Player Matchup

Sol
Sol
AcedSaber
Sol
Level 121
God Stats
4W - 2L
1,571 SR
Queue Stats
28W - 35L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
DeadlyVibe5
Ne Zha
Level 159
God Stats
1W - 2L
1,568 SR
Queue Stats
173W - 158L
1,511 Elo+
Party 1
Bacchus
Bacchus
Fl0und3r249
Bacchus
Level 148
God Stats
1W - 1L
1,364 SR
Queue Stats
49W - 42L
1,638 Elo+
Party 1
Achilles
Achilles
LifeIsFoxy
Achilles
Level 147
God Stats
3W - 3L
1,633 SR
Queue Stats
34W - 33L
1,571 Elo+
Party 1
Charybdis
Charybdis
Umbra8290
Charybdis
Level 118
God Stats
7W - 7L
1,573 SR
Queue Stats
21W - 23L
1,561 Elo+
Party 1
Team Averages
Level 139
1,542 SR
1,562 Elo+

VS

Team Averages
Level 74
1,474 SR
1,310 Elo+
Ares
Ares
Braisedblunts
Ares
Level 60
God Stats
1W - 6L
1,100 SR
Queue Stats
112W - 178L
1,243 Elo+
Solo
Nike
Nike
CharueQc
Nike
Level 68
God Stats
14W - 17L
1,453 SR
Queue Stats
52W - 88L
1,347 Elo+
Solo
Sol
Sol
Tokefosh
Sol
Level 62
God Stats
25W - 15L
1,623 SR
Queue Stats
108W - 124L
1,434 Elo+
Solo
Poseidon
Poseidon
beug
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,173 Elo+
Solo
Hun Batz
Hun Batz
sebachile
Hun Batz
Level 114
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 13L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,740
595
5,150
6,727
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
14
3 / 0 / 2
7,915
609
5,245
8,888
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Fl0und3r249
Bacchus
11
3 / 0 / 7
7,106
547
7,991
8,515
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LifeIsFoxy
Achilles
13
10 / 1 / 3
8,407
647
9,336
6,985
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Umbra8290
Charybdis
10
2 / 2 / 4
6,626
510
6,661
6,420
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,661
435
1,773
12,329
7,486
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
11
1 / 3 / 1
6,130
472
4,646
7,884
4,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 1
7,324
563
5,490
8,911
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
beug
Poseidon
9
0 / 7 / 1
5,716
440
3,676
7,418
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
sebachile
Hun Batz
10
3 / 3 / 2
6,658
512
3,593
9,893
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
7
7
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
1
4
0
0.25
L
Nike
1
3
1
0.5
W
Ne Zha
3
0
2
4
W
Bacchus
Fl0und3r249
Bacchus
3
0
7
6.5
W
Achilles
LifeIsFoxy
Achilles
10
1
3
11.5
L
2
3
1
0.83
W
Charybdis
Umbra8290
Charybdis
2
2
4
2
L
Poseidon
beug
Poseidon
0
7
1
0.07
L
Hun Batz
sebachile
Hun Batz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
19,178
37,535
Taken
46,435
19,331
Mitigated
19,655
16,726
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,150
1,590
0
1,948
6,727
2,334
3,498
0
6,727
41,532
4,982
L
1,773
243
949
1,776
12,329
7,486
0
3,639
8,521
12,512
0
L
Nike
4,646
170
0
640
7,884
4,712
198
4,049
3,835
0
27,238
W
Ne Zha
5,245
1,181
0
6,019
8,888
3,075
0
1,152
7,736
0
52,186
W
Bacchus
Fl0und3r249
Bacchus
7,991
1,159
727
3,939
8,515
7,226
0
3,476
5,039
19,330
0
W
Achilles
LifeIsFoxy
Achilles
9,336
2,707
0
2,115
6,985
4,638
0
2,109
4,876
0
36,971
L
5,490
2,673
0
3,535
8,911
2,582
54
3,150
5,719
41,186
0
W
Charybdis
Umbra8290
Charybdis
6,661
3,920
0
1,978
6,420
2,058
0
4,202
2,218
0
36,160
L
Poseidon
beug
Poseidon
3,676
361
0
980
7,418
1,754
0
653
6,461
25,595
0
L
Hun Batz
sebachile
Hun Batz
3,593
1,007
0
2,302
9,893
3,121
0
1,223
8,485
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
31,489
351
Minions Killed
263
0
Camps Cleared
0
1,385,865
Distance Traveled
1,136,758
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,740
595
88
7
0
244,952
2
L
Ares
5,661
435
21
2
0
213,183
2
L
Nike
6,130
472
58
4
0
212,093
1
W
Ne Zha
7,915
609
101
8
0
307,359
5
W
Bacchus
7,106
547
21
2
0
297,176
2
W
Achilles
8,407
647
72
6
0
275,060
4
L
Sol
7,324
563
88
7
0
213,316
0
W
Charybdis
6,626
510
69
5
0
261,318
3
L
Poseidon
5,716
440
39
3
0
215,096
2
L
Hun Batz
6,658
512
57
4
0
283,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role