
Tiger6016
Thanatos
871
115
0
2,338
5,545
1,089
0
1,479
4,024
0
14,413
W
Bacchus
ZenSunTM
Bacchus
2,065
280
0
1,587
5,008
4,119
262
199
4,741
13,147
0
L
Gilgamesh
stampylongname2
Gilgamesh
2,582
391
0
448
7,009
1,574
111
950
6,059
0
9,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
22,837
289
Minions Killed
201
0
Camps Cleared
0
1,019,134
Distance Traveled
886,501
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,884
588
50
5
0
191,104
0
W
Cu Chulainn
7,386
739
115
12
0
211,672
2
L
Merlin
4,489
449
39
4
0
170,491
5
W
Anubis
6,425
643
68
7
0
186,217
6
L
Neith
4,960
496
65
7
0
177,439
2
W
Tsukuyomi
5,173
517
37
4
0
223,701
0
L
Olorun
5,001
500
43
4
0
168,819
0
L
Thanatos
4,198
420
37
4
0
193,415
0
W
Bacchus
5,886
589
19
2
0
206,440
5
L
Gilgamesh
4,189
419
17
2
0
176,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role