Player Matchup

Ares
Ares
CrayCrayAdorbsz
Ares
Level 27
God Stats
1W - 0L
1,711 SR
Queue Stats
19W - 11L
1,608 Elo+
Party 2
Bacchus
Bacchus
SmittentheKitten
Bacchus
Level 29
God Stats
1W - 0L
1,899 SR
Queue Stats
17W - 9L
1,591 Elo+
Solo
Terra
Terra
SupersizedOREO
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
VLPHAGM
Ah Puch
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
8W - 7L
1,635 Elo+
Party 2
Cliodhna
Cliodhna
xMuffinxMane
Cliodhna
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 28L
1,636 Elo+
Party 2
Team Averages
Level 45
1,669 SR
1,586 Elo+

VS

Team Averages
Level 72
1,484 SR
1,396 Elo+
Ra
Ra
Chinox3
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 1
Mercury
Mercury
Hungsolow__
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
WhiskeyJab
Thor
Level 119
God Stats
0W - 1L
1,253 SR
Queue Stats
10W - 15L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
hindrax
Ah Puch
Level 127
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 1
Ares
Ares
xXNYCxBLaZiNXx
Ares
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 25
10,515
876
10,164
16,431
24,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 4 / 23
10,358
863
14,218
9,335
10,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 2 / 19
10,063
839
4,100
15,721
14,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
VLPHAGM
Ah Puch
19
11 / 1 / 20
11,430
953
13,783
7,829
4,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
xMuffinxMane
Cliodhna
18
11 / 2 / 19
11,308
942
15,784
10,996
5,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,391
699
10,957
9,707
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Hungsolow__
Mercury
11
0 / 12 / 6
7,246
604
1,777
13,406
4,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 7 / 3
10,915
910
10,512
13,434
8,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
hindrax
Ah Puch
15
0 / 8 / 7
8,135
678
12,407
11,889
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 7 / 8
8,096
675
5,906
15,523
19,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
40
Kills
10
11
Deaths
40
106
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
6
2
25
9.25
L
Mercury
Hungsolow__
Mercury
0
12
6
0.25
W
8
4
23
4.88
W
4
2
19
6.75
W
Ah Puch
VLPHAGM
Ah Puch
11
1
20
21
L
7
7
3
1.21
L
Ah Puch
hindrax
Ah Puch
0
8
7
0.44
W
Cliodhna
xMuffinxMane
Cliodhna
11
2
19
10.25
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,049
Damage
41,559
60,312
Taken
63,959
59,719
Mitigated
41,708
28,635
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,957
486
642
649
9,707
3,778
0
6,367
3,340
26,047
0
W
10,164
391
646
2,463
16,431
24,144
603
6,032
10,399
15,756
0
L
Mercury
Hungsolow__
Mercury
1,777
560
326
81
13,406
4,347
0
8,454
4,952
0
3,983
W
14,218
1,375
1,904
772
9,335
10,439
1,068
6,137
3,198
23,133
0
W
4,100
337
8,752
5,800
15,721
14,585
624
9,377
6,344
6,672
0
W
Ah Puch
VLPHAGM
Ah Puch
13,783
385
1,725
1,690
7,829
4,555
1,260
3,696
4,133
37,549
0
L
10,512
2,923
1,370
1,874
13,434
8,857
0
8,715
4,719
0
20,022
L
Ah Puch
hindrax
Ah Puch
12,407
359
1,321
1,191
11,889
5,693
0
8,667
3,222
27,822
0
W
Cliodhna
xMuffinxMane
Cliodhna
15,784
541
444
4,439
10,996
5,996
2,369
4,028
6,968
0
37,048
L
5,906
886
0
521
15,523
19,033
0
10,062
5,461
9,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
42,783
130
Minions Killed
108
0
Camps Cleared
0
1,131,195
Distance Traveled
914,660
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,391
699
37
3
0
186,576
0
W
Ares
10,515
876
8
1
0
226,056
0
L
Mercury
7,246
604
13
1
0
174,798
0
W
Bacchus
10,358
863
13
1
0
218,754
4
W
Terra
10,063
839
6
1
0
223,304
0
W
Ah Puch
11,430
953
67
6
0
235,087
1
L
Thor
10,915
910
19
2
0
195,722
1
L
Ah Puch
8,135
678
32
3
0
175,198
1
W
Cliodhna
11,308
942
36
3
0
227,994
4
L
Ares
8,096
675
7
1
0
182,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role