Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
IndigoSol47
Bellona
Level 29
God Stats
8W - 4L
1,572 SR
Queue Stats
100W - 112L
1,417 Elo+
Party 2
Hades
Hades
Stonedmind2
Hades
Level 60
God Stats
1W - 0L
1,629 SR
Queue Stats
110W - 61L
1,701 Elo+
Party 2
Team Averages
Level 66
1,567 SR
1,539 Elo+

VS

Team Averages
Level 44
1,438 SR
1,405 Elo+
Hachiman
Hachiman
LeAmericanBoy
Hachiman
Level 24
God Stats
13W - 14L
1,481 SR
Queue Stats
25W - 26L
1,440 Elo+
Party 1
Tiamat
Tiamat
MilkLord420
Tiamat
Level 39
God Stats
11W - 14L
1,454 SR
Queue Stats
30W - 43L
1,299 Elo+
Party 1
Set
Set
SPTombstone
Set
Level 69
God Stats
0W - 3L
1,379 SR
Queue Stats
128W - 132L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 2 / 13
8,311
923
10,496
5,952
1,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
IndigoSol47
Bellona
11
4 / 0 / 18
7,709
857
5,782
7,442
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
13 / 2 / 10
8,954
995
9,898
9,069
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeAmericanBoy
Hachiman
11
4 / 8 / 0
7,741
860
6,424
11,786
3,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
8
0 / 8 / 1
5,433
604
3,959
8,979
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 8 / 3
6,136
682
3,578
10,485
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
4
4
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
13
6.75
W
Bellona
IndigoSol47
Bellona
4
0
18
13
L
Hachiman
LeAmericanBoy
Hachiman
4
8
0
0.5
L
Tiamat
0
8
1
0.06
L
0
8
3
0.19
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
13,961
22,463
Taken
31,250
12,684
Mitigated
11,528
7,177
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,496
3,866
0
1,546
5,952
1,679
935
769
5,023
0
30,869
W
Bellona
IndigoSol47
Bellona
5,782
2,057
181
927
7,442
7,393
569
1,388
5,852
0
13,942
L
Hachiman
LeAmericanBoy
Hachiman
6,424
4,210
0
1,467
11,786
3,385
0
4,358
7,250
0
16,666
L
Tiamat
3,959
306
0
558
8,979
3,664
0
2,532
6,271
10,937
0
L
3,578
873
0
139
10,485
4,479
0
3,366
6,831
0
11,428
W
9,898
1,612
258
4,265
9,069
3,612
663
1,530
7,229
23,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
19,310
94
Minions Killed
54
6
Camps Cleared
0
513,251
Distance Traveled
427,883
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,311
923
46
5
2
169,489
3
W
Bellona
7,709
857
17
2
1
183,533
4
L
Hachiman
7,741
860
22
2
0
138,360
0
L
Tiamat
5,433
604
14
2
0
144,710
0
L
Set
6,136
682
18
2
0
144,813
1
W
Hades
8,954
995
31
3
3
160,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role