Player Matchup

Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Quantumtum
Cthulhu
Level 21
God Stats
1W - 0L
1,807 SR
Queue Stats
8W - 4L
1,585 Elo+
Party 3
Baba Yaga
Baba Yaga
SleepyFluffs
Baba Yaga
Level 54
God Stats
5W - 3L
1,635 SR
Queue Stats
181W - 158L
1,581 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xerxesszn
Morgan Le Fay
Level 139
God Stats
3W - 2L
1,513 SR
Queue Stats
156W - 161L
1,478 Elo+
Solo
Ymir
Ymir
noeldabeast
Ymir
Level 160
God Stats
5W - 1L
1,558 SR
Queue Stats
421W - 454L
1,518 Elo+
Solo
Team Averages
Level 103
1,602 SR
1,533 Elo+

VS

Team Averages
Level 109
1,541 SR
1,610 Elo+
Skadi
Skadi
AshOfWinter
Skadi
Level 115
God Stats
1W - 1L
1,615 SR
Queue Stats
54W - 43L
1,587 Elo+
Party 2
Eset
Eset
Tinyww1
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 2
Raijin
Raijin
Ywnz oG
Raijin
Level 124
God Stats
0W - 1L
1,353 SR
Queue Stats
11W - 8L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
chrrybvby
Ne Zha
Level 139
God Stats
0W - 2L
1,534 SR
Queue Stats
63W - 60L
1,557 Elo+
Party 1
Nox
Nox
nesquikee
Nox
Level 141
God Stats
0W - 3L
1,702 SR
Queue Stats
171W - 150L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
6 / 5 / 11
11,156
744
7,878
12,212
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Quantumtum
Cthulhu
17
3 / 3 / 16
11,240
749
10,237
25,490
24,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
SleepyFluffs
Baba Yaga
19
3 / 1 / 16
11,210
747
12,536
11,383
5,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Xerxesszn
Morgan Le Fay
19
6 / 3 / 14
11,366
758
15,496
10,656
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 14
11,879
792
7,742
26,835
34,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
10,679
712
19,291
14,388
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Tinyww1
Eset
16
2 / 5 / 5
9,619
641
10,696
13,991
6,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Ywnz oG
Raijin
15
1 / 6 / 6
9,688
646
11,527
10,515
3,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
chrrybvby
Ne Zha
17
5 / 2 / 6
10,551
703
16,247
9,427
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 3
10,472
698
9,507
9,306
3,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
24
Kills
16
17
Deaths
24
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
5
11
2.3
L
5
7
1
0.79
W
Cthulhu
Quantumtum
Cthulhu
3
3
16
3.67
W
Baba Yaga
SleepyFluffs
Baba Yaga
3
1
16
11
L
Eset
Tinyww1
Eset
2
5
5
0.9
W
Morgan Le Fay
Xerxesszn
Morgan Le Fay
6
3
14
4.33
L
Raijin
Ywnz oG
Raijin
1
6
6
0.67
L
Ne Zha
chrrybvby
Ne Zha
5
2
6
4
L
3
4
3
1.13
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
67,268
86,576
Taken
57,627
77,443
Mitigated
23,017
32,347
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,878
1,915
2,341
1,011
12,212
8,525
1,219
3,835
8,087
0
10,049
L
19,291
6,118
696
1,209
14,388
5,298
1,121
12,058
1,943
0
39,629
W
Cthulhu
Quantumtum
Cthulhu
10,237
175
1,169
8,565
25,490
24,686
1,002
11,638
13,543
23,857
0
W
Baba Yaga
SleepyFluffs
Baba Yaga
12,536
685
4,155
4,485
11,383
5,132
2,781
3,480
7,702
42,231
0
L
Eset
Tinyww1
Eset
10,696
711
2,526
3,132
13,991
6,476
276
11,083
2,908
16,008
0
W
Morgan Le Fay
Xerxesszn
Morgan Le Fay
15,496
598
571
1,408
10,656
4,897
373
3,748
6,817
39,709
0
L
Raijin
Ywnz oG
Raijin
11,527
505
768
868
10,515
3,869
185
7,492
2,567
24,343
0
L
Ne Zha
chrrybvby
Ne Zha
16,247
593
966
2,882
9,427
4,082
0
7,442
1,867
0
26,829
L
9,507
760
0
1,447
9,306
3,292
0
7,936
1,370
24,656
0
W
7,742
1,223
3,099
5,543
26,835
34,203
656
9,029
17,366
15,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,851
Gold Earned
51,009
161
Minions Killed
148
0
Camps Cleared
0
1,358,143
Distance Traveled
1,241,083
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,156
744
5
0
0
285,480
1
L
Skadi
10,679
712
43
3
0
225,337
1
W
Cthulhu
11,240
749
20
1
0
238,268
0
W
Baba Yaga
11,210
747
68
5
0
332,287
8
L
Eset
9,619
641
8
1
0
233,381
0
W
Morgan Le Fay
11,366
758
59
4
0
274,939
0
L
Raijin
9,688
646
37
2
0
200,842
2
L
Ne Zha
10,551
703
17
1
0
323,838
0
L
Nox
10,472
698
43
3
0
257,685
1
W
Ymir
11,879
792
9
1
0
227,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role