Player Matchup

Kali
Kali
Asavage215603
Kali
Level 27
God Stats
10W - 5L
1,698 SR
Queue Stats
55W - 78L
1,322 Elo+
Party 2
Fenrir
Fenrir
DOOM Karious
Fenrir
Level 40
God Stats
10W - 5L
1,527 SR
Queue Stats
119W - 147L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeYeND StReeT
Morgan Le Fay
Level 65
God Stats
8W - 3L
1,646 SR
Queue Stats
375W - 408L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Spine Fuzz
Cu Chulainn
Level 122
God Stats
22W - 25L
1,434 SR
Queue Stats
490W - 533L
1,373 Elo+
Solo
Raijin
Raijin
sixGhost
Raijin
Level 26
God Stats
2W - 0L
1,646 SR
Queue Stats
27W - 33L
1,393 Elo+
Party 2
Team Averages
Level 56
1,590 SR
1,360 Elo+

VS

Team Averages
Level 84
1,536 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bruhmetheus
Nu Wa
Level 121
God Stats
18W - 25L
1,491 SR
Queue Stats
228W - 199L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
CrispyPumas
Heimdallr
Level 54
God Stats
7W - 8L
1,461 SR
Queue Stats
159W - 151L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
Ebohill
Gilgamesh
Level 77
God Stats
5W - 2L
1,690 SR
Queue Stats
250W - 238L
1,473 Elo+
Party 1
Pele
Pele
YouWasChose
Pele
Level 43
God Stats
6W - 6L
1,538 SR
Queue Stats
134W - 135L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,339
524
3,370
9,478
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
9
1 / 3 / 0
6,013
430
3,593
8,698
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LeYeND StReeT
Morgan Le Fay
12
1 / 3 / 1
7,046
503
6,285
7,961
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Spine Fuzz
Cu Chulainn
10
0 / 3 / 3
6,150
439
3,603
13,622
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
sixGhost
Raijin
11
1 / 2 / 0
6,612
472
2,579
5,111
1,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 3
6,630
474
732
3,142
2,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 0 / 3
8,467
605
10,845
5,242
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CrispyPumas
Heimdallr
12
3 / 1 / 1
7,295
521
4,833
4,719
1,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Ebohill
Gilgamesh
12
2 / 3 / 3
7,277
520
8,368
9,435
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 5
7,549
539
5,442
9,964
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
3
1.5
W
3
1
1
3.5
L
4
0
3
5.5
L
Heimdallr
CrispyPumas
Heimdallr
3
1
1
3.5
W
Fenrir
1
3
0
0.33
L
Gilgamesh
Ebohill
Gilgamesh
2
3
3
1.17
W
Morgan Le Fay
LeYeND StReeT
Morgan Le Fay
1
3
1
0.5
W
Cu Chulainn
Spine Fuzz
Cu Chulainn
0
3
3
0.5
L
3
2
5
2.75
W
Raijin
sixGhost
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
30,220
44,870
Taken
32,502
15,827
Mitigated
13,761
10,898
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
732
0
90
356
3,142
2,954
0
183
2,941
34,209
0
W
3,370
2,038
57
4,767
9,478
2,987
0
2,208
7,155
0
34,872
L
10,845
2,340
0
1,780
5,242
1,632
989
2,840
2,040
57,105
0
L
Heimdallr
CrispyPumas
Heimdallr
4,833
1,988
0
1,016
4,719
1,553
434
1,802
2,877
0
38,047
W
Fenrir
3,593
1,093
0
2,176
8,698
3,508
0
675
7,751
0
23,399
L
Gilgamesh
Ebohill
Gilgamesh
8,368
2,605
740
3,054
9,435
4,575
1,064
2,041
7,047
2,638
35,517
W
Morgan Le Fay
LeYeND StReeT
Morgan Le Fay
6,285
365
39
865
7,961
2,635
0
2,954
4,922
50,923
0
W
Cu Chulainn
Spine Fuzz
Cu Chulainn
3,603
416
0
2,611
13,622
5,620
0
5,010
8,533
0
21,197
L
5,442
1,513
0
4,310
9,964
3,047
0
1,422
8,376
0
35,964
W
Raijin
sixGhost
Raijin
2,579
437
0
383
5,111
1,077
750
1,563
3,520
34,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
37,218
321
Minions Killed
385
0
Camps Cleared
0
1,260,025
Distance Traveled
1,288,177
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,630
474
61
4
0
251,870
2
W
Kali
7,339
524
67
5
0
276,326
0
L
Nu Wa
8,467
605
117
8
0
237,412
4
L
Heimdallr
7,295
521
80
6
0
268,989
2
W
Fenrir
6,013
430
55
4
0
229,610
0
L
Gilgamesh
7,277
520
61
4
0
243,508
0
W
Morgan Le Fay
7,046
503
91
7
0
268,681
4
W
Cu Chulainn
6,150
439
46
3
0
251,864
3
L
Pele
7,549
539
66
5
0
286,398
0
W
Raijin
6,612
472
62
4
0
233,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role