Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bulat15
Jing Wei
Level 147
God Stats
6W - 2L
1,400 SR
Queue Stats
103W - 106L
1,446 Elo+
Solo
Atlas
Atlas
Moustashe
Atlas
Level 104
God Stats
1W - 4L
1,276 SR
Queue Stats
125W - 114L
1,609 Elo+
Solo
Team Averages
Level 130
1,435 SR
1,511 Elo+

VS

Team Averages
Level 76
1,479 SR
1,534 Elo+
Ullr
Ullr
Abelities
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
LordDemound
Bacchus
Level 135
God Stats
15W - 18L
1,532 SR
Queue Stats
446W - 487L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
SoYam
Baron Samedi
Level 145
God Stats
0W - 2L
1,294 SR
Queue Stats
299W - 251L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Woundeddraco147
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
XYNATUREXY
Hercules
Level 46
God Stats
2W - 3L
1,567 SR
Queue Stats
92W - 103L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 0 / 6
6,668
1,334
4,886
1,366
699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ra
 
Ra
11
4 / 0 / 4
6,552
1,310
4,800
1,679
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
 
He Bo
11
1 / 1 / 8
5,531
1,106
4,416
2,557
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Bulat15
Jing Wei
11
2 / 0 / 8
6,218
1,244
5,139
2,125
1,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Moustashe
Atlas
11
1 / 1 / 8
5,652
1,130
1,798
3,437
3,157
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

399

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 4 / 2
5,283
1,057
2,135
5,584
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
LordDemound
Bacchus
9
0 / 0 / 0
4,620
924
0
0
0
Baron Samedi
SoYam
Baron Samedi
10
1 / 3 / 1
5,562
1,112
2,715
5,323
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
10
1 / 5 / 1
5,324
1,065
1,256
6,698
2,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
XYNATUREXY
Hercules
10
0 / 1 / 2
5,216
1,043
1,605
7,001
3,263
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
13
Kills
2
2
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
6
8
W
Ra
 
Ra
4
0
4
6
W
He Bo
 
He Bo
1
1
8
5
L
Ullr
0
4
2
0.25
W
Jing Wei
Bulat15
Jing Wei
2
0
8
6
L
Bacchus
LordDemound
Bacchus
0
0
0
0
W
Atlas
Moustashe
Atlas
1
1
8
5
L
Baron Samedi
SoYam
Baron Samedi
1
3
1
0.5
L
Hun Batz
1
5
1
0.3
L
Hercules
XYNATUREXY
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
7,711
11,164
Taken
24,606
6,197
Mitigated
10,162
2,018
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,886
494
524
175
1,366
699
0
36
1,330
10,319
0
W
Ra
 
Ra
4,800
398
692
450
1,679
547
0
264
1,415
24,082
0
W
He Bo
 
He Bo
4,416
197
0
0
2,557
736
0
436
2,121
10,057
0
L
Ullr
2,135
942
0
241
5,584
2,007
0
3,888
1,572
0
10,884
W
Jing Wei
Bulat15
Jing Wei
5,139
2,710
0
177
2,125
1,058
0
803
1,322
0
11,930
L
Bacchus
LordDemound
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Moustashe
Atlas
1,798
39
0
0
3,437
3,157
0
1,176
2,261
6,155
0
L
Baron Samedi
SoYam
Baron Samedi
2,715
261
588
1,212
5,323
2,692
0
3,169
2,089
21,815
0
L
Hun Batz
1,256
57
0
0
6,698
2,200
0
5,121
1,347
0
3,419
L
Hercules
XYNATUREXY
Hercules
1,605
472
0
902
7,001
3,263
0
3,209
3,698
0
12,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
26,005
98
Minions Killed
88
6
Camps Cleared
3
546,714
Distance Traveled
368,509
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,668
1,334
6
1
1
110,630
3
W
Ra
6,552
1,310
46
9
2
127,682
1
W
He Bo
5,531
1,106
23
5
1
97,108
0
L
Ullr
5,283
1,057
21
4
1
81,251
0
W
Jing Wei
6,218
1,244
16
3
2
115,375
0
L
Bacchus
4,620
924
0
0
0
0
0
W
Atlas
5,652
1,130
7
1
0
95,919
0
L
Baron Samedi
5,562
1,112
40
8
0
89,559
1
L
Hun Batz
5,324
1,065
10
2
0
99,046
0
L
Hercules
5,216
1,043
17
3
2
98,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role