Player Matchup

Aphrodite
Aphrodite
LoRezGus
Aphrodite
Level 17
God Stats
6W - 1L
1,762 SR
Queue Stats
60W - 15L
1,758 Elo+
Party 1
Kali
Kali
VKrishna
Kali
Level 135
God Stats
1W - 1L
1,134 SR
Queue Stats
213W - 110L
1,652 Elo+
Party 1
Geb
Geb
kEnAnNiLaToR
Geb
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 100L
1,675 Elo+
Party 1
Team Averages
Level 67
1,465 SR
1,695 Elo+

VS

Team Averages
Level 43
1,427 SR
1,233 Elo+
Ra
Ra
BluYowie
Ra
Level 6
God Stats
0W - 4L
1,692 SR
Queue Stats
4W - 13L
1,125 Elo+
Party 2
Nox
Nox
Crona-MEI
Nox
Level 109
God Stats
3W - 4L
994 SR
Queue Stats
45W - 66L
1,308 Elo+
Party 2
Bellona
Bellona
drxzzy_is_a_qt
Bellona
Level 14
God Stats
5W - 7L
1,593 SR
Queue Stats
9W - 19L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LoRezGus
Aphrodite
10
1 / 1 / 4
6,768
752
1,390
5,514
4,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
13
6 / 3 / 1
8,547
950
7,053
9,754
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 6
7,116
791
1,818
7,040
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,088
565
0
0
0
13
5 / 5 / 1
7,542
838
10,438
7,057
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 5
6,675
742
5,738
6,671
4,529
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
5
5
1
1.1
W
Aphrodite
LoRezGus
Aphrodite
1
1
4
3
W
Kali
6
3
1
2.17
L
1
2
5
1.75
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
16,176
22,308
Taken
13,728
14,197
Mitigated
6,850
8,017
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
10,438
485
272
1,345
7,057
2,321
0
2,156
4,901
32,069
0
W
Aphrodite
LoRezGus
Aphrodite
1,390
239
1,541
1,559
5,514
4,751
126
2,541
2,973
6,753
0
W
Kali
7,053
3,221
0
2,319
9,754
4,651
1,329
3,749
6,005
0
29,900
L
5,738
697
0
45
6,671
4,529
0
1,414
5,257
0
10,028
W
1,818
141
603
1,995
7,040
4,795
48
4,342
2,698
8,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
19,305
84
Minions Killed
70
4
Camps Cleared
4
577,772
Distance Traveled
348,905
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,088
565
0
0
0
1,176
0
L
Nox
7,542
838
58
6
4
169,244
1
W
Aphrodite
6,768
752
12
1
0
196,586
7
W
Kali
8,547
950
50
6
2
190,848
4
L
Bellona
6,675
742
12
1
0
178,485
1
W
Geb
7,116
791
22
2
2
190,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role