Player Matchup

Cupid
Cupid
Ahkashi
Cupid
Level 28
God Stats
0W - 1L
1,551 SR
Queue Stats
29W - 22L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Cronammord
Gilgamesh
Level 99
God Stats
1W - 2L
1,877 SR
Queue Stats
23W - 14L
1,622 Elo+
Party 2
Bacchus
Bacchus
KittiesGoRawr
Bacchus
Level 57
God Stats
5W - 5L
1,537 SR
Queue Stats
93W - 89L
1,572 Elo+
Party 2
Sol
Sol
Satheiroth
Sol
Level 109
God Stats
0W - 1L
1,686 SR
Queue Stats
24W - 13L
1,641 Elo+
Party 2
Erlang Shen
Erlang Shen
Sqwumble
Erlang Shen
Level 66
God Stats
17W - 13L
1,708 SR
Queue Stats
136W - 113L
1,586 Elo+
Party 2
Team Averages
Level 72
1,672 SR
1,600 Elo+

VS

Team Averages
Level 40
1,476 SR
1,515 Elo+
Athena
Athena
DivineUxlos
Athena
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,645 Elo+
Solo
King Arthur
King Arthur
LoganSucksEggs
King Arthur
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
101W - 101L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
SaltySmiter
Cliodhna
Level 72
God Stats
12W - 19L
1,453 SR
Queue Stats
186W - 201L
1,507 Elo+
Party 1
Tiamat
Tiamat
XBEASTXSAMI
Tiamat
Level 29
God Stats
4W - 4L
1,478 SR
Queue Stats
79W - 97L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
urgayness
Danzaburou
Level 39
God Stats
8W - 12L
1,639 SR
Queue Stats
145W - 157L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahkashi
Cupid
15
0 / 11 / 4
10,319
382
4,549
15,424
3,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Cronammord
Gilgamesh
19
16 / 8 / 2
14,994
555
33,324
32,352
25,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
15
0 / 8 / 7
10,232
379
9,240
26,045
30,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 5 / 3
12,930
479
14,936
23,155
7,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Sqwumble
Erlang Shen
16
3 / 13 / 10
11,736
435
16,281
29,319
14,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
4 / 2 / 25
14,037
520
11,669
19,461
27,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
LoganSucksEggs
King Arthur
20
0 / 9 / 19
14,035
520
18,722
27,478
23,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
SaltySmiter
Cliodhna
20
19 / 8 / 10
17,062
632
34,302
29,144
12,804
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
8 / 3 / 9
14,150
524
17,125
17,666
11,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
urgayness
Danzaburou
20
14 / 2 / 10
15,830
586
19,686
19,971
8,358
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
23
Kills
45
45
Deaths
24
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ahkashi
Cupid
0
11
4
0.18
L
Gilgamesh
Cronammord
Gilgamesh
16
8
2
2.13
W
Athena
4
2
25
8.25
L
Bacchus
0
8
7
0.44
W
King Arthur
LoganSucksEggs
King Arthur
0
9
19
1.06
W
Cliodhna
SaltySmiter
Cliodhna
19
8
10
3
L
4
5
3
1.1
L
Erlang Shen
Sqwumble
Erlang Shen
3
13
10
0.62
W
Tiamat
8
3
9
4.17
W
Danzaburou
urgayness
Danzaburou
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,330
Damage
101,504
126,295
Taken
113,720
82,036
Mitigated
83,497
21,941
Healing
35,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ahkashi
Cupid
4,549
2,832
36
780
15,424
3,767
0
2,964
12,443
0
45,599
L
Gilgamesh
Cronammord
Gilgamesh
33,324
9,449
0
4,252
32,352
25,948
756
6,572
25,680
4,621
87,403
W
Athena
11,669
3,957
0
3,134
19,461
27,239
351
4,174
14,803
35,415
0
L
Bacchus
9,240
1,249
718
3,316
26,045
30,847
106
4,422
21,365
30,364
0
W
King Arthur
LoganSucksEggs
King Arthur
18,722
2,572
0
5,656
27,478
23,952
0
5,180
21,710
0
97,857
W
Cliodhna
SaltySmiter
Cliodhna
34,302
5,643
0
12,051
29,144
12,804
3,185
6,372
22,267
0
121,921
L
14,936
4,066
0
5,054
23,155
7,001
945
7,772
14,924
109,134
0
L
Erlang Shen
Sqwumble
Erlang Shen
16,281
8,394
0
7,785
29,319
14,473
0
7,036
22,085
0
72,763
W
Tiamat
17,125
1,375
0
3,491
17,666
11,144
544
7,189
10,367
79,382
0
W
Danzaburou
urgayness
Danzaburou
19,686
9,568
0
11,407
19,971
8,358
2,896
6,660
13,258
0
132,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,211
Gold Earned
75,114
516
Minions Killed
556
0
Camps Cleared
0
2,341,353
Distance Traveled
2,617,146
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,319
382
92
3
0
390,144
0
L
Gilgamesh
14,994
555
123
5
0
510,981
5
W
Athena
14,037
520
39
1
0
581,747
4
L
Bacchus
10,232
379
30
1
0
462,231
6
W
King Arthur
14,035
520
136
5
0
448,839
1
W
Cliodhna
17,062
632
124
5
0
580,652
6
L
Sol
12,930
479
180
7
0
501,017
4
L
Erlang Shen
11,736
435
91
3
0
476,980
3
W
Tiamat
14,150
524
112
4
0
516,834
5
W
Danzaburou
15,830
586
145
5
0
489,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role