Player Matchup

Ares
Ares
Dragon Joker123
Ares
Level 87
God Stats
9W - 8L
1,517 SR
Queue Stats
146W - 143L
1,410 Elo+
Party 1
Sol
Sol
Force lnduction
Sol
Level 22
God Stats
8W - 4L
1,597 SR
Queue Stats
45W - 52L
1,353 Elo+
Party 1
Mulan
Mulan
Th3Gongoozler
Mulan
Level 125
God Stats
15W - 19L
1,492 SR
Queue Stats
257W - 275L
1,399 Elo+
Party 1
Team Averages
Level 78
1,535 SR
1,387 Elo+

VS

Team Averages
Level 42
1,282 SR
940 Elo+
Anubis
Anubis
Cosmic_Raven666
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 143L
971 Elo+
Party 2
Chaac
Chaac
JBreezy2175
Chaac
Level 66
God Stats
0W - 5L
1,124 SR
Queue Stats
42W - 141L
953 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kogarasumaru424
Morgan Le Fay
Level 22
God Stats
4W - 17L
1,223 SR
Queue Stats
16W - 84L
896 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 20
9,262
842
4,450
9,736
10,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 16
8,665
788
7,385
7,791
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
19 / 1 / 7
10,819
984
18,169
11,364
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,350
577
2,550
8,441
3,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 9 / 0
8,111
737
13,371
16,081
9,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
kogarasumaru424
Morgan Le Fay
9
0 / 10 / 3
6,605
600
4,871
11,433
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
26
Kills
6
6
Deaths
26
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
1
20
14
W
3
4
16
2.75
L
6
9
0
0.67
W
19
1
7
22.5
L
Morgan Le Fay
kogarasumaru424
Morgan Le Fay
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,004
Damage
20,792
28,891
Taken
35,955
24,561
Mitigated
16,541
7,689
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,550
772
0
592
8,441
3,453
0
2,420
5,901
8,940
0
W
4,450
311
746
799
9,736
10,364
437
3,011
6,725
18,501
0
W
7,385
632
0
995
7,791
2,869
1,487
1,694
6,097
25,200
0
L
13,371
3,508
55
3,267
16,081
9,049
0
6,153
9,491
0
30,100
W
18,169
3,643
909
4,240
11,364
11,328
981
2,716
8,648
0
32,099
L
Morgan Le Fay
kogarasumaru424
Morgan Le Fay
4,871
387
191
456
11,433
4,039
0
3,937
7,229
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
21,066
110
Minions Killed
75
3
Camps Cleared
3
575,670
Distance Traveled
451,413
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,350
577
20
2
1
141,341
0
W
Ares
9,262
842
25
2
0
200,723
0
W
Sol
8,665
788
43
4
2
184,823
2
L
Chaac
8,111
737
44
4
2
155,659
1
W
Mulan
10,819
984
42
4
1
190,124
2
L
Morgan Le Fay
6,605
600
11
1
0
154,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role